#ScorpionEVO - Feedback
1 messages · Page 1 of 1 (latest)
why isn't this available for assault? like it wouldn't brake anything balance wise imo
yeah but vector is kinda limited damage and range wise, which this thing, if it hits it hits
Compared to other SMGs or P90 it's unusable past 10 meters
Should be available for assault and needs a running speed buff imo. should be a pushing weapon but isn't great for it currently. other than that its perfect the recoil is being hard to control makes it feel alot more rewarding
it's somewhat usable but not really, which is fine imo, it's a stronger damage dealer than vector but has less ammo, takes longer to reload, a true cqb weapon
Can melt people within 10 meters, but after that recoil and magazine takes over and just shows it's true colors.
yep, longest kill is 66m rn, some guy managed like 470-ish somehow but whatever imo it's balanced just assault needs it for some sweat cqb dominance apart from the p90, just 1 gun is kinda boring
yo the vertical recoil for this gun is a JOKE
kinda, but then also not, would be to powerfull otherwise
gun is great, can i just get a drum mag tho
agreed, AS val has 1.05 running speed so i feel like the scorpion should have it too
you wanna make it useless?

Evo is fine as is, good players and players who want to put in the recoil control will shred as they should when the gun kicks to the fucking stratosphere after 5 bullets
TL;DR put in the work and you have pre-patch vector's better brother.
@feral copper Requesting draft of potential changes
decrease base damage from 26 > 25
i just wanna know why we need to nerf the scorpion
decrease headshot damage from 39 to 36-35?
like what are these suggestions? what are you fixing? the gun being in the game?
add option for osprey barrel
Just trying to get a feel for how the community views the gun
add option for quick and or short mag (30 rounds or even 25 rounds)
i know what the feedback threads are for. i wanna know what these suggestions this guy is coming up with are lmao
Oh lmao
he just be in here sayin wild things
As reference for time spent on the item
So what the hell 💀???
Also I agree with the mag choices but if they give us barrel options they gotta nerf the hell out of the damage
Osprey barrel gives accuracy but doesn't touch recoil
Guns unusable by 90% of the playerbase and you wanna make more difficult? I guess do you man
Short Mag gives reduction in recoil but trades it for less rounds
Idk when you’d ever take less rounds on it but again, do you
How can you use this wtf?
Extremely high sens?
I don't have enough desk to pull down from the recoil
400 dpis and 132 ingame
why doesn't the scorpion not have a barrel attachments?
How in the world are you using this gun lmaooo
I honestly thought this gun was basically a meme and no one really used it
wtf it's even lower than mine, I use 800 dpi 100 ingame
finally a feedback channel, barrel attachment and a base of 1.7 vert recoil would be sweet since its a very high level gun to be worth grinding for
though im lvl 156 I used it daily but the recoil oh lord
seeing as how fast this gun can kill i think any buffs to its recoil would completely and utterly make this gun to op
so u wanna make this gun a meme?
I'm saying its fine as is rn it doesn't need less recoil
maybe a slight movement speed increases and add it to assault
that's it
then it would remain a meme, imagine reaching level 150 and u were given a fckton of recoil
for the fastest ttk gun in game ya it should be 150
fastest ttk in very close quarters yet vector has lower recoil?
vector has been nerfed some to be stuck to cqb this gun is already like that really fast ttk in cqb but out of that use a rifle and that's how it really should be
if you want it to have less recoil they should reduce the fire rate as well to make it balanced
or reduce its damage
I got about 2k kills on this gun, would like to see its movespeed increased 105, or given a few extra mags(like the sg has 2 extra), other than that it's in a good spot for what it does.
Wouldn't mind a quick mag, either.
Recoil should stay high Imo
im fine with reduce fire rate, or any proper tradeoffs
Why would we do that? This gun is very unique should stay that way
aight as u wish
gun is fun to use currently tbh
Ya, it really is. Hard but very rewarding. I think it's soft stats are lacking in some places otherwise it's great
Someone suggested osprey, which doesn't affect recoil. I think that'd be cool. Most important though is the movespeed Imo. It should be treated as smg or pdw, either 105 or 110 movespeed.
this gun is pretty much the embodiment of high risk high reward
while the vector was low risk high reward. I'd very much like to keep this gun from becoming that.
Yeah genuinely I'd say its a pretty decent overall gun, mag options and barrel options would be nice, but I also dont think it should be nerfed to accomodate for those specifically. I wouldn't mind having its damage reduced to 25, but otherwise its a very well rounded high skill high reward cqb option
I understand the concept behind the stats of this weapon. Super high recoil, super high TTK, king of CQC. However, the current effective engagement range of this weapon (without verticle grip) limits this gun to about 15-20m at best. I would say allowing mag and barrel attachments to this gun is a good buff as it currently isn't as good as the other CQC weapons (Like the MP7, Groza, Vector)
i have yet to unlock this gun but from testing in the firing range i kinda like it
recoil is high but a non issue for me
feels like the evo in r6 aswell (which also has an absurd amount of vertical recoil)
evo in r6 has horizontal
i really liked the shotgun that she had
but back to the evo now
i wouldnt be opposed to adding some barrel attachments
Maybe faster base reload speed.
nahh the reload's fine, it should just be an option for assault, running medic with it feels wrong
Eh, this weapon with a small ammo box sounds like a nightmare.
As a assault main since launch.
Nah bro keep that shit away from this class, especially now. 💀
why tho? it just rips in cqc but nowhere else, the reload and mag's fine p90 cough and it requires some skill and experience, i really don't see why this isn't on assault, it's just a good gun like the p90, fal, m4 rly no reason not to have it
Because this thing can easily run lobbies and has the best TTK for close range. Mind you, it actually wins against pre-patch vector.
Give it the on demand ability to refuel all mags with a ranger vest and you have a disaster waiting to brew.
Atm until they can confidently put it in assault later on, right now it's not really a good idea.
Which sucks because I want it, but I know full well why It's not available atm.
idk why you'd use the ammo kit of all things on assault but that aside, ofc this thing can "run lobbies" but so can the fal, p90, vector (yes still but not as crazy anymore) and some other weapons in good hands and this thing needs some really good hands to be handeled, that recoil really keeps it in check to only be used in like 10 to at most 30-ish meters on top of the damage fall off, ammo is kinda plentiful but i think you could lower that, like the sg550 has 2 extra mags if i'm not mistaking, smth like that idk i just want that thing on assault
Wins against pre-patch vector only against unarmored and certain armor types. Not in all cases, and I would say the better TTK comes at a hefty recoil/mag size/restricted mag option/barrel option trade off. So you aint getting anything for free.
Fair
I'm at the point where more often than not I'm running out of ammo during lives hence why I run it, plus there's nothing else in the slot competing
hmm well i die a lot like 2-3 k/d in a match at max so kinda don't have that issue, but that wouldn't affect the scorpion in any tangable way imo as you already miss like 1/2 of your shots due to recoil and aiming at the moving target so that kinda reels the mag economy of that thing back in
Depends on how good your recoil control actually is or if you even have the space to do it. I've gotten it down at this point.
same but only after fiddeling around with my sens xD
Plus I use high sens by default lol, so all I have to do Is use some fingers and arm and I'm practically level
i have low sens so my vert sens is like 2.3x my hor sens
this is the worst gun in the game
reduce vertical recoil by -0.3 and 99% of players still wouldn't be able use it but it would at least be viable outside of point blank
i have 100 in game hours and died to ppl using every weapon except this
nearly no one has this weapon rn
but ive died to ak5c, fal and other high level weapons many times
i think even the ppl who have it just dont use it
what server are u playing on lol
eu, sometimes us but yeah it is rare
try japan u might experience it
Im using it currently very high risk high reward gun
the worst part is grinding for vertical grip
had to pump my sens up to max to deal with burk-ed recoil 💀
I use it when I'm feeling like a good old high kill tee-hee
This gun is a laser with vert grip and controlled bursts. I absolutely love it.
but you have to get there first 
imo only usable with that grip, even on max vert sens ing and 1100 vert dpi, absolute bonkers
i think it'd be really nice if the scorpion had magazine attachments. it'd benefit greatly from a short or quick mag, maybe even an expanded mag if someone really wanted to spray with it
no that'd make it op, the reload is fine, it just needs to be on assault imo
it really wouldn't
even with magazine attachments it'd still be near unusable past 50m
yeah but then it'd be worse then the vector in cqb, which that thing still fucks hard man
Double tap R, hold f on the mag you dropped, pick it back up before your reload animation finishes. 99% of the time that's what I do.
ScorpionEVO is shooting so fast that the server reports packet loss due to the high rate of fire, some shots are not being counted.
give this gun attachments and movement speed buff
na man, it's good without any buffs, otherwise we'd have another vector to nerf, just needs to be on assault and it's gonna be plenty strong already without being broken imo
that seems like an internet issue. Considering this is the first time I've seen someone mention this and never saw this in the vector thread. (Both guns share the same fire rate)
I don't think it's the Internet, I used other weapons in the same game and had no problems, the question is the server or the weapon itself that are not working together.
if you dont get the same issue with the vectors its probably not a fire rate issue then.
i am experiencing the same problem, nailed a guy about 5-15 times, shot first yet still he outdamages me with an m4 huuhhhh
i was at full health, the hit reg is uhm not great tm
genuinely unwieldly to use, recoil too high
and movement is slow ngl
I liked how dumb and sort of effective it is but why the hell no muzzle attachments?
it's apperantly a carbine and carbines have short barrels so no barrel attatchments, which is kinda dumb since the game version is the smg variant
also, balance, probaly very likely, balance
Must be balance since carabines can use muzzle attachments. Literally found muzzle brake for short evo in like 1 min (watch list intensifies)
i think it's an oversight more than anything
the scorpion requires so much finesse in regards to tard wrangling the recoil that i doubt having barrel attachments would suddenly make it overpowered
i crank up my vertical mouse sense just for this gun
this gun makes me do a backflip whenever i shoot
The amount of recoil makes this gun pretty much just a meme
high recoil lovers rejoice! this is the gun for you
unlocked it again, running it some more... my previous assesment of buffing it's movement speed to 105 or 110 stands.
This gun is so much fun but the movespeed is too slow for what it does and how it plays, especially since it basically requires a ranger vest due to its incredibly high fire rate. It burns through ammo
Absolutely, tried it once and even practiced in training and was like "nope" The recoil is just laughable compared to every other gun in game
Got V-Grip on it, it makes it somewhat usable, then you remember the bullet damage, damage fall-off, recoil, movement speed and other stats are WORSE than some SMG's (MP5, looking at you), and decide to stop using it.
It is very fun to use but then you get beamed by all other SMG's that have better overall stats. (except RPM)
Scorp beats every single other gun in the game as far as TTK goes, except 1hkos with snipers/deagle.
It's probably the best SMG counter in the game
As far as TTK yes, handling it to prove that theory is just another thing (I laughed the first time I went full auto on it without attempting to control the recoil, my back almost snapped in real life :P). It became little less difficult to handle with v-grip tho.
Just hoping it gets slight improve in recoil and damage reduction over distance.
as far as i know the fal and groza are tied for best ttk?
Nope. The only time scorp isn't #1 is against light armor, then its 0.2 vs 0.18 FAL.
Every other combo scorp is better
If you assume x amount of headshots, some other guns pull ahead vs certain armor combos, but if you're assuming that then M200 is obv best gun in the game with TTK of 0
with a 4 shot kill at 20rps you get 1/5 of a second wich i 0.2s, the fal is faster, with lb even against a couple of armor levels in so like huh?
subtract 1, you start the calculation from the time the first bullet impacts.
So for scorp it's hit(timer starts), TTK is the time for the next 3 bullets to after that, 0.15 vs flesh.
i don't think that's how ttk is calculated xD
Of course it is. Otherwise, please calculate the TTK of the M200 headshot for me real quick. What number do you get?
who needs sniper rifle ttks
i haven't seen anyone do ttk calculations like you do and i'm pretty sure there's a reason people do it like that and not in your cursed way
The way I'm telling you is literally how TTK is calculated in every single game.
If your way was correct, it would result in 0 for sniper rifle headshot TTKs. But it doesn't, does it?
w/e anytime i saw someone calculating ttk for the weapons they always did it like that and it should be logical that your sniper doesn't have a 0s ttk 
Sniper does have an instant TTK, that's the entire point. Headshot = instant death. You won't find any reputable TTK calculation that does it differently than I do; I got the values from the public TTK sheet in the first place. You can look it up cus I can't post links in this chat, I'm pretty sure there's even a command for it
interesting, i personally like to aproach ttk from my pov as the attacker and a sniper - even the m200 - just isn't instant
anyways kinda weird never saw anyone do it like that, i just know it kills very fast, just like the fal or groza, that's it
It is. The literal millisecond the bullet impacts, your target is dead. Same frame. Instant. No re-dos.
Otherwise, your calculation would conclude that the M200's TTK is 800 ms on a headshot, which is it's bolt speed(aka fire rate). Other snipers have a bolt speed of 1s, would you say it's correct that an SSG has a 1s TTK against a no helmet player when it headshots?
i think you're just trying to argue with someone and i don't really care, i try to use that stuff as a practical value, velocity is also an impact and a sniper is a special case due to the one shot shenanigans honestly idc for your shit and how you approach it, i just wanna know what theoretically kills the fastet
And that's the Evo in most cases, excluding 1hkos.
But yea you can google the TTK sheet yourself, you don't have to take my word for it. I'm explaining it to you, but it's not "my method"
not sure why you thought it was an argument when I was just explaining basic TTK calculation to you. There was no argument.
then try and explain it to people without being a dick about it, i personally just keep the first bullet in because people wouldn't really notice anyway on the receiving and it accounts for mistakes and lag somewhat
I wasn't being a dick at all? Like what? I was being extremely patient and literally giving you easy and simple examples, how was I being a dick?
I literally just answered your questions and explained my reasoning then gave examples to reinforce why TTK is calculated in that way.
it comes of very passive aggressive, get over it that someone on the internet isn't really used to your tone and reacts negatively to that, aren't you like, an adult? w/e doesn't matter i'm just gonna use whatever numbers i find online
Wow. Good job on throwing a tantrum cus you were wrong.
it seems you're actually pissed by that, clown on me all you want i don't care i was just confused why the fal kills slower than the scorp, when everywhere else i found the opposite was true atleast from what i know, by your logic unarmored fal would still be faster though, like 200ms to 184ms minus the first bullet, like see where that's weird, the only one throwing a temper tantrum here's you, verry apperant from those cutesy emojis
...They should probably try to find a way to restrict these feedback threads for just 1 message per user
its because the first bullet out of any gun is instantaneous it takes zero time for the first bullet to be fired, hence why you do a -1 on the shots to kill. Walk's initial explaination is similar but said in a slightly different way. But that is why you do a subtract by one for the number of shots required and arrive at a raw TTK of 0.15 for the scorpion on unarmored targets.
thx man, looked into it further but i had conflicting information that's why i went with what was the most logical/usefull to me, just takes a nicely worded, easy to follow, non rude, little text sometimes ( @cursive roost you where right, could've had it easier)
the worse end game weapon i have ever used in any fps
bring this gun to assault pls
I think ScorpionEvo needs a buff. This is a very incomprehensible weapon, I understand the developers, he wanted it to be a monster at close range, but at close range even a conditional p90 or vector is often better, because they have a larger magazine and a faster reloading speed, as well as an improvement in the barrel, which gives more advantages. In my opinion, it is necessary either to reduce the vertical recoil so that the scorpion evo represents at least something at an middle distance, or to add a quick magazine(or buff base relaod speed) and barrel attachments like osprey-9
bring to assault pls
gun is fine if it’s buffed at all anywhere we will have a vector problem that’s 10x worse
yet it still has to come to assault 
Ok yeah this gun feels pretty good, yeah just wish it was on assault
I understand when someone likes a weapon, I myself love the ScorpionEvo in Bf4, R6, and shooting it in real life. But as it stands in the game right now, it's just unenjoyable and unreliable. I understand the idea of a high time-to-kill in exchange for high recoil, but why give it on top of extreme recoil also a slow reload time and relatively slow running speed? So, for the weapon to be a bit more fun, it needs some kind of buff, either less recoil but that would not be perfect or a buff to reload time and running speed, like reload: 2.7 and running speed: 110, maybe even 115. For reference, I am level 180 and had 600 kills with the ScorpionEvo before I was too annoyed by all the bad qualities, and I continue playing with other weapons like the Vector, P90, MP7, or PP2000 in CQB.
and bring to assault
pls let me use this thing on assault 
we already have the val and i'd say all pdws are meta to some extent, this gun isn't really that meta due to the recoil so why isn't it on assault, not like we already have a fast, self sustaining class with all the weapons you need for assaulting, pls just give assault the scorpion it wouldn't make the class nor the weapon op just why 
it would be nice be get barrel attachments for the scorpion
i just want it on assault why do i have to play assault with healing or assault with boom to do so D:
Bring it to assault
Buff ms, gotta get close
well atleast we now know it's intended that we can't use it on assault, but not why tho 
just decrease the recoil and life would be dream
It would need to be nerfed for that imo. The whole thing with the gun is the fire rate is out of this world, I Believe it has the lowest TTK, lowering the recoil would easily make it the gun everyone uses. There would need to be offsets to prevent it from being op
Yeah nah, we don't need assault players running evo with ammo refills and ranger armor 
YES, lets have a gun with 4.0 vertical recoil
no, recoil stays. That's the entire point of the scorpion.
If needs buff, movespeed to 105 or 110 would be best
scorpion buff
(imo the most important buff/QOL)
running speed buffed to 110-115
added to assault (not really a buff)
(not that importnat)
quick mag.
scorpion buff (just my wishfull thinking)
reduce vertical recoil by 0.05-0.10 (to increase consistency at range) or reduce horizontal, which seems to be a more interesting way to make it more consistent at range.
give it extended mag >:)
oki said assault doesn't have it because he wants it that way, gl arguing for him to add it 
what a meme gun
well his way is stupid.
give it the barrel attachments, no need to adjust any other stats
oh god no
Reduce firerate to 1100 and dame to 24. Add barrel attachments.
nahhh bro, make the gun even worse when starting out fresh and turn it into a worse vector
wtf just such a dumb idea
the whole point of this gun is op ttk with fucked amounts of recoil to balance that shit
nah man what are these wrong opinions, scorpion just needs 3 things and it will be 100% balanced. 1. running speed increased, 2. quick mag, 3 added to assault, thats all that is needed.
@feral copper I'll pull a Starmank
Whatever it takes to unlock those 2 attachement slots
Maybe if StarMANK gets unbanned i'll consider it

the charging handel is bugged and point fire (tilted gun position) feels of, especially when shooting
played as medic on lonovo with evo clearing buildings
so many times wished I was assault with a grapple...
literally just wanna play assault with funny recoil brrrrr deng gun 
"intended" is not a reason oki
You want assault players to send entire lobbies to hell 
ScorpionEVO is SMG, not AR.
All lobbies will be is people running teams down with ranger armor which gives like 9 mags extra and a small ammo kit.
Nah keep it where it's at lol
you want medic players running down entire lobby?
it's a carbine (for some reason) and assault already got the as val, no reason to not have it
if there's one class that should run lobbys it's assault, it's literally in the name
and pls don't pretend that such a hyper aggressive gun should be on medic, a support class
if i was cynical i'd say "medic only gets pistols" but that's not how it should be
anyways no reason for assault to not have the only other carbine in the game
You're aware this thing beat the pre-nerf vector in pure TTK right?
Also Medics have to find ammo for it if they do decide to run it, whereas assault can just refill back to near full mags themselves
you get ammo easily, even as a combat medic
and you realise this thing has nearly triple, if grinded for double the recoil
but w/e it's pointless to argue because oki seems to like medic more anyways so assault will always suck in comparision
"it's intended" yeah thx "intended" ain't a reason smh
Engineer can use this gun
and?
In that case it's literally a worse medic and assault
Remove the gun, the gun is useless anyway.
best solution so far I've read here
bots💀
And buff ms
idk 'bout that one chief it could make it to crazy but on the flipside the reload is pretty mediocre so idk but scorpion def has no business not being on assault, we already got the other carbine so unless there are more carbines in the pipeline assault's supposed to recieve having a 1 gun weapon class on assault that is a 2 gun class on other classes is more than questionable and unsatisfying
Its a cqc weapon with ms of an ar
To win those close up engagementa gotta get into those engagements
idk i think it's balanced and feels good to use, 1443 kills in at this point (i use a lot of other weapons because variety 'n shit)
no its the best
I have around 650
Looking more for qol changes, ms is amongst those as well as assault
ever since the recent armor update i feel like the ttk with it got so much worse, even the ump is better 😭
what armor update? this gun shreds my guy 
Evo has best ttk closely followed by fal with long barrel
Ump is same as fal on flesh but falls way worse against armor and over distance
There were no armor changes in past 3 month that Ive been playing this game, you ok?
Should just shut this thread down
balance team's crack pipe is hot to the fucking touch
funnest gun in the game pls no change
literally made me enjoy the game again, the recoil and the ttk spark joy
pls gib assault 
with its ttk i dont really mind the lack of barrel
let it be niche, otherwise we're gonna go back to vector whining days
150ms, best case 100ms 
200ms against l armor and then so on but a little leg munching or just knawing through the armor works great
The scorpion has actual real attachments like a drum mag
And barrel attachments
Like irl
barrel mods would make it busted and then oki pulls out his nerf hammer which you don't want
have fun with that 3.0v-recoil, 1.2h-recoil 0.8 ms, 0.3s ads time and the 4.7s reload time on that drum mag tho 
im ngl once more people get to 150 cause of the xp weekend and xp challenges update and they start unlocking vertical barrel i feel we're gonna get a lot of people calling for evo nerfs
already got some people raging at me using it and i dont even have vert grip yet. im not even a good player either 
i wouldnt mind a quick mag or a move speed buff but at the same time id be very careful with touching the recoil
also in general i understand gun realism in games but it shouldnt ever go before balance
this ^
ye evo's good where it is rn, quick mag and ms buff would be nice
tho i'd like to have it on assault
which probaly won't happen because oki things...
i can understand why, if the reason it has no mag attachments is concerns over having a fast reload on it being oppressive then makes since for it to not be on assault lmao
ive been making do with empty helmet on medic
i really only miss the fast ads
that wouldn't even be that big of an issue imo 3.4s goes down to 2.55s which in theory sounds terrifying but take into consideration how much more uptime medic has/how much quicker it gets into the fight regardless of its gun
with medic you have a "slow" burning danger coming your way that is essentially unstoppable meanwhile assault is more of a fire cracker if that makes sense
also c'mon a support class gets all the assault toys meanwhile the fucking assault gets only some and even then only half of a gun category, which only has 2 guns in it
smfh
Ppl are gonna bitch no matter what
Had some die with smth like "ofcourse he has a p90", some were still from 2 month ago and complaining about vector
Should be ignored
Anyways, ms buff and bring to assault, dont touch recoil its part of the fun
thats the thing they should be ignored but they probs wont 
I was so right the admins had it nerf me
they really, really wouldn't though
tactical is only like what, -10% vertical recoil? even with that + vertical grip, you'd still have close to 2 vertical recoil and 1200 rpm
certainly more usable, but far from preferable for mid to long range engagements
scorpion is really fun but it's sorely lacking in customization. it really needs mag and barrel attachments, as well as maybe a small speed boost, like 1.05 by default
just increase the movement speed, thats all. This gun is already hard to wield for mid range anyway.
yeah, it really needs to be able to close the gap
bro all the scorpion needs are 3 things, 1, quick mag, 2. running speed increased to 115, 3. added to assault.
1.15 movespeed would be fucking insane
pretty sure no SMG goes higher than 1.10
but yes, pls add to assault
already has 2.1 with the grip
you'd end up with smth like 1.85
def a difference
Supressors are the only barrel attachments needed
it would be wise for admins to create polls to weigh out necessary changes for this gun
what would you like to change about it?
it's in a pretty good state, what's your gripe with it?
just an option for the majority to vote, unified way of accepting feedback
and why for this gun in particular?
ngl this gun ain't getting any shit neither so nah
and why do u think this feedback thread exist
else people wouldn't be posting here
well for feedback?
well its just a suggestion, don't be gritty on it
idk the way you wrote it suggested it has to be changed somehow because you don't seem to like it
I never mentioned I disliked the gun
just had the vibe of that if not then not ig
I think polls are a mistake because the opinion of the people in the discord is very skewed from how the playerbase as a whole actually feels.
it helps though
more census much better
I'm not suggesting its the way of accepting final changes
just another top up to the system
idk this dc already seems like a lot to keep track of
not to mention the game itself
to some extent, sure. But I'm still cautious because it often seems that the majority of players in the discord have opinions that are basically the opposite of the larger playerbase. Which makes sense, as those more active in the discord are more likely to be less casual players.
nonetheless gun is doing fine its just rarely used
based from experience, 350 plus hrs of playing
high level unlock plus high skill req (so hard to pull down xd)
not really "hard to pull down" more like "difficult to properly aim while having to pull down that fricking hard"
It shares the same issue that everything else in the game suffers from
everything has to be a gimmick
See nothing wrong with a gun standing out and requiring a special approach
And the more of such guns the better
new hitreg makes this gun actually viable now (:
i love it
I got 1.5k kills with it, the gun is fun to use but considering similar options with fast ttk fal just beats it
With long barrel ttks are practically the same with fal not caring about armor until heavy and exo
Same ms, easier control, better range, 2 shot headshot, waaay faster reload by default plus can be buffed by assault handling
By the numbers no reason to pick evo over fal, only the fun factor is the saving grace
Buffs?
Pls dont nerf fal 😂
a little under 2.2k 🤣
ms buff + assault is a must imo, would be neat to have the osprey on it aswell tho
🙏
i dont think theyre gonna nerf fal, it doesn't see enough usage and it's just unbearable to use for the large majority of the playerbase.
Theoretically both this gun and fal are insanely strong but the mag size and recoil are holding both of them back, can be mitigated with either skill issue or attachments (for fal) but most people are not capable of it so you're not gonna hear many complaints either.
I very much enjoy this gun for the recoil mixed with TTK
Add attachments for the scorpion
I presume barrel attachments?
is it concerning to not use the vertical grip, while having it unlocked?
yes, ur basically limiting the range u can fight at.
Nah, its controllable enough with the urk
Reload speed is atrocious for a cqc gun
Add attachments
Add attachments
Recoil too much, no?
add quick mag, buff running speed, add to assault.
yes, no, yes
running speed is a must ffs
na you can move plenty fast with it already i don't really see a speed buff being needed
Yes yes yes
No other way around it
1.00 for a cqc weapon is ass.
am i seriously the only person who thinks this thing has way too much vertical recoil?
It's the filter, if you can deal with it you've basically unlocked the best SMG in the game
^
Add attachments
we have been heard
sad they planning in removing scorpionevo from engineer
had rpg for long range and scorpion for close - med range
Wdym
scoop on assault 🥹
Attachments?
who needs those 🤷
Me
add quick mag, buff running speed, add to assault.
reload's down to barely 2s on assault 💀
2.35 with urk on assault
not bad
now that it's classified as smg no reason for it to be the only one in category with 1.00 ms
1.10 would fit it perfectly 😉
FASTER
1.1 is max movement speed multiplier, 1.05 is good enough - it'll be a menace on assault anyways and we know how bad okis nerfs for op guns are 💀
yeah 1.15-1.25 might be a tad too much.
You never know until you try it
oki's already scared of assault scoop 
We were not heard
still need that running speed buff and quick mag
sad it was taken off engineer
Add attachments
With how difficult it is to get kills with this weapon might it be a good idea to reduce the kills required for attachements? similar to the PP2000
the hardest part is the very beginning, using iron sight
once you get the first sight it gets easier and by time you get to vertical grip unlock you can pretty much use the gun as if you had vertical grip
in 140 kills lmao no thanks
i can feel my arm getting sore from trying to control the vertical recoil
*1.5k
Add attachments
add quick mag, buff running speed, add to assault.
add to engi
let us have a quick mag (please don't this gun is way to good without it)
Add attachments
Why support can not use Scorpio ?
Support isn't a close range based class @lone crest
I second this statement it needs at least a suppressor at like 300 kills or something or maybe extended mags or something
but only the short suppressor 
or just the osprey (the pistol one)
nah 20% recoil increase for "balancing reasons"
nah its cause the devs hate fun
they rebranded it as an smg so at least giv it the same attachments as the rest
or send it back to being a PDW so its not then ONLY smg without a muzzle slot
it is an smg tho, it should've never been a carbine
im aware
ah yes the hs multiplier 💀
its just dumb that when they chaged that they didnt give it the same attachments
that would something under character though wouldnt it? based off of the armour your wearing i run no armor and im fast as fk
what id really like to see is being able to run and shoot with smgs and pistols
no there is a movement speed multiplier on guns aswell
huh i never noticed i always run no armor scorp or sniper
balance = hating fun?
that gun has the fastest TTK in the game
I'd rather it at least get suppressor, but no more than that
i never said that. I just think it as an smg deserves at least the same attachments as every single other smg
None of the SMGs kill as fast as it does
Thats why it has so much recoil.
Not to mention its not like were asking them to buff it in any real way we.jusy want consistency with the attachments
It is literally the ONLY gun i have seen in the entire game that doesnt share all the same attachment with the other weopns in its class
my movement speed 😭
That would be a buff
add quick mag, buff running speed, add to assault.
it already reloads so quickly lol
2.19s
nah faster
I think mag is perfect, reload on assault is just enough and 35 bullets is much stronger than 30 but not as strong as 40
I just wonder why can't scorpion be just a copy of vector
that would be boring to be blunt
scorp is my favorite for a reason
i can‘t really tell you if i would use or not use that
i probably would actually
suppressors are hella good on close range
So the Evo... loved by a small few, disdained by the masses.
With 10k+ kills on the Evo I feel like I'm in a fairly unique position to make some suggestions. This is going to be a long post.
First things first, the Evo isn't in a BAD spot. It's a very specialized weapon with a skill floor. Other weapons outperform it in every scenario except for one: 30m and under (some might even say 15m and under 💀) At shorter ranges with good recoil control you can capitalize on the TTK and relatively good handing stats to win most CQC fights.
My current "problems" (if you can call them that) are that once you start trying to chain kills you quickly realize the uptime is not great despite the 35 round magazine and the 1.00 move speed means you cannot rotate as quickly as other SMG users. It seems odd that a weapon with objectively less effective range than its counterparts which is focused purely on CQC fighting has both slower movement and reload speed (both very important in CQC) than said counterparts.
To address this and make it truely shine in its role I would propose the following buffs.
A modest increase in move speed to 1.05 and either a quickmag or a straight reduction in base reload speed to closer to 3.00s. The 3.43s base reload is rather punishing when you consider that almost every other SMG is at or below the 3.00s mark with meta attachments.
I DO NOT want large changes to the recoil/damage/RPM because I think the Evo is currently very rewarding to use and the recoil limitations prevents it from becoming another pre-nerf Vector. I would just like to see a couple modest buffs to bring it to parity with comparable options and maybe convince some more players to pick it up. It's sad that the L150 weapon doesn't feel rewarding to unlock to most people and I want that to change.
💪🦂
Intelligent suggestions/critique/questions welcome of course. If we want to get into the weeds about the secondary stats and what could be done to "balance" these suggested buffs I'm more than happy to but I think on their own these buffs won't make the Evo OP or even meta overnight, just give it a fighting chance at not collecting dust on a shelf for 99% of the playerbase.
💪🦂
Cannot suggestion weapon balance based on the level its unlocked at. This is a multiplayer game and as soon as you make guns better by level req, you're going to have a serious issue. Gun's fine IMO.
the movement speed is an issue
The point isn't that higher level weapons = better the point is that they should feel rewarding to unlock at a given level...
Also one clip doesn't prove a point I could show you squadwipes with it but that's also what 10k kills with a weapon does to a MF...
its impossible to try and balance for that reason
My individual skill with a weapon doesn't determine weapon balancing. Having spent quite a lot of time with the Evo I stand by the opinion that it's biggest problem is its movement speed and reload are too slow compared to other SMGs
The MP7 can slap just as easily in your video and has 1.10 movement and a 3 second reload with meta kit
It's arguably more balanced rn than the Mp7 and Vector lol I can beam at range with those and also win most cqc make it make sense
Im sorry, its just not how it works in games, from a fundmental standpoint. This is not a RPG single player game.
Brother you keep saying that but that doesn't mean anything, show me statistically how it doesn't underperform in those two categories
Pardon? You've asked for a gun to be balanced because it's level required is 150 in your argument.
In a multiplayer game
That's not what I'm saying at all, reading must be hard for you
Why are you attempting to insult me, are you alright?
I'm not attempting to insult you, but if what you took away from my comment was that it should be stronger because it's a 150 unlock then you fundamentally misunderstood what I'm saying either intentionally or unintentionally.
Leave you're emotions at the door buddy.
I'll ask again: what is your argument against the proposed buffs? Because rn I'm pretty sure you don't have one other than the strawman of "you think lvl should equal strength" which is fundamentally not what I'm saying.
Im not even arguing against you, im telling you that as someone with experience in game development, that you cannot attempt to reason your statement with a guns performance based on its level requirement.
For that reason, and that reason only, I am telling you, you cannot use it in your argument.
Brother that's not what I'm saying... the idea with the unlock being rewarding is that every unlock should be rewarding and because the gun is undervalued/underperforming it doesn't feel like a reward at the moment.
My arguments for why it should be buffed is its comparative performance but like I said you don't seem to be able to comprehend that.
If I'm getting annoyed it's because you can't read and it's annoying debating with someone who doesn't understand the conversation being had but wants to hold strong opinions.
No, I simply have not even addressed any of what you said after the first glaring mistake in your perposal
So basically you're trolling off a misinterpreted statement. Okay bye.
no, not really
Okay then either address the actual statements i made or keep quiet. I'm not gonna get warned in suggestions again because other people have no comprehension thanks.
Shouldnt be getting warrend in the first place
if you dont know how to speak without emotion interfering.
Lol okay buddy have a good one. Get back to me when you actually know what's being discussed.
He's so lost in the conversation there's no point... like I said half of BBR players are effectively illiterate
wouldn't surprise me tho ngl 
womp womp bro
just because im not entertaining your post you're crying even after i stopped talking
I dont owe you anything
Not agreeing with what I'm saying and not understanding what's being said are two different things but go off king. 💁♂️
cant wait for new players to be removed from feedback and suggestions
lol
ignorance is bliss
So... you?
Tester role moment
you join Jan 8th
you're probably not even close to max level
probably under 100hs
idk what else u want me to say man, like dick measure next?
you're pressed for nothing cause of some reason, i cant even fathom, and you've been mod backhanded and its been less than 2 weeks in here.
The funniest part is you seem more pressed than me rn
I joined discord Jan 8th that's not when I started playing lmaooo
I got backhanded by a mod cuz people can't read past a 4th grade level here and apparently calling that out is frowned upon, it's why I've been so civil with you... 💀
All in all you've added nothing to this conversation so it's annoying talking with you because you have no idea what you're even saying.
civil, lmao you're quite the opposite of civil
Lol I haven't called you a name once idk what your definition of civil is but it's not the same as being nice
you act like name calling and being overtly rude seriously different
You're so lost on what I said that you're in a completely different area code. Me pointing that out isn't being rude it's quite literally the truth. You misinterpreted what I said (somehow) then continued to troll off that misinterpretation even after I clarified twice for you, then get "offended" when I point out that you're completely lost but I'm the rude one. Okay. 💀💀💀
saying you're lost is crazy, lmao i know exactly what im saying, and you're very very angry and just rude
I dont think you should be allowed in this discord frankly, if you're going to act this way
you're so overly agressive, for 0 reason.
Youre lost because you might think you're making good points but what you THINK I said and what I'm actually saying are completely different things. I'm annoyed because it seems like no matter how many times I clarified that you still don't understand. Which is why again, I say you're completely lost.
And you can think whatever you want, I'd say people who know me here know I'm pretty nice, but when I'm trying to have a serious conversation I don't have much tolerance for people who want to chime in without even understanding what's being discussed.
Its insulting to ME that you want to try and talk while misrepresenting what I said when it's clearly spelled out multiple times. You're just a troll and thats cool but don't cry and try to turn it around like IM the bad guy. 😂
So I am confused why steve is caught on the level, I only see the L150 doesn't feeling rewarding (& Equally I don't see much harm with it getting a increase to 1.05 since it is a SMG)
mate, a proper slap would help you out quite abit. stop fucking off ppl, just accept that u made a mistake
add quick mag, buff running speed.
buff speed
drum mag? just try not to increase the recoil too much... or even lower it cause more bullets equal more weight equals slightly less recoil.
I'd like the option to attach suppressors. Would add some optional aesthetic variety to the gun without significantly affecting its recoil profile (in a way that makes it too good at least). pp2k has a similar thing going so the precedent is there.
3.3 v-recoil 
solution is to not let the scorp have the vrecoil barrel mods and let us play with the other ones
this gun feels horrible and unusable compared to every other gun in the game pls fix :)
👍
recoil is horrible and the gun excels at combat where the enemy is in your face
but where the enemy is like 10 meters ahead of you it sucks
okay
that is the point it can kill people almost instantly, so why would they want it to have super easy to control recoil.
I have half as many kills on my Scorpion (291) as I do my MP5 (467) but my longest kill on my scorpion is further (101m vs 85m)
Please keep it on topic, and civil, we want serious feedback
No gifs
No 'skill issue'
No video's - (Testing video's in the Polygon are fine)
womp womp
ok sorry
"you need to learn how to simultaneously aim and control the very high vertical recoil"
^ better?
ok if you don't reply it couldn't have been important lmao
Nuh uh 🗣️
Uh Huh?
i think this weapon need a little dmg buff
oh, i for some idk what reasons think evo has 23 dmg instead of 26
well, it perfectly balanced rn
it has 26 dmg...
