#Riot Shield - Feedback

1 messages · Page 1 of 1 (latest)

topaz kettle
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Please keep it on topic, and civil, we want serious feedback

  • No gifs
  • No 'skill issue'
wheat birch
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oh hey the useless one

lyric badge
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riot shield should also be able to protect the back when unequipped. and for some reason (in my gameplay) grenade instant explodes upon contact with the shield instead of bouncing off

sweet kite
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saw it once and im still around rank 70 so i cant even equip it c:
but i really want to test it so i will probably be here later

rancid glen
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Add the option to meele/bash people with the shield, this means you won't have to switch to a weapon, aim down sights and wait for the ttk just to kill someone 2m infront of you, which would make it much more of a threat.
Could also add the option to run and jump with the shield which makes it easier to shoot you.
Or lower the rank requirement if you want it to be used more frequently.

wheat gull
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Quality of life change: add minor aim punch with a directional pull to give more clarity as to which uncovered areas you're getting shot through. E.g. make vision briefly pull down if you get hit on the feet.

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Also, I don't think most people are aware of the free look button (left alt). But it's still awkward to use. Could make it the default behavior when holding RMB, helpful to watch for flanks without becoming unprotected in the intended direction, spotting mines, just generally feeling less blinded by it.

wheat birch
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having to crouch to be "safe" is also just meh

wheat gull
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And please give it to Support as well. :)

wheat birch
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support doesn't rly need it

glacial oracle
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i really like the idea of the shield blocking bullets while it's on your back. it fits the assault archetype of pushing forward

sweet kite
wheat gull
plain imp
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Please to make this useful add a mele attack or allow us to use sidearms while the shield is equipped but you lose movement

neon rapids
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Completely useless gadget. People can just toss a grenade at your feet or just run through you and shoot you in the head. If they have ANY sort of elevation difference they'll shoot your head/feet. Plus your arm just sticks out and gets shot

wispy sable
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useless needs more utility rather than a blocking bullets, you are now a slow moving big target that is waiting to be killed

atdd melee option like the sledgehammers and pickaxe, basically a shield bash, or allow players to use secondary while using a riot shield. Allowing players to sprint but at a much slower pace than normal sprint speed, the downside of it that you are easier to be flinched, pushed back with a greater effect than normal

wheat gull
neon rapids
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In addition to that it should give collision to whoever is using it against enemies

neon geyser
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Its fine not everything needs to be competitive shields are cancer in video games just look at 2042 dozer and dont make the same mistake

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Maybe collision could be ok but thats a maybe because I can't think of ways to abuse that yet

ruby sandal
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blops 2 'anchor' mechanic

iron saffron
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I don’t think the shield should have the ability to attack whatsoever. Any sort of directional invincibility in games just ends up being frustrating. I think it could do with being able to move a bit faster, but I don’t think it should be anything more than a niche tool for moving through areas with gunfire.

fickle prism
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Utterly useless right now

rain edge
analog veldt
wheat gull
analog veldt
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At least having a way to defend yourself is nice

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And also would make lasers more viable

outer badger
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This thing is gonna need some pretty big changes to become good, but there are two easy changes we could make to help Riot Shield immensely.

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First one is the ability to BLOCK GRENADE EXPLOSIONS.
Nades are the biggest counter to Riot Shield, so at least having the ability to block frags and impacts that explode in front of you would be a massive improvement.

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I'd also argue for some explosion resistance in general but that's an extra thing.

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Second one is ENABLING PLAYER COLLISION while wielding Riot Shield.
This is big as the other massive counter to Riot Shield are dudes running through you and providing a shitload of extra holes to your body.
Idk if you can lock collision to the shield specifically rather than the player. Might be easier to code but I'm not a game maker so don't take my word.

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We do run into the risk of having dudes make Riot Shield walls and blocking chokepoints, but destruction is so interwoven into BB:R that we might be okay against obnoxious exploits like that.

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If not, we have RPGs and C4 to rely on.

rain edge
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this thing is a ballistic shield, not a riot one. so fragmentation should actually do little more than knock someone back. if the shield actually counted as a wall that made it so grenades themselves could not go through it, bouncing off and staying in front of the shield, it would work well in cqb where its meant to be used. Weapon penetration needs to be a thing though, sufficiently powerful weapons (7.62 and up maybe?) have increasing bleed through so it's not impervious, but still useful to push a hallway or out a doorway.

Player collision is also a must have on the shield, else the faster than light movement will just run through you and either shoot you or just suicide C4 behind you killing your friends too.

Blast resistance equal to Heavy or EXO armor would also be useful so nearby c4 or RPG hits nearby could be mitigated through the shield and the players own armor, but right on the shield will not stop it from killing the user.

outer badger
rain edge
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is there? haven't had a shield used against me, so have yet to see that interaction

outer badger
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Devs said so, but I'm in the same boat. Yet to have seen the interaction myself. Just got to prestige 1 which is a massive rip. I'm gonna have to grind again and try it out eventually.

lyric badge
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I think the shield is a cool idea

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But the operator should have there pistol out in my opinion

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With how the shield is setup right now you're supposed to have a friend help

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But not everyone has a friend to help

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I think it would be a pro and con since people can just shoot you in the hand to do damage

rain edge
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I don't really think it would make much of a difference, especially since the thing is huge, I doubt they let us aim with it. at that point just give us melee and a faster movement speed.

lyric badge
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I was thinking of like a rainbow 6 situation

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You kinda aim it off from the side like you do with weapons while dragging peoplen

rain edge
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yeah, that isn't any better. people simply will not die compared to R6 here.

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r6 you can get a lucky headshot, BB you won't even break their helmet.

lyric badge
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Well I imagine people will either carry a glock 18 or a rsh with it

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Spray and pray or high damage spam

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Or you can use a laser

rain edge
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glock 18 needs alot of bullets to hit to kill anyone not wearing light armor that is at full health. Hipfire a high damage weapon could be good, but not really unless you are headshotting/shooting someone low health with no armor. Laser is not going to make that much difference since it just tells you where you already know you are aiming with the shield.

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it just seems unless they make it just like r6, adding a pistol to the thing would just be a detriment.

lyric badge
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I don't know how else you would use a shield at all

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Other than camping

rain edge
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melee and a slightly faster movement speed could work to make it solo friendly. though lets be honest, if you pull a shield out, your are either trying to peek without getting headshot, or you are with friends.

raven elk
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gonna copy paste my msg from the gadget channel

what i think the riot shield should be like:

  1. You should get xp from dmg blocked (both bullets and explosives)
  2. Shield moves from gadget to primary weapon with extra mags for the secondary.
  3. Shields should greatly reduce explosive dmg from the front and medium reduction to high caliber rounds and anti tank weapons (Tank round, tandem etc). You should not be able to advance towards a tank with him unable to kill you but you should be able to safely destroy claymores and survive nades/c4 when facing it.
  4. You should be able to crouch, walk and sprint with the shield equipped. Crouching would fully cover you from the front, walking would leave some part of your legs/feet exposed. Running with a shield should almost fully expose your body (Similiar to how r6 handles it)
  5. You should be able to fire a pistol with the shield equipped. Both in ads and hipfire. Hipfire should expose some parts of your body while ads should fully expose your upper body and head but still protect you lower body and most of the legs. You are not protected while reloading with the shield equipped.
  6. Shooting at a shield should have a similiar effect to aim punch maybe even stronger. You cannot simply walk towards and enemy and shoot him with the pistol (neither ads nor hip with laser)

Extra: Not sure whats the best way to implement this (if at all) but:

  1. You should be able to melee with the shield to dmg the enemy a little bit and give him extra aim punch/knock him down so you have time to safely use your pistol to finish him off. Shields should be dangerous when being able to get close.
  2. You can deploy your shield to create small cover for you and your team and freely move around without it. This would give you increased movement speed and no penalties wearing a shield would normally give but you can no longer use it untill you dismantle it again.
plain imp
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orchid prism
orchid prism
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Here's the general gist:

  1. Riot Shield becomes a primary weapon.

  2. You get full mobility with the Riot Shield. Crouching guarantees full protection. When sprinting, you run holding it in front of you, kind of like Blitz from R6. If this is too strong, then full exposure is fine too.

  3. Full control on where you aim it. For example, let the player look up 90⁰ to cover all fire above but expose their body to anyone on their floor around them.

  4. Primary fire will shield bash/melee. Melee type, knockdown, and damage can vary based whether the user is sprinting. 2 hits to kill a player with 100 hp but no armor.

  5. Player can use throwables which will briefly expose their body during the throw.

  6. Shield will mitigate all damage from small-arms explosives. Can cause player to get knocked back. Anti-armor explosives can either do partial damage and/or be fully mitigated at the cost of shield durability.

Extras:
7. Better visibility

  1. Sprint + melee will break walls.

  2. Shield will be placed on back when not equipped. (This could replace explosive damage mitigation to balance it out. )

rain edge
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why does everyone just want an r6 clone.

orchid prism
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Cause it's fun.

rain edge
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not really. unless you happen to be in areas that are CQB at all times and the walls are not going to explode. if the shield was a primary no one would use it except as a meme. and at that point, why bother putting in the work to have less people use it.

raven elk
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no one uses it rn since it's f tier, no fun and if you want to meme suicide c4 is better.
However ppl like playing shields in r6. So why not try it out can't get less ppl if no one uses it from the beginning

rain edge
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your talking about alot of work for something that people really don't like using in the game you are trying to copy from.

raven elk
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I have seen tons of shields in r6 and below 5 in 300h bbr

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a gadget that has no place in the game needs a rework

orchid prism
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It's not just R6, it's older shooters too.

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R6 is just the most recent known iteration of our beloved riot shields.

raven elk
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ye

outer badger
rain edge
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The shield ops are meme ops you know that right? you see alot of them because they are bad, not because people like them. Blitz being the one exception.

outer badger
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Imagine having to 1v1 a guy who blocks all your bullets in a game with over 200+ players. There could be riot shield waves by some awful riot shield clan too, which would really suck.

rain edge
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also true, in every game a shield was in, there was up to 32 total players.

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actually, its in warzone now, it still broken as hell?

outer badger
orchid prism
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In every game there was an M4A1, there were X players before this new game increasing the player limit.

outer badger
orchid prism
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Also, Warzone has 100.

rain edge
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it does, and a shield that makes you impervious, can be swapped quickly, and allows the use of throwables and gadgets was broken as shit, even with it exposing you if you ran.

orchid prism
outer badger
rain edge
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yeah, in warzone you didn't either. the gadgets made up for it.

orchid prism
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So, all is balanced.

orchid prism
outer badger
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I also like the support-only focus on shield in this game. It just needs more to do imo.

orchid prism
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I have a vision. . . 127 players, all with riot shields. . .

outer badger
rain edge
orchid prism
rain edge
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I still love that people think riots shields can stop anything too, ever since 09.

outer badger
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I thought of an idea to let Riot Shields run, which I also would like, but I was specifically thinking of giving it a charge ability that would break through walls, which would give it a strong sort of blitzkrieg use.

rain edge
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yeah, lets just make it a better hammer, but you can't get shot from the front

outer badger
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Get it a squad, break through a wall, and rush anyone inside. Charge would also push enemies or something.

raven elk
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I don't see how Riot shields could become an issue in the long term if done correctly?

outer badger
orchid prism
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We could have two variants: One Primary and one gadget with different focuses.

rain edge
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if it becomes a primary, all use of the thing goes out the window.

orchid prism
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It would be weird, but it would please everyone.

rain edge
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the hell would justify two variants of "shield"?

orchid prism
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except the people that hate riot shields.

orchid prism
outer badger
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Actually tbf BB:R has a shitload of C4 so maybe the classic primary melee Riot Shield wouldn’t be too bad.

rain edge
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also, Oki, please change name to ballistic shield, this thing having the wrong name is triggering me.

rain edge
orchid prism
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Isn't Oki adding collision in an upcoming update?

rain edge
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I believe so for grenades. the explosive still kills you I think just not your friends behind you

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players no, not yet I mean

raven elk
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exactly a single c4 on the floor would completely stop anyone

rain edge
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I assume that's gonna be hard to do without making all player models have collision

rain edge
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it needs alot of interaction and I think a buff to explosive resistance to things it's facing.

raven elk
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i think we are not talking about the same thing rn

rain edge
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I just assume you think i'm against the Ballistic(Riot) shield.

raven elk
tepid hawk
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after reading a decent amount of this i have (hopefully) some good ideas :

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team-centric riot shield

  • remove team hitting the riot shield
  • more immunity to explosives and small arms
  • full speed running
  • able to be equipped with pickaxe to bash down walls with only being a little exposed
  • a tiny bit wider + harder to just shoot the feet
    '- make default run speed a bit slower
    '- no defense when on back
    '- maybe have it slowly get chipped away with shots (think like 20 total mags hit it and its basically useless)
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aka its basically a tool for smashing a wall and rushing the building

orchid prism
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As a gadget (and not a primary) that would be pretty cool.

tepid hawk
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yeah

orchid prism
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Can the pickaxe kill people?

tepid hawk
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probably not to make it more balanced

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or

orchid prism
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:(

tepid hawk
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maybe have shield be a secondary

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then just normal pick

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that would probably need a bit more of a nerf then though

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or it could just be made a primary gadget rather than a secondary

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not especially team centric riot shield

  • faster take out / put away
  • pivots with freelook + can freelook more with it equipped
  • full speed run
    '- default run speed a tiny bit lower
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aka meant for sprints between cover without having to do a dance to avoid snipers or people peeking

mighty cloak
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Let us bonk people with it like in Battlefield

surreal night
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Yea, a push, some collision, literally anything to make it better

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A push could be used to bounce grenades back if you time it perhaps. That'd be a sick use

spice ruin
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People are going to push hard to make it way faster, which would be dumb imo, it isn't an offensive tool, we dont need bulletproof assholes running all over quickswapping and murdering you

it needs to give some sort of explosive resistance so you dont just instantly die
the shooting through the window thing can go away, its for pushing, peeking and calling out spots without dying
limited speed is mostly fine as it gives the other guys time to do something about this wall creeping up on them

near fern
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I think the riot shield should stay completely harmless. No use of sidearm and no shield bashing. However, its defense capabilities needs to be cranked up by a few notches, or perhaps a lot of them. These are the changes I'd like to see implemented. I love the shield, but I tried to be as unbiased as possible lol.

  1. The riot shield should absord like 70% (it's just an idea, the actual percentage is debatable) of the damage from explosives like frag grenade, impact grenade and maybe the PG07 frag(?). Allies right behind the shield user take no damage.

  2. The riot shield should have collision against enemy infantry.

  3. The player using the riot shield should be 100% immune to bullets when crouching (somehow I keep dying from enemies shooting me from the front, even when I'm crouched and completely still).

  4. The player using the riot shield receives 100% of damage from high explosives like C4s and RPGs, allies behind the shield user take reduced damage (I don't mind dying, but at least I'd like to die protecting my allies o7).

orchid prism
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I don't mind a harmless riot shield gadget as long as there's a primary one that fulfills that offensive harmful role.

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The riot shield that many of us want isn't to just give purpose to the gadget, but to make playing the riot shield fun. I don't want to simply use the riot shield, I want to wield it.

rain edge
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There are so many people that actually think you can run around and "bash" someone with a fucking ballistic shield, it's hilarious. it ain't a piece of plastic like a riot shield is. the ones that really only cover upper body/vitals are about 20 pounds, much less a full body one(while crouched) would reach close to 40-50. without sprinting into someone you ain't shoving shit unless you are a contender for Mr. Universe.

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Anyway, with movement the way it is and without player collision, unless you allow gadgets or weapons to be used while using said shield, I doubt any sort of bash would be useful

orchid prism
rain edge
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eh true. Still find it funny people think ballistic shields are the same as riot shields. damn you MW2.

orchid prism
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Kinda like how hitscan is equated with being instantaneous in games. It's a semantics thing.

near fern
rain edge
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sure, you wont hit anyone though, since they'll just run through you and your shield

orchid prism
near fern
rain edge
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you know what would be effective though

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a Flash

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flashbang effect anyone in front of you

orchid prism
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You mean discount Blitz?

rain edge
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blitz?

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oh yeha he does that too doesn't he

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I was more referencing my local SWAT unit

orchid prism
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Ahahahaha

rain edge
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they have this bright as fuck light, can turn night into day

spice ruin
orchid prism
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One of the whole points of buffing the riot shield was making assault stand out more. lol

spice ruin
orchid prism
# spice ruin and

it really seems like most of the peopl here just want to be a flankmedic that is also bulletproof to his front ark the entire time he's flanking

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Where's the medic?

spice ruin
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do you really want to get into semantics over a medic vs a guy with virtually unlimited bandages

orchid prism
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Doesn't riot shield take over ammo box?

spice ruin
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how many of the people that have submitted suggestions are suggesting moving it to another slot (including yourself, lol)

orchid prism
spice ruin
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how much health worth of bandages does assault have with full ammo box loads

rain edge
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even the big box has like one refill total

half anchor
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Make the Riot Shield a Primary and let the player equip a Pistol at the same time, in a combo. The player would also get double the ammo for the pistol in they're equipped with the riot shield as primary.

surreal night
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Let the player throw the riot shield like a boomerang

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Instant kill to the head

outer badger
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Literally all the changes I want and nothing more. Also the same anti-aggressive sentiment, like bro let's kiss okiHyper

surreal night
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It would be nice I just don't know how they'd implement the reduced damage necessarily. I guess there could be like a much larger invisible wall that blocks explosion hitboxes.

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I think my boomerang riot shield could fit into this mold

orchid prism
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I really have no problem with playing Captain America in BattleBit.

fallen portal
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id still like the sheild to be available for support. if it isnt too useful then ppl wont use it, but support is a hold the line/spray and pray/closed quarters assult. it should have the riot sheild as a replacement option for its secondary. (no extra mags, your a beefier boy deal with it.)

surreal night
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The riot shield objectively should be on support too

near fern
fallen portal
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im sorry what gadget is exclusive to support?

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if you say the large ammo crate, anyone can just summon the airdropped crate. so it doesnt make the class any more special.

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assult has grappling hook, scout has grappling hook. engi has rpgs, medics have the medic boxes.

support? we have a helmet that dies to a breeze of dust. give support a riot sheild.

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assult has the anti-grenade trophy system too. something which i thought would just be for support.

realistically support has nothing unique to it aside from lmgs and a bigger ammo box.

near fern
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I get your dissatisfaction with the support class. It's actually the role I've played as the most. Sure, the air dropped one does the same thing, but the heavy ammo kit it's still it's own thing, with the ability to resupply allies by right clicking.

I also wish there was more to it. Like being able to recover dropped ammo boxes (since I'm useless without it), and recovering broken armor. But those discussions should be
left to their respective threads.

fallen portal
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heavy ammo kit does not make it stand out though, and i main the class too. i agree the other aspects should be talked about elsewhere, but whats the harm in giving support a riot sheild

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in fact why did assult get the riot sheild over the support? is there really nothing unique to the class outside of it?

wheat gull
rain edge
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it is that, and no one fucking plays it.

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why would you ever use it as is, when you can use any other class and get more out of it?

near fern
near fern
# fallen portal heavy ammo kit does not make it stand out though, and i main the class too. i ag...

The problem with giving support class the riot shield is that people would rather use a class with exo armor that has more explosive resistance over the assault class. In that scenario there's even less reasons to use the assault class, because it's not the only class with the shield and the support class is a better fit. Also, the riot shield takes the "second gadget slot", which means it would replace the heavy ammo kit. We already had an issue when the anti grenade trophy was first introduced, support players would have to replace the heavy ammo kit because it took the same slot. That was later changed and the trophy now takes the "primary gadget" slot.

We could argue about giving the assault class a new exclusive gadget and make the riot shield available to other classes as well. In that case, I'd see no problem.

near fern
rain edge
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why would support, the guy with the big gun, and the spare ammo, get the Shield?

fallen portal
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i dont know, why would support, the guy with a big gun and spare ammo, not get a riot sheild, but can place a 7m wall instantly.

rain edge
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because engy got the launcher and the repair.

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and even then, a support with that thing would just be annoying cause move speed.

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if you want to argue about the building, who else is gonna get it? then again, if it could not apply to Hescos it would be a bit more balanced

surreal night
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Yo

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When tf did they make bullets push the riot shield back

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Like please bruh

rain edge
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always?

surreal night
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Something I found out about the riot shield

rain edge
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or at least for a couple months

surreal night
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didn't know this, you can drag people with it out

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So I say, give the riot shield to medic lol

rain edge
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medic does not need more shit

near fern
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Let's not forget the exo armor. Support would be tanky on all angles.

surreal night
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It can replace medkit or some shit idk

fallen portal
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i dont see why exo armour is a big deal in the argument. and if your playing support you dont care about move speed.

surreal night
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I just want the option to be an EMT out there

fallen portal
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and no exo armour doesnt make you tanky. in fact i still die rapidly. so please stop bringing up this useless point.

rain edge
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me with my normal kit: I'm sorry what?

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the exo helmet is the only exo armor actually worth it

surreal night
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Support should have riot shield imo. It just makes sense. It mitigates the weaknesses of supports movement greatly, which is fantastic. Plus it's the only class that's literally a tank

rain edge
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it mitigates nothing, what do you mean?

surreal night
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Open field bro. You can whip it out and walk across an open space facing the enemy

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it helps more than you'd think

rain edge
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that can still very easily shoot you

surreal night
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Support can peak easier with it

rain edge
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or an engy sees you

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and RPG

surreal night
rain edge
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or literally anyone sees you

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and c4, grenade

surreal night
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and all of this is true regardless of who the riot shield is on

rain edge
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or shoots your feet

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or your shoulder

surreal night
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once again, not an argument against support having riot shield

rain edge
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cause exo does actually stick out far enough

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you will actually die faster with a shield

surreal night
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I wouldn't know

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I can't use the riot shield on support

fallen portal
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i dont see the point in not giving support a riot sheild. the whole reason i want one is to help squads push while i absorb 5 bullets instead of 3.

rain edge
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just give support an actual riot shield

surreal night
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I think it would just be a nice option for support. You can peak easier (you're slower, so peaking is generally harder), cover your squad by dragging boys back in, use it to defend yourself in open areas a little bit

rain edge
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not a ballistic one

surreal night
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I mean sure???

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That would be nice lol

rain edge
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does no one know that riot shields are like 5 pounds of plastic?

fallen portal
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give assult an acctual riot sheild and give support a ballistic ones. cuase in that case assult gets its funny move speed back and support just eats a couple more rounds.

rain edge
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or has COD just made everyone think they stop bullets and shrapnel?

surreal night
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Just give everyone who has the riot shield the same one

fallen portal
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ive honestly never played cod aside from mobile and zombies.

surreal night
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The riot shield doesn't need to be worse than it is

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one riot shield, assault and support can both have it (or just support)

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It'd be funny if medic could use it too

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but I'll settle for Assault and Support

rain edge
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lets just make assult weaker, as if it needs less reasons to play it

surreal night
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????

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Adding riot shield to support doesn't make assault weaker

rain edge
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you said take it away from assault and give it to support

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then decided to walk that back as I sent my message

surreal night
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I said assault and support, or just support

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In case it was difficult to see

fallen portal
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i dont want assult to loose the riot sheild i just want the walking armour piece to have a riot sheild too

rain edge
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walking armor piece with the armor of the russian forces

surreal night
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uh

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sure I guess

rain edge
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oh didn't see that one either

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they be using soviet era tech, filled with cheap steel

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stops jack shit

surreal night
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Man

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this is a video game

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I got no idea wtf you're talking about tbh

rain edge
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I literally just explained it

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there is nothing else to it

surreal night
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@fallen portal am I stupid?

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I feel like I'm missing something here

rain edge
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let me rephrase

fallen portal
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honestly devil is putting words on a screen at this point. nothing more.

rain edge
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"Russian forces are currently using soviet era tech, filled with cheap/weak metals"

fallen portal
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ive given up trying to understand what hes trying to say.

surreal night
rain edge
#

that is it. I'm just used to having people actually know

surreal night
#

Ohhhh I getcha now

#

Informing me on what the riot shields are normally made of, gotcha

rain edge
#

no actually lol

#

I was saying supports armor is shit

#

exo is worthless for basically everything

#

anyway, back to the shield.

surreal night
rain edge
#

I guess it could work for the Support class, even if theres now less of a reason to play assault if it goes there

#

might make lighter kits a bit better for support as well

surreal night
#

Assault has a reason to be played??? I definitely 100% do NOT play assault for the riot shield mainly

fallen portal
#

i cant argue with you about assult, becuase thats off topic due to medic being the reason it is a bad choice to play.

#

im trying to stick to the topic of the riot sheild tho.

rain edge
#

Assault has very few things that stand out, riot shield being one of the like 3

#

otherwise you get more out of medic and engy

surreal night
#

Assault is great due to the extra reload speed, ads speed, weapon swap speed, and gadgets it has access to. Is it better than medic? Technically no, but giving the riot shield to support (who would benefit the most from it), wouldn't make assault worse by comparison imo

#

Idk, I prefer it to engineer personally

#

The ADS time and reload speed are big for me personally, I'm usually up close to people a lot and in the thick of things

#

RPGs are fun, but I just don't enjoy playing that way, so it's just preferance.

Riot shield are funny on assault, but when I pick the riot shield it's more for the shield than the class - if that makes sense

#

so having it on support would make me pick it much more

rain edge
#

the reload speed can be mimic pretty easily be emergency reloading, ads can be just as fast, and weapon swap to secondary can be really fast as well depending on what you got on it.. the bonuses are not big enough to make that much of a difference unless you already have a fast reload and got caught doing a tac reload

surreal night
#

I mean, drop mag with assault is just faster too lol

rain edge
#

yeah, not gonna make much of a difference if you kits already fast.

#

if you can make that relaod, you could have made it with the other classes as well.

surreal night
#

ADS can be increased on medic for sure, but my medic setup is all about speed. So on assault I'll usually have a bit more armor (ranger armor or heavy) and a helmet. I'll also have more nades and gadgets with a heavier backpack on assault

#

The viability of assault aside, riot shield has no impact on me picking him usually because it's practically useless on him for me.

rain edge
#

ranger is the same as light

surreal night
#

Ranger is slower than light

rain edge
#

Riot shield as is is very situational

#

no

#

they literally have the same stats, except for primary mags

#

its why alot of medics run ranger

#

Riot shield needs collision, and maybe a way to "plant" it. not like Bo2, but more like, its on the ground leaving no space for bullets or grenades.

surreal night
#

Ya move a tiny bit slower my friend.

fallen portal
#

i would love having my sidearm or main gadget replaced with the riot sheild. (i think it should be sidearm with the current implementation)

rain edge
#

ok that's not a ranger vest stat though

#

thats more heavy

surreal night
#

Huh???

rain edge
#

the hell?

#

yeah 5% is heavy

#

why the hell is it on a ranger vest

surreal night
#

It's -5% compared to light

fallen portal
#

and the reason i want support to have a riot sheild is so i can pull it out while under fire and either build or try to protect friendlys.

rain edge
#

oh god I didn't even figure building

surreal night
rain edge
#

fucking tank with a shield insta building shit everywhere

fallen portal
#

yeah but u need squad points and support still isnt tanky without the riot sheild.

surreal night
#

Support could also run lighter armor if they wanted to potentially and use the riot shield to supplement

#

They're slower with the LMGs overall anyway

fallen portal
#

^^^ this is true

#

im not a massive threat, i can be flanked with a riot sheild. by no means is it gunna be op.

#

or powerful. just a tool supports can use.

surreal night
#

I have a buddy who plays support, he'll run out and drag me to safety when I die. Having the riot shield would be so perfect for his playstyle. I've seen lots of supports do that too

rain edge
#

yeah, but its still gonna not be used because slow and it can basically be shot through. Riot shield itself needs to be fixed

surreal night
#

I don' think it's actually quite that flimsy to bullets

fallen portal
#

i play support for the s l o w

surreal night
#

When I use it on assault I most of the time get killed by like c4

rain edge
#

Basically shoot through it I mean

surreal night
#

not by getting shot. If you crouch you don't die

rain edge
#

legs shoulders

#

you do if you are moving or turning

#

and if you do got the perfect thing, explosives are a thing

surreal night
#

I don't get shot there most of the time. You gotta pick when to use it yea.

rain edge
#

and enemy players sprinting through you

#

and shooting your back

surreal night
#

That's a riot shield issue that should be fixed

#

I have a solution though

rain edge
#

player collision

surreal night
#

put a mine down below you, it's quite funny

rain edge
#

or riot shield collision

#

either or

#

riot shields already got collision for grenades.. .I think?

#

i saw that said, no clue if it actually does

surreal night
#

Maybe? Not sure on that one

#

I get killed by nades pretty easily lol, so who knows

#

The shield would be better if it had those side flaps

#

you know, the angled ones

rain edge
#

yeah

#

since its a ballsitc shield it should be able to stop frags and impacts at least

#

(not that they are fixed or can be stopped by anything right now)

#

but making it so that c4, or going around the shield is necessary would make it a bit more useful. only thrown grenade that should do anything to it, from the front I mean, is the AT grenade

surreal night
#

I had an epiphany

#

Give the riot shield guy a spear to poke with too

fallen portal
#

holy shit yes

plain imp
#

Ok so , controversial idea

#

Make it so you can slide on the riot shield like a sled

#

Can go down hills and stuff

raven elk
rain edge
#

there are not enough hills for that though

plain imp
#

And you can do a shield fall damage clutch like minecraft water bucket

plain imp
rain edge
#

just fucking mario kart mixed with that one soap box racing game

plain imp
#

Yup

surreal night
#

dmc devil may riot shield

fallen portal
#

better idea

#

make is to sledding riot sheild users can hold onto eachother

#

and then make it so the lead can hold onto the back of a rhib or jetski

#

XD

surreal night
#

Let us do a kick flip on one as well

spice ruin
#

thought

#

alt fire on riot shield lets you use it as a glider

#

XD

plain imp
#

Let us attach rpgs to the back and then fire them to booste it on the water

rancid glen
surreal night
#

Let is combine shields with the environment.

keen tundra
wheat gull
#

Last thing you see before death: wall of C4 strapped to UWU riot shield

keen tundra
#

😔

wispy flame
near fern
wheat gull
#

Literally the only thing Assault needs is to be the only class along with engi that gets C4

#

It's a class that's supposed to shoot, any gadget that doesn't enable you to shoot more does not fit i.e. shield

rain edge
#

shield needs player collision. literally stuffed my face through it and shot the guy, even as the winner I call that unfair. I couldn't be hurt by him, and his friends couldn't shoot me because of the shield.

wheat gull
#

Would be cool if it basically acts like allied vehicles moving into you, so you can just walk into enemies to slide them back. I can see some funny kills on distracted snipers this way. :D

wheat birch
surreal night
#

Riot shields should have a flashlight

#

No hg, go away

wispy flame
#

(Slowly pushes them)

#

Ah why?

#

Also which type of flashlights?

surreal night
#

Lol I just saw you typing 😂. Flood lights of course (search i guess)

wispy flame
#

aye fair

#

and fair on the flood lights

surreal night
#

It would buff them massively at night

#

And make them have a niche use at least

wispy flame
#

(Walks into a room of 6 riot shields who all in unison just turn the shield's light on)

surreal night
#

Yea I just want a squad of people lined up walking with them tbh

wispy flame
#

"BEGONE FOUL DAEMON!"

surreal night
#

Add collision to riot shields so we can push people out too

wispy flame
#

That would be a laugh/joy

patent shadow
#

Make it comically large

surreal night
#

Make it comically small

patent shadow
#

it's not that far from it

#

I usually just shoot the guy on the side even if he's almost facing deadset at me

#

to the very rare shield user

rain edge
#

comically small would be the size of a buckler

subtle hedge
#

split shield into two types
breaching shield allows you to destroy destructible objects when sprinting with it out
gunfighter shield lets you use your sidearm with it if you want but doesn't cover as much (torso and head, rainbow six style)

#

damage blocked counts as small amt score based on damage defeated, so sniper bullet > pistol in given score

keen tundra
#

I hate the riot sheild😡

feral echo
#

riot shield useless

spice ruin
#

its useful for pushing on entrenched dudes at medium/close range to yell insults at them

verbal valley
#

Give the ability to throw non lethal throwables from behind the shield. If utility is too powerful, prevent throwing when under intense fire. (Flash, smokes, flares)

Make building more consistent when using the riot shield. Sometimes it tries to build far away.

plain imp
#

No ,you are all wrong. We WILL slide around on it and we WILL use rpgs to fly around on water

fringe ocean
#

would be neat to increase free look range while holding the shield to be able to see behind you

upbeat palm
#

the ability to climb onto stuff with it would be great. i should not be stuck because of a slight step.

strange axle
#

the fact that you can just be headshot through the viewport sucks really really hard, i dont know if it was a fluke or some weird ping nonsense but the damage marker said it came from the front

fringe ocean
#

i think your toes are exposed if you are standing

rain edge
#

while moving

scenic fiber
#

Have the devs mentioned anything about the riot shield recently? I know almost everyone who’s used the riot shield dislikes it but have the devs addressed this at all?

raven elk
#

nope

scenic fiber
#

😢

#

Everyone saying assault needs more individuality than medic and the riot shield is bad, I keep saying they can solve 2 issues in 1 by reworking riot shield

hallow hill
#

They could add a version that goes in the primary weapon slot but lets you fire your secondary while out.

#

Then also give us a gladius as a secondary for the roman legionary rp.

hallow hill
#

Riot shield improvements:

Improvements that are absolutely needed:

  • Give it collision with enemy players(so enemy players can't just run through you and make it so that enemy players can be pushed by it.
  • Make grenades bounce off of it.
  1. Improvements that should be added(if possible) but if they make it OP could be dropped:
  • Either give it a damageless shove that can knock away grenades(it could also move enemy players around a bit) or make it weaken the blast from grenades.
  • Make the glass cut damage in half (like how the glass on the RCB works iIrc)
  1. Improvements that could be added if it still isn't good after the improvements in the previous category are added:
  • Increased move speed
  • Faster draw & 'holster' speed
  • Add the ability to bandage yourself (and maybe also others) with the shield up
  • Make it block all explosions up to (but not including) HEAT RPGs and AT grenades
  1. Potential major reworks:
  • Make it replace your backpack in exchange for faster move speed(relative to current), and faster draw and holster speed. This idea could be used along side the next one.
  • Move it to the primary slot and add the ability to fire your secondary while it's out.
  • Make it into an actual riot shield, make the transparent plastic parts cut damage in half, improve draw and holster speed, increase move speed to the normal value for gadgets. This could be combined with the previous one.
rain edge
#

bullet proof riot shield, fucking hilarious

fringe ocean
#

probably should rename it to balistic shield

rain edge
#

yeah, fucking mw2 making people think riot shields stopped bullets

fringe ocean
#

fr

raven elk
#

its useless otherwise

rain edge
raven elk
#

but it is metal isnt it?

rain edge
# raven elk but it is metal isnt it?

A riot shield is a lightweight, plastic thing that people carry. it stops objects and acts as a barrier between you and people. that's it.
What we got is a ballistic shield that can actually stop bullets.

#

its COD that put it into minds that a riot shield can stop bullets. though they added metal and the like in later installments.

#

what I was saying was in response to "make it into an actual riot shield, make the transparent plastic parts cut damage in half"

raven elk
rain edge
#

did... you read the conversation that was less than 6 messages long?

raven elk
#

yes

rain edge
#

we were talking about proper riot shields.

raven elk
#

ye and I said that a shield that can't block bullets is useless

#

granted my two messages got sent with different context in mind

scenic fiber
#

im pretty sure developers just thought "riot shield" sounded a lot cooler than "ballistic shield"

#

and sometimes ballistic shields are used as riot shields

rain edge
#

eh if they are its by a swat team, not a riot squad. holding something 30+ pounds minimum is not easy or something you can do long term

scenic fiber
#

yeah thats what i meant, swat teams are occasionally at riots if they get too rowdy

unique zephyr
#

Maybe make it possible to use your sidearm while using the riot shield. Perhaps make it similar to r6 where the shield is held at an angle when the pistol is being used.

rain edge
#

thats only when aiming

subtle hedge
#

gunfighter shield, assault only

#

has a gap for the sidearm. best used with laser. covers only up to about below the hips. when aiming down the sights you put the arm more out like Ready Or Not.
bulletproof glass viewslot will stop bullets but will get clouded up by the hits. engineers can fix it with blowtorch?

#

it also gives you a reason to use the Alt freelook, so that you stay aware of your surroundings

#

and then a second version where you sprint with it into walls to break them down

#

it ONLY works against walls if you're sprinting. the viewport on this one is much narrower, and does not have bulletproof glass. however it's kind of hard to see, and you don't get a gun in this one.

#

@rain edge low tier krita artwork

hallow hill
frail jetty
#

I think they should give an explicit 'health' for the shield in loadout menu, and have the shield slowly break as it takes more damage. A lot of the other suggestions are good, but perhaps could make it too overtuned. Using a riot/ballistics shield should have more dynamic benefits and drawbacks. I think a small size or a limited health is needed if we also want the shield to be able to have a sidearm/push/have resistance against explosives

#

Smaller physical shield that covers the body as others have suggested*

rain edge
#

so basically have the shield we have now to be able to charge into walls like a sledgehammer, a taller shield that's purely for defense, and blitz's shield to use the sidearm but with health?

hallow hill
#

Names: Assault shield, heavy shield, light shield.

#

A riot shield they are not

scenic fiber
#

the devs will never hear our pleas 😭 🙏

#

we should make a suggestion thread for these new ideas instead of using this feedback one

#

maybe then they will see

glossy raven
#

Suggestion:
-Increase the movement speed
-make it so that enemies can't pass through it
-change the player's left arm so it isn't as exposed
-improve feet coverage when crouching
-provide explosive resistance based off where the riot shield is looking at

Beside these changes I don't think anything else would be necessary.

spice parcel
#

would be nice if the shield had a built in trophy system, maybe let it destroy C4 too. It could be a front line mobile anti explosive role

brittle prairie
#

add skins challenges like the hammer and pickaxe, make the glass part bigger to allow more visibility, make it possibile to hit players (maybe something like 3 hit kill with the same attack speed as the hammer) and maybe also possibile to destroy small things with it such as fences or windows

outer badger
#

Riot Shield is actually quite good in Invasion rn, been running it to some oddly good success.

#

Definitely gonna pop off when collision is added (if it's not present since the last update, idk if they pushed it yet).

scenic fiber
#

I still think it should have some way of offense, even if just switching to pistol significantly faster

feral echo
fallen portal
#

i love riot sheilds now.

why? with the find a squad type, riot sheilds are great for sitting with abunch of recons and being shot at while spamming spotting lmao.

raven elk
#

pls buff kittenCry

raven elk
#

not sure if it's just a bug but you can't lie down with the shield equipped. You first have to swap weapons and then lie down which is really annoying when you have to lie down fast

rain edge
#

thats the poin, the shields massive, so you cant go prone with it.

raven elk
#

I don't mean lie down with it active but when I lie down it should automatically start the animation without me having to swap weapons first and then instantly start the animation.
Woulb be huge QOL

#

like it does the same thing just one button press less

rain edge
#

yeah it would be, honestly there needs to be a bit of QoL for First person. Auto switching to primary when using a riot when goin prone, being able to lean up against walls instead of being automatically corrected to straight up. I really dislike the weird Collison guns have when on non-flat surfaces, where it basically tries to give you an epleptic episode the gun moves up and down so fast.

#

I'm sure there are more but those are the ones that stand out to me

raven elk
#

ye

scenic fiber
#

Also lying down with the shield would make sense, you put the shield down then lay on top of it (and maybe pull out pistol automatically while doing that)

raven elk
#

it is so annoying having that half sec of you just standing there before you can lie down

raven elk
#

okay i tried the riot shield for about a week now and i knew that it was an F Tier gadget from the start and was still let down.
There arent that many situation where its worth using the shield and even in those situations other gadgets/play styles work just as good as the shield or even better while also doing other things.

#

The situation where you think that a shield would be good are often situation in which the shield performce worse than other things. Beside even when getting shot from the front you have to pray that you dont die. Not sure if the shield is bugged, the hitbox is way too small or if its wanted and the shield is absolute garbage.
The biggest strength the shield has is that there are tons of players that never seen a shield up close and start to panic. If the enemy has seen a shield before or doesnt start to panic you are often in a disadvantage even tho you are in a situation where the shield should perform well.

#

overall 1/10 gadget

scenic fiber
#

similarly, i tried using the riot shield (and assault in general) but i always find myself going back to playing medic because of how much better medic is than assault as a class. The situations i used the shield for most was crossing roads/areas that the enemy is firing down, and where anyone seen would immediatly be shot at by several people. Ive used this several times to get across places to nearby teammates behind cover either for healing or just grouping up.
Every time I pull out the shield in a combat related scenario ive died, unless of course a teammate killed the attacker. This being said, I can see the shield being useful for coordinated attacks. (person with shield baits enemy fire, teammate shoots distracted enemy)
Other than those 2 scenarios Ive yet to see much usefulness of the shield.

raven elk
#

I also tried assault because of the shield and personally I like it and don't miss medic most of the time.
But I do notice the lack of banadges because I can't pick the small ammo kit with the shield and even if we ignore the ammo and explosives I could resupply with it the bandages alone are hundred times better than having the shield. The shield is a meme that is not worth using in the current state.
But just like frag rpg it doesn't seem to be high priority if priority at all

#

in all the games I can remember one situation where I was really happy to have the shield and other gadgets wouldn't have done the trick. But even that situation needed preparation time and I couldn't replicate it again even when I tried

strange axle
raven elk
#

is that a speculation or a fact?

#

can't find any message that proves it

scenic fiber
#

I think it’s true but idk I’ve never been killed that way. Might be due to small hit box of glass, but I’ve also never seen it break

raven elk
#

i have been killed several times from the front but cant tell if it was because of the window or the hitbox or sth else and cant test it myself :/

frail jetty
rain edge
#

your hands are also on the sides of the thing no?

raven elk
#

they shouldnt

strange axle
#

All I know is that it was a one tap so it felt like a headshot to me from I think at least partially full health if not 75% or even higher health, I will test it

#

And possibly try to recorf any success

rain edge
# raven elk they shouldnt

I could swear the 3d model has you holding it on the sides and bottom like a moron, but its been a long while since I've seen a shield user

raven elk
#

handle is inside kittenThinking

#

but havent seen any other riot shield player up close so i cant say for sure

rain edge
#

may have been old, But I distinctly remembering how stupid it looked because it looked like a barrel carry that exposed your limbs. something to look at at somepoint

scenic fiber
#

I’m pretty sure it’s looked the same ever since release, not sure if it was different in any playtests through

raven elk
#

okay you can be shot through the window which makes the shield unusable. I have no idea what oki thought when he added that

raven elk
#

pls oki kittenCry

scenic fiber
#

Half a year since release and shield hasn’t been touched 😢, I still use it as a joke because it’s funny walking past teammates that are pinned down behind cover and heading straight towards the enemy

#

I also find that it doesn’t block explosions in the slightest, I’ll see a grenade and aim my shield at it (while crouched ofc) and still die

#

Grenade will be like the distance of one battlebit road lane away

raven elk
#

it can't do a single thing it's supposed to do while taking the most important gadget slot

scenic fiber
#

Honestly I think it’s mainly cosmetic with how little use it has

raven elk
#

sadly i have to agree

scenic fiber
#

🥲

strange axle
#

to be fair, a real riot shield would do approximately dick all vs a handgrenade, or a flashbang unless your eyes are behind the shield. but getting shot through the viewport is horeshit. i thought it was the same glass thats in the vehicles, but its helicopter glass (none at all)

rain edge
#

a riot shield is plastic, this is a ballistic shield.

strange axle
#

polycarbonate not plastic but yeah i guess so

slate wave
#

If it's meant to stop bullets it's gonna stop shrapnel. Maybe not the explosion part, but it should do something.

hallow hill
strange axle
#

yeah its not your typical plastic though

scenic fiber
#

There’s like a hundred different types of plastic

raven elk
strange axle
#

Yeah well it ain't lexan or ABS, certianly can't be PLA or HDPE or LDPE , (I'm just bored please help)

feral echo
#

press F shield

raven elk
#

just got killed by an m249 that was spraying through smoke
garbage gadget

scenic fiber
#

And smoke is still better than shield 😭

raven elk
#

he wasnt even aiming at me just randomly shooting through and killed me behind my shield

subtle hedge
rain edge
#

glass does nothing, or reduced damage at best

feral echo
#

shield happens

raven elk
#

new update better brings a shield buff

scenic fiber
#

🙏

subtle hedge
#

Organized stomp is organized stomp. It'll work with almost anything.

scenic fiber
#

Bro waited half a year to respond to that

outer badger
scenic fiber
#

Devs never gonna look at this

#

Maybe I’ll go back to playing regularly once riot shield is changed

raven elk
#

So you plan on never returning?

scenic fiber
#

I play like once a month now

#

🤷‍♂️

#

But I’m also on that helldivers grindset so who knows

#

Even helldivers lets you use a pistol with the ballistic shield

strange axle
#

you can use the whole smg with the riotshield

#

and the smg is better numbers wise than the liberatr lol

raven elk
#

smg with riot shield would instantly become meta in bbr

scenic fiber
#

100%

#

Probably would only be allowed secondary though

raven elk
orchid prism
tawny pivot
strange axle
#

That am bug

hard sigil
#

Turns out making another suggestion for riot shield buffs was one too many
Hate for it to go to waste so i might as well put the text from it alongside the images

"Yeah riot shield needs buffs and I am here to give my 2 cents on how it should be done.
And yes, the collision change is nice, but it needs more.

  1. Model changes
    Due to it's model, it barely gives any protection. Window doesn't work and body parts stick out (legs, arm and small part of the head even).

I propose to make it slightly taller and change the side extention to be angled, as well as longer than they currently are (see pics below).
Another thing is to model the window into a grate of sorts, so it can block bullets more effectively while also still allowing the user to see through (again, see pics below).

  1. Added functionality
    One of the most requested features is to give it the ability to use a sidearm, so I am giving it that ability.

However, no hipfire, you have to ADS. To ADS, press/hold RMB (right click). This will draw out your sidearm and take aim, which in the process would either tilt or move the shield to the side to do so, exposing roghly half of your body. The proccess of tilting/moving the shield to the side would be set at around half a second. Reloading would either be impossible or 2 times longer than the standard reload of the equipped sidearm.

Another function that is depicted in the pics I have sent, are the lights on it. This is really for night maps but I figured it why not. It will work like a normal flashlight on your gun, except it is tied to the shield and it will be turned off if the user ever takes aim with their sidearm. It can obviously be turned on an off.

This is how I propose for the riot shield to be buffed."

#

Also, pretty sure it should be renamed into balistic shield

#

Prolly mentioned here sonewhere but yeah

rain edge
#

Just turn shield users into the Shields from Payday

#

honestly I'd be down

hard sigil
#

Minus the hipfire part, pretty much shield from payday

scenic fiber
#

Every time i use the shield, the biggest positive thing about it is that people get so excited and surprised about there being a shield in the game. Almost once a game while using it someone asks how to get it, and they sound super intrested. Hate breaking it to them but its a lvl 100 unlock and probably worst gadget you can use (currently).

#

Also, they did lock some of the suggestion posts about the riot shield, so they HAVE heard our voice. Hopefully just a matter of time before it gets worked on

hard sigil
#

Mine was the 10th lmao

raven elk
#

ye and still no changes

hard sigil
#

Hopefully they get their shit together after the Overhaulᵀᴹ

#

If the Overhaulᵀᴹ happens anytime soon that is

rain edge
#

Overhaul? or rebuild at this point?

hard sigil
#

They called it operation overhaul

#

So im sticking with Overhaulᵀᴹ until they name it into something else

raven elk
#

🙏

fallen portal
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riot sheild is the best gadget in the game (for sniping)

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i always have alot of fun (sniping) with the riot sheild. ofc i dont kill anyone, i just eat bullets and dance.

raven elk
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the further you are away the more effective the shield becomes

scenic fiber
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I like using it in larger team fights just to exend the amount of cover the people around me get

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If there’s only enough room for like 3 people to peek out and shoot I’ll bring up the shield and sit there a minute

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Up until a grenade lands near us

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(I don’t use assault on waki bridge tho)

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I have started to play BBR a little more tho, but the day riot shied gets any type of buff other than more hp is the day I sell my soul to these devs

raven elk
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I use it on waki bridge but I also die in like 80% of the times I take it out

scenic fiber
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I just play medic on waki bridge, I have an SS of me having about 50k more points than the guy in 2nd only 5 minutes into the game

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But I use riot shield on most other maps, namely tensatown

raven elk
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interesting tensa is one of the maps where I think the shield is the most useless. Too much cqc and if everything is destroyed too many angles

scenic fiber
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I usually sit on the edge of the streets next to cover, if I’m in a house or building I’m not using it

strange axle
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mostly reliant on shock factor but still

raven elk
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should is the magic word

scenic fiber
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Hey I’ve used it when pushing into small tunnels with no cover, a bunch of people throwing grenades over me from behind while I block incoming fire works good

rain edge
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it works until a grenade in front of you, that should not be able to hurt you, kills you. or a guy steps up close to you and sticks his barrel through your shield and kills you, while he can't die because you shield eats the friendly bullets. all other explosives mean a shield is a moot point in the are it should excel in.

raven elk
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seeing a shield also means that everyone with an rpg in a 50m radius fires at you because you are an easy target

scenic fiber
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I saw someone else mention this a while back but the glass should also negate or lower effects from flash bangs, not too important and I wouldn’t be mad if that wasn’t added though

raven elk
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there is no glass. The glass is a lie

scenic fiber
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Unfortunately

strange axle
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the shield would pretty much mitigate a flashbang, but humans will look at the small fast moving object

proper leaf
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I think the riot shield should serve as a physical barrier for grenades (making them bounce off, and block damage if the shield is between you and the grenade). I also think the riot shield should be able to block one rpg shot, blocking all damage BUT causing you to bleed, and break the shield in the process. C4 should break the shield and do significant damage, but not enough to kill unless youre already kinda low. I think this would be balanced because using the shield comes with drawbacks including lack of awareness, movement speed, inability to jump or mantle, and inability to use weapons.

Another possible change would be allowing the use of sidearms (no aiming down sights, but if you have a laser then holding the ads button would stabilize the aim and zoom a bit) with the consequence of exposing one arm.

rain edge
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It needs to stop grenades and stop damage from them as long as it’s in front of the shield
c4 shouldn’t do much to it besides hurt you for maybe 40 damage through the shield.
RPG should kill you but save your friends behind you.
Sidearm with a laser would be nice to have.
Glass actually needs to mitigate or stop bullet damage(it doesn’t do so now)

raven elk
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direct hit of rpg should kill you but aoe should be reduced

proper leaf
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I dont think a direct RPG hit should kill you on the first shot (unless maybe its a tandem) because of how common RPGs are on the battlefield currently. Perhaps if HEAT RPGs are less common after an update, a HEAT could do significant damage/kill you? Id like the shield to be in a position where its powerful but rare to see. Could possibly adopt the same strategy Helldivers 2 uses for its ballistic shield, in which the shield is a physical object and counts as heavy armor?

proper leaf
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when holding the shield you arent even using the handles, literally unplayable

rain edge
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A direct impact to a shield should kill you. but it keeps the people behind you alive, which is the whole point of a shield. you aren't using it in situations where people use the RPG to often anway

raven elk
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i can see surviving a frag rpg but heat and tandem is 100% dead if it directly hits you

proper leaf
scenic fiber
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Heat rpgs are just the most common because of how versatile they are, they do good dmg to infantry, buildings, and vehicles

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I agree getting hit should kill you with any rpg, maybe not fragmentation, but aoe dmg should be blocked for people behind the shield (not the holder)

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Not to mention people could also aim slightly to the side or higher to make sure they kill the holder and people behind it

strange axle
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To be fair though, they need to unfuck the RPGs before they work on the shield

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Frag doesn't do anything

raven elk
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they already mentioned changes to rpg but the shield was never mentioned

raven elk
strange axle
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Yeah, neglected features

raven elk
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cant believe it but i actually had a very good riot shield round today

earnest otter
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For now in from what I have seen its good when Playing rush, until your Team doesn't know where you're Moving or when they all die behind you without knowing and you're face with the Swarming hoard of the Green tide Orkz

feral echo
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What about add interact button for player "Hide" behind a player with a shield. As it happens in third-person shooters, when the character sticks a little to the cover.

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It can be same "interact button" like for open doors and enter vehicles.

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It will be like train, and better cover for players who behind a player with shield.

scenic fiber
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Thats a great idea, idk how I never thought of that with how much I do that exact thing. It would certainly help when whoever has the shield starts strafing in front of you

rain edge
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that would be a cool buddy system, but well the shield being able to be shot through on the glass, and not stopping even a little of explosives...

scenic fiber
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Yeah I hope they address the many shield issues with the upcoming update

hard sigil
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Surely

raven elk
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surely....

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(I don't expect a single change)

hard sigil
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But that doesnt fix much

scenic fiber
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by address i meant at least tell us they have noticed our complaints or say they plan on working on it soon or anything along those lines

red nest
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there shuld be option to attack with it and when u have it shoudl boune bullets

strange axle
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no ricochet

rain edge
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why not?

strange axle
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because then there would be ricochet on walls and shit, and its never put in properly

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imagine running next to a tank and bullet ricoches at an dumbass angle to hit you

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or like a jeep

rain edge
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if it ricochets just make it count as the shield users bullet. problem solved.

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and any way, the bounce should be very shallow and not the complete redirect like the bullets are rubber that everyone thinks happens. "Bullets follow walls"

strange axle
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not in videogames they fuckn dont lol they calculate the angle of incidence and go with it, they dont take into account the elastic deformation that makes them follow walls

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and not to mention, as you said, shallow angle is the only way abullet will ricochet anyway. spalling is usually "the issue" that occurs instead of ricochet, and spalling is almost as dangerous

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fuck spalliing

rain edge
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several games do that. CS:GO, Insurgency, Arma, HLL, CS2. its possible, but it would take time to code wall strength into the game, but that could also mean we could pen walls with strong enough rounds, and wood will stop being bullet proof too

hard sigil
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Battlebit has no need for ricochet in any capacity tbh

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Just seems pretty unneccesary

rain edge
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if its tied to reworking walls to allow actual penetration, why not

hard sigil
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Doubt wall penetration is even considered but ok

rain edge
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it is being considered but on the back burner for obvious reasons.

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so again, why not?

hard sigil
rain edge
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mentioned they were looking at it, but it was placed at a low priority along with redoing destruction of buildings. it was basically a year ago from Vil.

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key words "being considered" and "low priority"

hard sigil
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I'll take your word for it i supposed, but it really isnt anything concrete

rain edge
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normally a year ago wouldn't mean much, but since that was like a few weeks before last update....

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yeah not concrete at all, but if done and different walls have different strengths(ground too I suppose) it could add to the game if done correctly, and allow for both pen and ricochet. could be fun, even if its just Pen.

strange axle
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Consider the walls made of individual bricks, even though they are on the same plane they are individual entities or objects with HP, so in a way it would be simple to add into the game maybe, with damage value of the round calculated with angle of the face, but I don't know if that would cause a performance issue

scenic fiber
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If they spend over a year on this update and don’t even mention the riot shield I will have very strong words of wisdom for them

clever lintel
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Riot Shield Improvements

The riot shield mechanics in Delta Force provide a solid foundation but leave room for improvement:

Currently, the shield reloads, preventing weapon swaps between the shield and primary weapon. However, once reloaded, the shield can be used indefinitely.

Delta Force also includes armor or hit points for the shield’s main glass, but making the shield penetrable from the front defeats its purpose. A shield should dominate close-quarters scenarios, especially in corridors, forcing opponents to reposition or outmaneuver it.

Suggestions for Improvement:

A riot shield should allow players to push enemies.
Examples:
Battlefield 2042: A lethal melee attack with the shield.
Delta Force: A 2-second stun effect.
A similar mechanic could be implemented to make riot shields more dynamic and impactful.

Allowing the use of pistols or even SMGs with the riot shield for a fresh gameplay experience... But am not sure.

Running/walking with the shield exposes the legs to enemy fire.

Crouching with the shield moves very slowly but provides full frontal protection.

Riot shields are often hard to coordinate in team play due to desynchronization over the internet.

Most of the time, the shield user becomes an dummy target - 33% of enemy fire is trying to hit, so those bullets fly away from another team. That case requires glass hitpoints, but i think it should have regeneration, like "2-3 bullets in a row" instead of "2-3 hits"

To address this, consider making the shield semi-transparent... It prevents ignoring shield from attack just because it is steel brick.

Additionally, from long distances, the shield become less visible, allowing shield players to support snipers or manually spot enemies from a safe position.

By implementing these changes, riot shields could become a more versatile and rewarding tool for players, enhancing both solo and team-based tactics.

rain edge
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would need to be blast resistent too, at least to a point. frags shouldnt do much, neither should c4 unless its actually on the shield, and maybe have the shield basiaclly absorb the damage and kill the user but not others behind him

raven elk
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A riot shield should allow players to push enemies.
Examples:
Battlefield 2042: A lethal melee attack with the shield.
Delta Force: A 2-second stun effect.
no we dont need that

rain edge
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enemy collision plus it actually stopping bullets and be explosive resistant, and call it good

hard sigil
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Riot shield needs to be bigger, stop bullets and have mild explosion resistance

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Thats it

raven elk
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+collision

hard sigil
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Thats being added next update

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So i excluded it

raven elk
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is it? when did they say that?

hard sigil
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Unless im misremembering they said it in a devcast

raven elk
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dont remember them mentioning any changes at all

hard sigil
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Im not sure but i think one of them mentioned it

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Check the off topic unofficial notes

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If anything it should be there at least

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I cant remember every single thing they will add

raven elk
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no mention of "shield" or "riot". Pretty sure i would have noticed if they said anything about the shield

hard sigil
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Guess im misremembering

scenic fiber
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its currently reversed, being better for protecting long range sniper shots or slowly advancing up towards the enemy position by blocking suppressing fire. Close quarters currently, you get instakilled by c4, killed by grenade, or killed because you cant pull out a weapon or anything fast enough to defend yourself.

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Also enemy movement is extremely fast compared to the slow walkspeed of the shield, allowing enemy to easily run straight through you (since theres no collision either) and shoot on your back

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Ok i just wrote all that without reading the previous convo where i just saw the lack of collision issue

clever lintel
raven elk
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thats why we need collision. We do not need any kind of melee with it

scenic fiber
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and blast resistance

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(or more of)

rain edge
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it has none currently.

clever lintel
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Collision is easy to say but guess hard to design. Collision engine i think causes desync bugs with network stack

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Throwing c4 i guess its imbalanced weapon. It should be plantable, or trophy on neutral locations then. C4 is like all-problem solution in comparation with grenade, hammer, rpg, mine... its not about choose, its about best choose always.

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Half life 1 version of was foundable on the map, but bf version was initially inentory preloaded...

clever lintel
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And we have collision of two vehicles made and working btw

scenic fiber
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Lmao so often I didn’t even think of that being collision more of just part of the game 😂

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I was gonna mention it would be cool if c4 would stick to the shield instead of going straight through