#Suicide C4 - Feedback

1 messages · Page 1 of 1 (latest)

pallid nymph
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Please keep it on topic, and civil, we want serious feedback

  • No gifs
  • No 'skill issue'
tribal vigil
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Fun meme. I feel it should have a deadman switch and you can't revive someone who uses it. Kinda defeats the spirit of the weapon

proper stone
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I wish it was a bit clearer exactly what having more ammo for the suicide c4 does. Is it more damage? Bigger radius? Is there any difference at all?

tight pumice
wide badger
hazy light
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I love Suicide C4 but it's a lot worse than C4 in every way. I don't think we want this thing to be meta but we could make it a decent option.

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Ideas I have is more vehicle damage and an explosion delay.

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More vehicle damage is straight forward so I'll explain explosion delay.

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Currently, the moment you hit the trigger, you'll explode immediately. It's unimportant in the grand scheme of things, but you do run into weird situations where, if you're getting shot at and may die, you'll have to choose to either explode prematurely to guarantee doing at least some damage or wait and risk getting killed and not exploding at all.

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The explosion delay would be like a timer where, once you hit the trigger, you have like 1-2 seconds before you actually explode.

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Thing is, once you start the countdown, you will always explode 1-2 seconds later, even if you die.

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This will allow you to hit the trigger then focus on closing the gap. If you get killed, you still have the chance of hitting them with your hellish rag doll of death.

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Timer will remove the awkward situation where you're getting shot at while holding Suicide and have no good response. Answer with the timer would be to hit the trigger and simply see what happens.

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It’ll be a much simpler play style. Start the timer, get in there, and cause chaos. It'll feel a lot more responsive and consistent compared to how it feels right now.
Making Suicide stronger might be cancer but that's my take.

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Also dead man switch is good idea.

solid ice
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timed suicide C4 sounds meme af but current suicide C4 is already annoying as it is lol

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if you really want to use suicide C4, make it so that the person using it cannot get revived

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fair trade honestly, big fuck off AOE, you get to kill a lot of people if done right, but you trade your life for it

hazy light
solid ice
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that's all i have to say

hazy light
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Also, since it uses two charges, you'll be doing as much damage as two C4s. I don't have hard evidence but did some tests and it seems to be the case.

rugged ermine
hazy light
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Literally was taking a nap and thought of an idea to help diversify Suicide C4.

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So, rn, Suicide uses two charges and acts as two C4 worth of damage, pretty simple.

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We’re all wanting Suicide to blow up your corpse so you can’t be revived, and if devs agree and decided to add this, then having more than 2 Suicide C4 charges would be completely pointless.

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So… what if Suicide C4 used all your charges in one explosion? What does that mean? Lemme explain…

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So, let’s say you have two charges, which would be the amount you have running suicide with Light Backpack. You press the trigger, blow up, and your damage is equivalent to 2 C4 explosions.

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But here’s the kicker, let’s say you’re running Medium Backpack and have 3 Suicide C4. Normally, this would only let you blow up again if you were revived, but, what if you used all your 3 charges in one explosion instead?

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So, if you have 3 charges, you’ll do damage equivalent to 3 C4 charges when you trigger suicide.

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It would scale with more charges, so if you’re running 5, you do damage equivalent to 5 charges, and 7 will do 7 C4s worth of damage, etc.

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This would give actual worth to having more than 2 Suicide C4 imo, and it’ll work nicely with the dead man switch as you wouldn’t be able to use suicide again even if you wanted to.

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Explosion size would probably scale with more Suicide C4 as well, so it’ll be bigger the more charges you have. Not a lot bigger but more bomb = more boom.

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This theoretically would allow guys to run 4+ C4 then sneak up to tanks and blow them up with one explosion, but, tbh, if a dude is able to get close enough to your tank to use suicide c4, he was probably gonna kill you with normal c4 anyways.

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Also, the people who run a shitload of suicide c4 are forced to run Big backpacks, which would slow them down a fair bit in comparison to dudes who run light with 2 suicide c4.

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Okay that’s it, I really liked this idea and wanted to share it.
Adding this might unironically make me run Suicide as my normal primary gadget, I think it’s a great concept in the most humble way possible.

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Btw, off topic, but I love you devs. The game you made is incredible and I love you guys for that gift alone.

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Gave all of us something to play in the shitty modern FPS market and that’s something I can’t thank you guys more for.
Wish you all the best ❤️🧡💛BBHeadsod💛🧡❤️.

rocky estuary
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I remember watching a video where a guy was in a frugis tunnel and there was 30 people around him, he blew himself up, along with 3 other people

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that ruined my day

sage path
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I offed myself point blank to a smoking apc and it was not enough, bruh
2 c4 charges is enough to blow up a full hp one without the risk of being ran over
Buff vehicle dmg

hazy light
royal tide
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so when's the sprint nerf gonna happen. being in any cqb map means a lot of kills for sprinting over walls/around corners for no risk, and then respawning within 15 seconds and do it all over. you get two people doing this and its impossible to counter, since even if you kill them in time, server tick will still register the explosion.

hazy light
royal tide
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...that is what I'm talking about.

royal tide
hazy light
royal tide
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right, one death for a chance of killing a horde. such a high risk.

hazy light
royal tide
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I mean, you are saying one dude, simply running around a corned and clicking once, or over a wall and getting a feed of kills, then being able to do it again 15 seconds later as something that's ok?

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unless you never get kills with it, you will be doing better than some players who are normally on the low end of the scoreboard anyway.
I should say that I'm specifically speaking of CQB/Urban type maps where these areas are either common, or basically what the map is. outside of that, suicide C4 is hardly a problem and fun to use(and be killed by) because of the hilarity.

sage path
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You should try running around with it getting at least kd of 1
Then come back and leave feedback
So far you are spewing hypotheticals

royal tide
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that's pretty simple to do and I already have that? doesn't help that explosives are broken right now too.

static pulsar
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Remove the C4 Suicide is my feedback lol

stoic sleet
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make it have an audio que when activated and give it a slight detonation delay. buff the explosion radius to compensate. its will make it more healthy and less of a cheese death

proper stone
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A delay would fucking suck. You’d be better off just tossing a regular c4. No thanks.

dim monolith
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If you want to counter it use the ump and shoot them like 3 times

dim monolith
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Over the past 2 weeks my kd has dropped from 1.25 to 1.18

royal tide
dim monolith
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regular c4 works

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holding left click with any gun

royal tide
# dim monolith regular c4 works

yeah, seeing them a mile a way helps too. you are dead if you are doing literally anything else, including shooting at another enemy. there needs to be a way so that people are aware they are there sprinting with the thing out. its free kills in any CQB environment.

dim monolith
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but it really is a waste of tickets

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i just went 75-113

royal tide
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there's these things called walls bud

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new invention I know

dim monolith
royal tide
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the guy running around them wont be seen though

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and I think explosions in general are broken right now?

dim monolith
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idk feels like i get seen more times than not

dim monolith
royal tide
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they go through builds rn

dim monolith
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ah

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always assumed i just got lucky and did that

wide badger
dim monolith
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or like shrapnel maybe

royal tide
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sandbags and hescos, you see it cause frags go through em

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having a delay to explode(beeping like the suiciders) but it still blows up after death would be funny as hell.

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be like the man portable version of the drone engines

native marsh
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A slight AoE buff to infantry not in cover/in an enclosed space, would be nice.

A set of multi-kill challenges would be nice as well. Start small with a three person kill and work up to a ten person kill.

fickle island
royal tide
fickle island
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also, on the delay aspect, I think it should be toggleable

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because if you arm the thing, and there's noone around, it can really suck

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idk

royal tide
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I mean, you pull it out, then have to click to turn it on already

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i'm not saying this stuff turns on as soon as you pull it out your pocket lol. as funny as that would be the first couple of times accidently switching to it

fickle island
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I think in conjunction with the red glow, it could work. Like have a solid flashing glow for a delayed detonation, and have a brighter sloid glow for instant detonation

royal tide
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two different dets?

fickle island
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mainly because both methods have their ups and downs

fickle island
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I'm just spitballing

royal tide
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I would say the instant explosion would just negate any addition to a delayed explosion

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I like the idea of a guy sprinting from around a wall beeping and glowing red, and you know you got less than 2 seconds to find cover or your dead

fickle island
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the delayed explosion would be good if you go in a heavily populated area

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it guarantees a detonation

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while the instant one feels more risk vs reward

royal tide
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yep, more noticable, which was my problem, but an actual net buff, cause explosion is going to happen as long as you click before you die

royal tide
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cause if they die, no explosion

fickle island
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idk, I kind of just came up with the idea. I'd definetly take the time to explore my option and tweak it to come up with a solid idea

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because I do like the timed detonation stuff, but I feel that instant detonations have their uses as well

royal tide
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of course they do, but at that point, I think basic c4 fills that gap

proper stone
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I could never

fickle island
royal tide
fickle island
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in servers where suicide d4 is disabled, I just do exactly the same thing with reg. C4

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suicide C4 just feels like a self-imposed limitation

royal tide
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kinda like running melee

royal tide
proper stone
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Would I have to select beforehand or could I select it with the gadget out?

royal tide
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same click function

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only instead of instead dead, you beep for 3 seconds, then boom

fickle island
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I will say, with the delayed detonation, dropping from a heli for bombing runs gets way easier

royal tide
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literal bombing runs now

proper stone
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What I mean is when I have the gadget out, could I press one button for instant detonation and one for delayed but guaranteed

fickle island
royal tide
proper stone
royal tide
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the only problem with instant is that you can just hide with it out, and then jump and die taking everyone around you, not really much you can do except "watch every angle and kill instantly"

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how would it having two firing modes work?

fickle island
royal tide
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actually never mind I'm stupid

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yeah I was thinking "if one of them throws the c4.."

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took me a moment

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light glow and beeps that get louder and brighter for the delayed option, like bomber boi from old r6 T-Hunt?

fickle island
fickle island
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beeps that let you know you need to leave, but still deadly if not reacted to quick enough

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or make the instant the loud one

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idk

royal tide
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actually

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like r6 bomber boi

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same sound volume, but it gets alot faster when you use the delayed option

fickle island
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yeah, I'm thinking that the delayed is kind of like a heart rate monitor that speeds up to a flatline kind of style

proper stone
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I don’t want suicide c4 to just have a sound passively, that would be a titanic nerf

fickle island
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and I'm saying that as a suicide C4 main

royal tide
proper stone
fickle island
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I think the beeping for instant should be loud enough to be distinct, but quiet enough so that if you already know people are in the building, it isn't nearly as audible

proper stone
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There is zero doubt in my mind

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There shouldn’t be any beeping whatsoever.

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Bad idea. It’s just a flat nerf for a gadget that doesn’t need a nerf.

royal tide
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it does need one, there's no counterplay.

fickle island
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I'm saying this for if we got an alt-fire option

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I run suicide C4, and inside buildings, it's stupidly effective

proper stone
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Don’t be stupid

fickle island
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What I'm proposing is a noise that isn't audible unless it's quiet

royal tide
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there's literally counter play to all of those.

fickle island
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suicide C4 has a time to kill of "how fast can I run at someone?"

proper stone
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The counterplay to suicide c4 is don’t stare at the wall and shoot the guy who comes running toward you

proper stone
fickle island
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where there's about 50 places to hide

proper stone
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I’m about to break the feedback thread rule I swear you guys are ridiculous

fickle island
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If you disagree with us, then please elaborate. We can't do anything with random objections

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and these are ideas, not additions

royal tide
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impacts instant kill someone on full health within like 2 meters.

proper stone
fickle island
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The change would only tell people that suicide C4 is equipped, nothing more

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how is fighting someone with suicide C4 vs an M249 any different?

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you still want to keep as much distance as you can as humanly possible

royal tide
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considering its being looked at to buff suicide c4 based on how many you have in your pocket, it wont be as much of a nerf as you think

proper stone
fickle island
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by introducing counterplay?

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I'm not saying to directly nerf the C4, but to at least let people know you have it

proper stone
fickle island
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especially in urban areas, where there is cover everywhere

fickle island
proper stone
proper stone
fickle island
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All it does is say "hey, at least 1 person in this building is gonna murk me if I get too close"

fickle island
proper stone
fickle island
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and the suicide C4 has a ttk of 0. That's a big difference compared to having to aim and fire your gun

proper stone
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@dim monolith cmere

fickle island
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as I said, my ideas aim to buff the suicide C4, while also introduce counterplay

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You can disagree as much as you want, because I know my ideas aren't going to be as good as something you sit down and think about for an hour or two

proper stone
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That’s not adding counterplay that’s just a nerf

fickle island
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If you have a better idea for providing an opportunity for counterplay, please tell me, because even I know my ideas aren't the best

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All I aim to do is incite discussion into a particular avenue

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such as telegraphing the presence of the item that has zero opportunity to play around other than standing in an open field, which has its own obvious problems

proper stone
royal tide
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dont hide in the middle of nowhere then

proper stone
fickle island
proper stone
fickle island
proper stone
fickle island
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I've done it plenty

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even used it when I'm about to die. Just turn a corner and get it out

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maybe I'm the exception, but I've done it a fair amount

proper stone
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Look. What it comes down to is that the suicide c4 is a meme gadget and it’s fun. It’s not particularly strong, but it’s fun. There is no reason to nerf it by adding an audio cue. That would just feel bad for anyone trying to use it.

fickle island
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I know it's a meme gadget, it's just that I still want it to be viable while still being able to be countered

proper stone
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The counter is shoot the guy sprinting at you holding his arms to his stomach

fickle island
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inside a 1x1 box. I know, meme item, but I still hear people get extremely frustrated when I just come out of nowhere and kill a decently sized group with zero effort

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anyway, the abmient glow thing I mentioned a while back is something I prefer anyway

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I just wanted to explore the idea of audio cues to indicate what state the suicide C4 was in with toggle-fire

dim monolith
proper stone
dim monolith
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No

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Fuck no

fickle island
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shall I provide context?

dim monolith
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How else am I gonna stand behind snipers and talk to them

dim monolith
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If suicide c4 has a beep they need to give it more damage and bigger radius

proper stone
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A lot more of each

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Double it

fickle island
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if anything, suicide C4 needs the explosion cap taken off of it

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as much as I was saying C4 needs to have counterplay, it shouldn't be handicapped by having a max number of people killed per blast at 4

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that's just frustrating for both parties

fickle island
# fickle island this

and as I said, it's not even anything new. If you can hear footsteps, the C4 shouldn't be a big nerf

dim monolith
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I’ve killed 9 with one

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Usually getting like 4-7 though

fickle island
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I've been in groups of about 8 people and max I'ce ever gotten is 4 kills

proper stone
analog siren
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...

fickle island
fresh vine
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So then why limit it?

fickle island
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I'm not. That's how it is in-game

dim monolith
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But all explosives doing 490 is extremely stupid

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Each suicide c4 you have should do 400 or something and increase radius by 25% maybe?

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Actually 25% might be a lot so 10%

native marsh
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Explosive damage needs to scale.

round echo
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I wish suicide C4 didn't exist

fickle island
round echo
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I find regular c4 extremely unreliable, I treat it as a literal last resort

fickle island
round echo
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Only use against vehicles and buildings mostly

proper stone
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I’m sorry to hear that you don’t feel that way but most of the player base doesn’t

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C4 is super popular for a reason.

fickle island
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In buildings with multiple floors, C4 is a nightmare

round echo
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The other options kinda suck, that's the only reason most use C4

fickle island
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suicide C4 is basically just self-imposed limitations

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if you want to do well, you generally will be choosing reg C4 over suicide C4 because how how many uses it potentially has

dim monolith
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@rich prism was that your last game?

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fuck

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this is not general

dim monolith
sage path
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Make memes fun, remove kill limit, buff radius, increase vehicle dmg

dim monolith
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yep

native marsh
dim monolith
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also suicide c4 skins!!!!!

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hit 10k kills on it tonight

native marsh
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No other game has it, that I am aware of, so it's fun to use. I usually use my RPGs, my frags and then use it.

dim monolith
native marsh
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Well not necessarily. I use the frags as distractions when I sprint in, unless I am clearing a building solo or ahead of my squad. I will usually sprint ahead toss frags through the windows and clear the ground floor with my vest.

If there's snipers or defenders in the windows, I'll dump RPGs into the walls to open them up my squadmates.

dim monolith
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they either run into the frag or they run into me

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ive also been holding out a right click throw grenade recently for double suicide basically

light horizon
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gettting rid of the red light on the player model or make it green/blue on teammates is my 100% want

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should have a higher max kills/damage

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6 atleast

stray ingot
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explosives shouldn't have a dmg limit to begin with. it's silly

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you should be rewarded for getting fat nukes

light horizon
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i sorta agree, my only hang up is grenades are waaaay easier to spam

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support gets like 12-16 frags a life if you use all your ammo packs

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that being said you rarely ever get a frag on 4+ people even spaming in my exp

sage path
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Suicide C4 should be an exemption to the explosion kill limit
Plus vehicle dmg is total crap, offed myself point blank to 7m hamvee for 37% dmg, cringe

sage path
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Ofc

royal tide
light horizon
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teammates suislide c4 has a red light on it when they have it equipped, its not a huge issue but ive shot at my own team thinking there enemys because of it

royal tide
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actually? I ain't even seen that. then again, I usually see them for less than a second before they sprint to narnia and kill themselves.

dim monolith
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Lmao

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Not really suicide c4 issue but make it easier to tell the difference between enemies and teammates so I stop trying to kill my team with it

inland ice
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Can we get sound bytes. Like different beeps or click noises when we set it off (do this for c4 as well)

royal tide
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please just make it beep or some shit when active, being silent except for footsteps and then just boom is not fun to play against, and after then tenth time dying to the same guy doing what is essentially the same thing with little to no counter except maybe killing him and buying 10 seconds of time its no longer funny and just tedious.

inland ice
royal tide
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I like Shamus' Sentry buster shit, but you can only here it when its like 6 meters away or however far local chat reaches.

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could do with less "Allahu Akbar" jokes though. was unfunny for a really long time before this.

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same goes for all the people playing that ISIS/ISIL song

dim monolith
royal tide
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now that would be funny

dim monolith
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If oki removes the 490 damage cap I could rickroll groups of like 20 people at once lmao

native marsh
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Seems the respawn timer isn't flat.

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If you get a kill with it your timer increases by like 3s. Next kill 5s, next kill 7s. Etc

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If you get a kill with anything else, it resets the suicide c4 time to normal times.

royal tide
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I seriously doubt that honestly

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I see the same dude only use suicide c4

native marsh
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I'm going off personal experience

royal tide
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and then respawn in 10-15 seconds

native marsh
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I main suicide c4

royal tide
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and then do that over 8 times if not more

native marsh
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You have to get a kill with for the tomer to extend

royal tide
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yeah, I see this happening

native marsh
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If you just get a hitmarker, nothing changes

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The longest my timer was at today was 24s

royal tide
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that's just suicide time then

native marsh
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Kodiak got a little cqb and stained in pink mist lol

royal tide
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nothing to do with c4 I dont think

native marsh
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I hadn't factored in suicide timer, good point

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What's more interesting is suicide c4 kills aren't tracked as suicides in your player stats.

meager field
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The respawn penalty should only apply if you died too quickly without damaging an enemy. I specify damaged, because suicide C4 charging heavy vehicles such as APCs or tanks does contribute to either killing it outright or softening it up for your teammates to finish off.

meager field
royal tide
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the suicide c4 mains want it to be silent to hide and jump on people with no time to react

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they think its a "massive nerf" to make it audible

proper stone
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I’m not a suicide c4 main lol

meager field
royal tide
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yeah, I just want the noises

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suicide c4 is supposed to be a meme, not what is essentially a meta

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I would laugh everytime if I heard a fucking beeping, sentry buster style, quickly get closer. but right now its just tedious because man appears, 4 people die.

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first time is funny, 12 time from the guy jumping out a window not so much

proper stone
meager field
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I think it's greatest weakness comes with the repetition of the same charges. After a couple charges from the same direction the enemy tends to adapt by pulling back instead of hiding directly around the corner.

meager field
dim monolith
dim monolith
royal tide
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ah yes, because guys running at me over open ground is the problem

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not the guys hiding in windows or around corners, or under ledges, or over ledges.

dim monolith
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How many of your deaths per game are suic4

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Like actually

royal tide
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seriously not the point. the point is that there's no counter play at all other than having a one shot weapon and getting a headshot, if you happen to see them in time.

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not being able to do anything unless they are stupid is not fun.

meager field
dim monolith
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Yeah it’s really not hard to counter it

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Just pay more attention to your surroundings

sage path
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If your gonna wait atound corners with c4 your impact is low af and likely only gonna get 1 kill per explosion
Its ineffective
On the other hand rushing in looking for kills gets you killed quite often as you have to run through open spaces

royal tide
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plenty of maps with few "open spaces" to do so. hell pretty sure you can just blast through walls that are thin enough currently.

proper stone
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They should make every player beep so I can’t get surprised anymore

atomic mango
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Is the 20 second respawn time on suicide c4 set in stone, or is there potential that this will be changed? I have no will to play the game if I have to wait this long every time I want to use my favorite weapon. Already uninstalled at this point.

royal tide
proper stone
royal tide
proper stone
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Are you aware of what a comparison is

royal tide
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your shit comparison was acting like I don't see a problem with regular c4 as is.

dim monolith
royal tide
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also a problem I have spoken about, welcome to the "Suicide c4" thread and not the "RPG" thread.

dim monolith
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It’s a comparison 💀

royal tide
dim monolith
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You are acting like suic4 is the only thing that can do that

royal tide
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just because one thing is also bad

dim monolith
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We both have you examples of something else that can do that

royal tide
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does not mean it something else can not be fixed because of it

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literally all explosives deal the same player damage as far as I can tell.

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all capped at 490 I think?

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RPG, c4 and Suicide c4 are the active problems in the explosive category. the other things are mostly passive.

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and like I said I have talked at length abouth the other things you are "comparing" too.

vernal grove
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when they really shouldn't be

dim monolith
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Still can’t understand at suic4 is an active problem

dim monolith
royal tide
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its an active problem because lack of counter play.

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same thing as regular c4

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and RPG

urban adder
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it’s funny the first few times

dim monolith
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It has more counterplay than literally any other explosive

royal tide
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if you are stupid sure

vernal grove
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making you an obvious target

urban adder
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then when i’m on a streak and @dim monolith jumpscares me it’s annoying asf

dim monolith
royal tide
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I just want it to be somewhat noticeable, sounds or lights or both, and then buff the thing because it would be funny.

royal tide
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RPGs need a complete rework

urban adder
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remove

royal tide
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regular c4 needs a complete rework

vernal grove
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regular c4 needs magnetism fix as well as damage cap removal

royal tide
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I just suicide c4 buffed but more noticable.

vernal grove
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but also... radius decrease?

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because it should be strong but i am wiping 30+ people in a row with it and i think maybe i should be putting them closer together

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its fun but not fun when im NOT RECORDING 😡

dim monolith
vernal grove
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^^^^

royal tide
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no damage cap on infantry and a gurenteed explosion would be a massive buff. hell its own damage cap would likely be needed.

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dont like the vehicle damage though, there's enough AT in the game already, we don't need more.

dim monolith
#

Suicide c4 is a weird AT though

#

Getting close enough with it is hard so higher vehicle damage I think would be fine

#

Until people start jumping off helis onto tanksHyperXD

royal tide
#

until squad spawning is fixed, I really don't want more AT out there

#

Sounds would be fucking funny too, I would love to have beep renditions as a kill unlocked "skin" for suicide c4.

dim monolith
#

Yeah

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But sound would ruin some things with it

#

Like sneaking up and having a conversation with a sniper? Couldn’t do that anymore

royal tide
#

sound when active was my idea

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2-5 seconds then boom even if you die

#

I don't want it to be "pull it out, everyone knows where you are". that would take the fun out of using it. I was thinking more Cloaker scream surprise than anything

royal tide
#

magnetism sure, damage cap hell no. everybody no matter the class gets 4-7 and can throw them 20 meters. unless they are completely reworked that needs to stay same. keep in mind the damage cap only applies for one thing, people usually already throw 3 at least.

dim monolith
#

Regular C4 should only do 290 damage lol

vernal grove
#

people cry about realism but what happens in real life when you throw a c4 into a room of 30? only 4 die and the rest are unscathed?

#

@dim monolith explain THAT, milsimmer.

dim monolith
#

I just want to nerf cheater clans

vernal grove
royal tide
#

I dont think you know how c4 works IRL lol

stray ingot
#

the explosive damage cap is stupid and needs to be removed

#

not just for the C4, for everything

royal tide
#

the other shit needs to be fixed first

dim monolith
royal tide
#

Found out you can couple this with a riot shield, the shield will not be put away(i.e still bullet proof) for other players by the time you have the det in your hand and can trigger it. Niche problem but I don't think that's intended.

fresh pagoda
#

yep i know

royal tide
#

?

fresh pagoda
#

it's tied to lag compensation and packet receiving timing

#

its technically working as intended but it is quite shitty

solid ice
#

The respawn penalty while improved still does frequently boost upwards of 10 seconds after a few kills although some what inconsistently although frequently, but will continue to extend regardless of how well you do. The only way to reduce the timer back to something more normal is to allow an enemy to kill you as ignoring it results in consistent exceedingly long respawn times.

#

I think suicide c4 kills should perhaps fall under an exception to the respawn penalty as it's not even needed to quickly die to keep a fast respawn for fast travel. Allowing the enemy to kill you, or to place yourself in a 1 vs many situation will still achieve the same result with no penalty applied. Another possible solution could be that when you die the game remembers where you died, and the farther away you try to spawn from there the higher the respawn penalty is. It would pretty much be a different respawn timer on each location instead of the current universal one.

reef arrow
#

My take on this is the timed suicide c4 is a good thing that should be added with a beeping noise so people know when you are going in for the suicide c4. It adds to the skill play for both players secondly dead man's switch makes sense as you go in as a suicide bomber basically. Shouldn't be able to be revived. Thirdly why more ammo? Just give it one charge and make the explosion radius bigger. Doesn't have to be much but it would be a way to make suicide c4 a more skill based weapon as well as a last ditch effort to get kills when you run out of ammo or know you are going to die.

dim monolith
#

That is the dumbest thing

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If it has a beep so should regular c4

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But just be more aware it’s not that hard

reef arrow
dim monolith
#

No?

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If a person runs up to you and shoots you with a gun shouldn’t they have a beep too?

#

So you know when they’re close to you

royal tide
#

so yes, it either needs a light and/or beeping either when its out and keep a instant explosion, or when activated and an explosion 2-3 seconds later even on death.

dim monolith
royal tide
#

No, because generally, you don't use it in the open field like a dumbass

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you use it in urban places, or simply places with enough corners or vaultable walls

#

you can kill people on the otherside of say a HESCO wall before you even fully clear it, so they would see at best a couple frames of your helmet

#

same thing with corners, you do not need to fully clear it to kill people on said corner, as long as you can see them you can kill them

dim monolith
#

Using a weapon where it should be used is op

royal tide
#

right

#

totally

#

its not like you cannot flick or engage them because if you are close you are dead before their model even appears for more than a frame or two

dim monolith
royal tide
#

yeah and c4 is stupid too, and grenades have a gadget to counter them

#

its almost like regular c4 is a problem too but this is the suicide c4 thread

dim monolith
#

Suicide c4 isn’t a problem reallykek_haha

#

Nerf meme weapons buff real weaponsPraydge

royal tide
#

just likeSMGs werent

#

just like the vector wasn't.

dim monolith
#

Smgs and suicide c4 can not be compared💀💀💀

royal tide
#

oh but guns and suicide c4 can?

#

sure buddy.

dim monolith
#

My favorite thread

royal tide
#

c4 is a problem, suicide c4 is also stupid right now. grenades have a counter that everyone on the team can use, and use it 4 times per player.

#

anyway, you are obviously just trying to protect your way to farm kills

dim monolith
#

I think before you complain about suic4 being op, try going positive with it

royal tide
#

easy to do once you learn you don't need to expose most of your model bud

dim monolith
#

So do it

#

Get 100 kills and go positive

royal tide
#

I do, when I choose to, its not my preferred playstyle

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"just play a way you don't like playing and earn 100 kills solely with Sc4"

#

sure man

#

its not like its not easy to get 4+ kills with it if you use it in the right spots

#

stop acting like it is

dim monolith
#

It’s not easy if you’re playing against real players lol

#

NA is just too busy roleplaying to shoot me

royal tide
#

right I only play in the "AI only" servers that BB definetly has. Not like I'm playing against cateat and flyace sweats on the regular

dim monolith
royal tide
#

I only play official when my regular servers are empty

torn arrow
royal tide
#

their both full of sweats, so it works for the point of my sentence.

torn arrow
#

Outside of helicopters flyace is decent at infantry at best

#

And even then it's like 1 or 2 players

royal tide
#

my point was sweats, but sure point made. I see more Cateat anyway

vernal grove
royal tide
#

for flyace sure

vernal grove
#

if you want to avoid cateat you avoid BBC servers

#

i still drop 100 in those servers lol

#

cateat is full of pubstomp grinders theyre not "sweaty"

#

bulba is right . cateat and flyace are two totally different parts of the goblin cave

royal tide
#

pubstomp grinding is the epitome of sweaty though

#

it doesn't just mean metahugging

vernal grove
royal tide
#

also true

vernal grove
#

no need to tryhard or sweat, anyone can do it if they arent busy roleplaying or W keying into the front

#

if i can do it like the "sweats" of cateat then im sure anyone can

#

im really not that good. bbr players are idiots so maybe suicide c4 doesnt need a nerf

#

only times i've ever died to sc4 are when danarchy jumps me or i'm unaware and made positioning mistake

#

don't think it needs a Nerf aside from some SLIGHTLY more obvious indication someone is holding it

royal tide
#

can't really be called a mistake if its "near wall/corner/window"

#

I don't even want a true net nerf

vernal grove
royal tide
#

fuck give it a bigger explosion and remove the cap if you want, I just want a sound when someone clicks it, and 1-3 seconds chance to get away. could even give it funny sounds that play in world rather than over mic or something as a kill goal

royal tide
#

it just feels different becasue there was a chance if you saw them, it wasn't relagated to a couple frames of their model

dim monolith
#

Like how dogshit are you

#

That’s a worse ttk than every gun in the game pretty much

royal tide
#

right, because what, it it would bleed into your easy kills?

dim monolith
#

💀

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Easy kills

royal tide
#

every other explosive has a trigger sound and time.

dim monolith
#

Suicide c4 involves literally committing suicide

#

That’s why there’s no trigger sound and time

#

You die

royal tide
#

so? easy to go positive with it

dim monolith
#

Then do it

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Show me proof

royal tide
#

I do, easily lol.

#

find pile

#

jump in

dim monolith
#

Sure

royal tide
#

boom

#

4 kills minimum

dim monolith
#

5 kills maximum really

#

Too many medics now to get more than 5

royal tide
#

unless you are deciding to sprint at someone over open ground, you will go positive while doing so as long as you also are not stupid on spawns

royal tide
dim monolith
#

Suicide c4 is capped at 490 damage

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Meaning you’re only killing 4 full health people max and maybe 5 or 6 if you get lucky and no one is healing

royal tide
#

I do know about the cap, which I find stupid for all explosives, why not just have the explosions do the damage the explosive is supposed to do..

vernal grove
royal tide
#

eh true, there's just too much out there right now the get rid of said cap

#

not like it isn't easy to do anyway with how quick regualr c4 can be thrown with each having its own cap.

reef arrow
#

@dim monolith part of the fps genre is listening to your surroundings if someone comes up behind me I can hear their foot steps and gun both fire. Like do you have no idea how most fps games work? It's like the silent grenades in this game hearing it land is something that makes sense but it doesn't always happen you gonna tell me grenades shouldn't make a noise when hitting something either?

dim monolith
royal tide
#

they sound like literally everyone elses, and if you are near friendlies good luck using that to identify shit, especailly since some/most times friendly footsteps are glitched to sound like enemy footsteps(louder)

dim monolith
#

Honestly

#

Seems easier to remove all explosives from the gamekek_haha

#

Would save the devs thousands of complaints

royal tide
#

or do in ways that have been done before and were far more balanced? there's a reason literally every game limits how many explosives a single player can have, and what classes can use them.

dim monolith
#

I think we need @upbeat bane’s amazing opinion on this

upbeat bane
#

Dont want to read all these messages but

#

Cant really change anything on suicide c4

#

Maybe the max amount of kills

#

If spawn penalty gets removed people would just use sui c4 to respawn

dim monolith
upbeat bane
#

Fr?

dim monolith
#

Mb

#

Should’ve said that beforekek_haha

urban adder
#

remove suicide c4

wide badger
#

Remove Meizu

dim monolith
#

Remove meizu

urban adder
#

remove suicide c4

wide badger
#

Remove Meizu

urban adder
#

remove suicide c4

#

sui c4 on exo armor only

dim monolith
wide badger
solid ice
dim monolith
#

0.5 mph

solid ice
dim monolith
#

He’s suicidephobic

solid ice
dim monolith
#

I’ve actually switched back to guns and regular c4

solid ice
dim monolith
#

Plus regular will just get more kills most of the time

solid ice
solid ice
#

After the first death in a match I'm averaging 14 seconds usually upwards of 16 after most deaths for the respawn timer, and averaging around 8 or 9 if an enemy kills me, and seeing 19 seconds if I get a kill within seconds of spawning. the suicide timer is really punishing. It's weird, some games it'll give you 8 or 10 a few times but others it's just dropping 16+ after 16+ with no end. I know it's not the solid 20 seconds anymore, but it's still really bad. It's been fun but I just can't.

dim monolith
#

Usually im only getting 10+ if I suicide, and suicide again immediately after respawning

urban adder
#

remove sui c4

dim monolith
#

Remove meizu

night mica
vernal grove
#

remove snoman

dim monolith
#

Meizu and blanksp are gonna be the reason I switch back😭

#

And catEat

vernal grove
dim monolith
vernal grove
#

i hope you get removed

dim monolith
#

Ok noob

proud pike
#

Do you think this should trigger the increased spawn that it currently does?

wide badger
#

Only if you don't get anyone

dim monolith
#

If you get someone it should decrease the respawn timer

#

Every kill you get is .50 seconds less

solid ice
# proud pike Do you think this should trigger the increased spawn that it currently does?

The increased respawn time has completely ruined suicide c4. I hope the dev's can at some point make it the exception to the rule with how the suicide punishment system works. They made it the way it is now to reduce fast traveling, but it doesn't stop people from just letting the enemy kill them and retain the same respawn time. We get punished for playing, but they can continue to play as normal. I just can't deal with this 16+ second respawn time stuff anymore. Just gonna lurk in hopes that some day it changes or is rolled back to the universal 5 second respawn time.

jade sonnet
#

maybe fix the spawn system to remove that dumb fast travel

urban adder
dim monolith
#

I’m still able to get like 80 kills per game with it

solid ice
dim monolith
#

The the respawn timer also only starts increasing if you’re suiciding back to back which you probably shouldn’t be doing if you’re not getting a group of people

solid ice
static canopy
#

why are you noobs browsing this post? 🤨

dim monolith
tacit verge
#

Hi. I like the game and I think it’s awsome. So good job there😁

Suggestion:
If we are running around with a c4 suicide bomb in our hands we should also be able to use it when we get downed. It should then instant kill us.
I don’t think we should get to use other weapons when we are down but the suicide bomb is one trigger button. If we can be helped up and fight again I think we should also be able to use our thumb to suicide.
I thought about this for a while and I know it’s annoying if everyone starts doing it but remember it only works if you have it in your hands when getting downed. 😉

loud cargo
#

I don't got any problems with the gaget or anything, but like..
Why does that everyone who uses the Suicide C4 all sound like the same guy?

Why is there anything left to pick after you explode, where are the chunks and armor pieces raining down?
Dying

tacit verge
loud cargo
tacit verge
dim monolith
#

And usually I’m getting like 60-100 kills a game with in

fickle island
#

I could see that working

dim monolith
fickle island
exotic grotto
#

sometimes i just wanna meme around and go suicide c4 only but im punished with extra long respawn times because of those xp abusers from a while ago. really takes away the fun of a goofy weapon

dim monolith
#

Oki just needed something to nerf so it looked like he was doing something

loud cargo
#

It's a deserved punishment for blowing your self up to get kills, the joke shouldn't last the whole match.

exotic grotto
loud cargo
exotic grotto
#

Maybe punish on ticket based modes for throwing a bit but on something like invasion it shouldn't increase respawns

urban adder
#

he got it completely wrong lol

green moth
#

It been a while since I used it

green moth
#

Just got done using it, Why is there a 4 kill limit on this

#

Doesn't that defeat the purpose of it being a SuiC4?

#

Please Devs, if yall do read these threads please give the reasoning for this unnecessary hard nerf.

royal tide
green moth
#

I remember when they made the change, (like I said, has been a few months since the free trials when I played) but still a 4-kill limit is horrible. At least a 10-kill limit would do better

dim monolith
#

There have been multiple times recently where I should've gotten 15x+ kills with it

green moth
#

Same, I once got a 30+ on one bomb run

dim monolith
#

😔

#

Oki hates us

vale moat
#

I don't believe you should be revivable if you commited to a Suicide C4

#

It defeats the point of the game. If you're using you're own life to dislodge a good enemy hold only to get revived after without losing a ticket. smh.

dim monolith
#

same for getting hit by a regular c4

vale moat
#

It's literally in the name "Suicide C4"

#

Why should you revive from that.

dim monolith
vale moat
#

Because you aren't the one suiciding

#

Like , do you want me to spell Suicide in another language that you can f*** understand ?

dim monolith
#

I don't understand why you want to nerf one of the worst gadgets so hard kek_haha

vale moat
#

When Tf did I ask for it to be nerfed ?

#

Stop grasping straws and pointlessly arguing for the sake of it

dim monolith
#

No revive after suicide is a nerf

#

??

vale moat
#

Go be miserable somewhere else

dim monolith
#

It gets one use anyway unless you have resupply lmao

vale moat
#

man doesn't understand the meaning of Suicide

#

Literally goldfish on two legs

dim monolith
#

Man doesn't understand this game isn't irl

vivid smelt
#

I don't believe you should be revivable if you get killed to a Suicide C4

tawny sluice
#

Man doesn't understand it's a gadget that's meant to be used 😭 why the fuck would anyone use it if you couldn't be revived

vale moat
#

Man you're thick as shit

dim monolith
#

If I point an rpg at my feet and kill someone should I not be able to be revived?

vale moat
#

Why should you be revived if you commited to giving your life away

tawny sluice
#

Mate it's a video game quit being a spacka

vale moat
#

Dude's pointlessly arguing because he just wants to be a prick

tawny sluice
#

I can throw c4 at my feet and kill someone and myself should I be allowed to be revived?

dim monolith
#

I'm arguing because you just gave the worst feedback about this game💀

slow reef
dim monolith
vale moat
#

You literally get punished more for falling off

#

Than using a C4

slow reef
dim monolith
#

You don't but ok

#

It's the same respawn timer for suiciding and falling off

slow reef
#

my bad

#

it counts as self kill

vale moat
#

Noooo Shit.

slow reef
#

so timer increases

vale moat
#

Nice Edit by the way

#

Basically telling me to fall off a building then editing it again to make it you did nothing

dim monolith
#

Kata would never do that wtf!!

tawny sluice
#

Literally the exact same timer lmfao

vivid smelt
#

Yeah same timer. but using sui c4 you will be doing that more so it punish you more since the timer will go up

eager mist
#

In a game with infinite respawns, there are actually 0 downsides to using suicide C4. Needs some sort of negative component to it. Also you should not be revivable after using suicide C4.

dim monolith
#

It's called suicide timer

#

Suicide c4 being capped at 4 kills per use, you only get one use even if it says you have 3 or 4 or whatever.