#MG36 - Feedback
1 messages · Page 1 of 1 (latest)
The weapon is pefect
Only Extended mag needs some tweaks
And this gun needs bipod
This is my favorite support gun, just enough mobility to keep you going and ok handling stats that are made up by a very nice ttk, recoil and sexy model. For me, this should be the rank 0 support weapon, however the reload animation feels obnoxiously long especially with the animation of holding back the charging handle for what feels like an hour
Not the biggest fan of this gun, but I can't say it is bad, good TTK along with some pretty nice other stats it makes a nice medium range weapon and it is based on my favorite weapon platform (G36) ,worse I can speak of is as the guy above said, it feels bad on that reload
My only gripe with the MG36 is its reload. Otherwise, it's my favorite of the LSWs and offers a nice contrast to the L86A1. Where the L86A1 is raw power, this is focused on endurance and sustainability. 40 rounds, doing 34 damage, fired relatively slowly with low recoil penalties? You have a recipe for a weapon that works well as on-the-move fire support. My most success with this weapon has been flanking groups of enemies. Because while it is not the fastest TTK, it has the largest chance of killing an entire group of enemies before needing to reload or swap weapons.
I think the reload is perhaps too long, but otherwise the gun feels quite nice to use. This is the staple weapon of my support loadouts as I find it the best balance between the SAW's endurance and the L86's mobility.
drum mag needs large tweaking imo. annihilates movement speed (if you dont have drum mag on the MG36, bipod on the M249 is a similar speed debuff), completely negates the vert grip's vert recoil buff and adds substantial horizontal recoil (which we really cant even do much about), plus a large reload speed debuff on a gun that already has an unreasonable reload length. all for what, 20 more rounds per mag? IMO the gains are not nearly enough to balance the drawbacks, and result in a gun that does nothing particularly well and many things poorly.
Frankly, the MG36 is just a Groza that tried to fill a specific niche but failed miserably. Slower ttk, way more recoil, a plethora of other drawbacks, for just 10 more rounds per mag but a slower reload. I have my own reasons for running MG36 with drum mag, but they are entirely aesthetic. Objectively speaking, Groza with medic ranger or heavy armour can more accurately put rounds down range with a larger ammo reserve and a runspeed that doesnt make you a free kill in a firefight
(edit: to add, this is largely a personal gripe, but 60 rounds is way too few for what is clearly a CMag 100rnd drum. And, looking at reload times, it frankly should be 100rnd)
The drum mag has far too many downsides to ever merit using.
+1 with the drug mag complaint, huge nerf on movement. Other than that, no complaints with it.
THE CHARGING HANDLE BRUH PLEASE. That is my entire feedback, thank you for listening.
can we have the original dual sight please? the reflex sight plus 3x sight🤩
real and true
as a person who hasnt like that sight in other games... yeah i want it lmao
i know this combo irl, i carried the g36 for 2 years. not sure if i would use this ingame all the time, but for immersion i sure would
aye. especially for the dual magnification. would like the echo scope to be 1x and 4x too, tbh, but this isnt the echo scope feedback page lol
I always feel outgunned when facing against ARs/SMGs/PDWs with this. I'm already slower because of the support class and with this my reloads are slower as well as ADS time.
Feels like a clunky AR to me.
You have a point there. As i mentioned above i've experience with the g36, and the so called mg36 is nothing more than a Standart rifle with a extended mag plus bipod. 10 rounds more doesn't justify the poor handling stats.
This gun is in a very good spot, kills fast and very handleable but still clunky and awkward enough for a support gun
The Gun itself is good, the mobility & handling you have isn't for a gun that weights under 4kg
Really the biggest issue with the MG36 in game is the movement speed reduction from having it out. Great damage, accuracy, and stable recoil pattern makes it a dream to use in almost any situation. And like others have said, the benefit of those extra 20 rounds (in what should be a 100-round dual drum but I digress) is substantially outweighed by the debuffs of equipping the extended mag.
All support weapons are outclassed in every role. Fix bipod. Add more suppression mechanics
Slipped my mind previously; feels very unlike an MG36 at 600RPM instead of 750. I understand there are compromises that have to be made for balance, but I feel an RPM compromise was not the right choice, especially when support is generally more for putting lead in the enemies faces instead of making sure every bit of lead finds a body to call home.
This weapon is literally perfect. Only thing i wish could be changed is the muzzle speed, such a long barrel only for it to have regular AR MS
drum mag reload takes too long
thats all you have to say about the MG36 drum mag??
Maybe I will say something
So, MG36 drum mag is a fucking mistake
It gives you a lot of significant downsides for measily 20 rounds more
It makes all important statistic worse, recois, reload, ads and movement speed.
There is no reason to use it, unless you are ok with sitting is a one building whole game
yep
and i, unfortunately, have a soul-bound obligation to use MG36 with drum mag if drum mag is available. its a curse in this game
Continuing, again, from #1138534897246556301 message; MG36 drum mag should be 100 rounds. Period. A 100-rnd CMag drum on a 750 RPM "assault rifle on steroids" MG36 is pretty much the posterchild of LSWs. If ever there was an iconic LSW, it would be a 100-round MG36. The reload speed is already on par with the 100-round LMGs. Not even "kind of". Its slower than the Ultimax's reload. With I bet an even slower ADS speed. And, obviously, DONT AFFECT THE RECOIL. Hell, this gun already has a shit load of recoil relative to the other guns at 34/35 damage, why not let the drum mag slightly decrease recoil. The reload speed debuff is massive, and decreasing the recoil slightly with those 100-rnds would have probably a rather large effect toward making this gun viable, even ignoring that 600RPM is an awkwardly slow RoF for what this gun is supposed to be used for (the MG36 is a G36-family fire arm. Its 750 RPM god damnit)
"A 100-rnd CMag drum on a 750 RPM"
This. I don't know why it had to be otherwise.
Quite frankly a quick Google search tells us these two pivotal traits about the weapon so I'm genuinely curious as to why they strayed from such and implimented pointless nerfs.
balance, is my theory. but slap the 40-rnd mag on the G36C and you pretty much literally have a standard-issue MG36 that people actually have deployed with IRL. I would much rather have 32 damage (4-shot) at 700-750 RPM than 34 damage (3-shot) at 600 RPM. The Groza has always over-shadowed the MG36 in the 34-damage, 600RPM niche, and now Oki has thrown two more weapons in that niche (fuck the UMP) that also overshadow the MG36. Stop trying to shoehorn the MG36 into 600 RPM, Oki, please. The gun is awful as a result, and frankly 600RPM does not feel good when youre trying to use a gun to simply throw lead in the general direction of an enemy rather than hit every single shot you fire
groza has 650 rpm doesn't it?
fuck me, does it?
could've swore the Groza,Fal, UMP & co all had 650 rpm
i dont use the thing, its aesthetics offend me sensibilities on a fundamental level, so ive got like less than 30 kills on it lol
okay checked and they are 650
...
so the MG36 is also subpar to them in TTK
STOP TRYING TO SHOEHORN THE MG36 INTO A 3-STK NICHE OKI
THERES NO ROOM FOR IT, AND FRANKLY IT DOESNT BELONG THERE ANYWAY
Being honest, for support there is a niche for most gun types lol
I would say MG36 could do well as a fast fire rate 3 tapper with heavy recoil
replace the old L86 with long barrel
a little worse if at 750 RPM
but equally it would seperate itself from the other support options (3/4 of the Support guns can only do 4 taps as of right now)
imo having heavy recoil is both antithetical to the point of the 100rnd drum, as well as to the point of Support in general
to clarify, heavy recoil related to the fire rate
Also I would say make support have a passive of reducing any drum mag debuffs
i can only think of 1 non-support weapon that even has a drum mag. hardly a passive if it would only apply to support anyway lol
to be fair
support has less guns than most weapon categories
(ARs have 4x the numbers alone to both LMGs/LSGs)
and to clarify for support that would effect his LSGs a good bit
and if he gets access to a third weapon category, it would equally help him out more
and should've said extended magazine,my bad
why not giving mg36 the drum as default (no attachment) while not changing any stats on the gun and have the 40r mag as an attachment that would improve every handling stat significantly without any recoil changes, imo it would be fair and easiest way to fix this gun lol
certainly not a bad idea, but seems more like a bandaid than a proper fix
Does anyone know what the Devs want the LMGs to do? I'm trying to play with the MG36. It's unusable with teh M125 scope. It has so much first shot recoil that landing a second shot is very difficult and I mostly get lazered to death with UMPs before I can line up a follow up shot.
It's usable with iron sights but then you're very limited in range and can't do anything about snipers or DMRs. At that point it's just an SMG but worse in every respect.
I stopped trying to use the 249 a long time ago, it just feels miserable to try to use.
What are role do the devs intend the LMGs to fill? At this point I'd rather they just remove the entire LMG/LSW class and let me use the UMP at support. It does everything better anyway.
well, first off; MG36 is not in the LMG category. perhaps thats where your greivance lies?
Support has three roles as near as I can tell - Resupply the squad, build stuff, and presumably something related to their guns. Supplying is difficult bc the class is so slow and often can't keep up with the rest of the squad. Building stuff is generally cool. And the guns just seem to be bad at everything. I can'tt hink of any reason to pick the Support guns. They're not good at any role.
Effectively the MG36, aim for legs, use a short ranged sight (Works well enough up to 50m-100m)
I'll be honest, I had this idea in the medic feedback
make support speedup to slightly exceed his current resupply target when resupplying
But yea, the mobile resupply was a later change
The devs don't even know what the devs want the LMGs to do.
i'd give all lmgs and lsws bipods as default (with no downsides) and add a new gameplay mechanic specifically for these weapons that the more u shoot, the lower the recoil gets, so it ramps down to some clamped value, like say your lmg stating vert recoil is 1.5, but after max shots to receive max recoil reduction say idk 8 shots - now the recoil for all next shots will be 1.00 vert or even smaller, so it would take the lmgs and lsws into suppress fire guns and would really complement with the building aspect, as u'd want to sit down and start shooting as much as possible for the best recoil + ammo boxes to resupply more, since u'd be shooting a lot more
i dont think it would make it op or anything, it would do nothing in 1v1 but on 127v127 choke points, vantage points etc it would give a lot more use for support
I like that. I think Mordhau had a mechanic where as long as you're looking at an enemy within a certain number of degrees, after a few seconds of chasing them you'd get a speed boost that would allow you to overtake them. To prevent people just sprinting away from you.
that'd be awful for the mg3s adversarys 
one hand they are having to shoot & announce they are over here
thus they remove the element of surprise if they want to get that maxed before a enemy gets there
Reload is a bit long, I'd reduce it some personally.
Other than that, MG36 is pretty balanced.
Talked about this in another thread, but I'd like to see an extended mag ammo count buff and walkspeed buff.
Best support weapon for CQC only held back by sad mag sizes. still overall my highest kill count lmg and a close quarters squad mulcher. Please add cool MG36 skins thx.
I dont like it having 40/60 rounds while the real MG36 has 30/100 round magazines
it need to buff h recoil L86A1 make this gun like shit
L86 has a above average FR for a 4 tap vs the MG36 having the lowest damage & fire rate of the 3 taps