#HK419 - Feedback
1 messages · Page 1 of 1 (latest)
gun is fine quick mag penalty on hrecoil and vrecoil sure fine(still prefer if its not there) but magsize from 30 to 24 isnt really a good trade off. gun reload speed is bad. rate of fire shouldnt be different from an m4 since they are base of the same gun (and should be better than an m4 since its a more recent variant of an AR-15).
Was disappointed when I played around with this in Polygon and realized that it wasn't worth the unlock. I agree with @frosty oracle all around with their suggestions. Could be interesting to swap the fire rates of the M4 and this weapon and make this a viable later game weapon to use>? Maybe?
i think the gun sound on this gun needs to change i think not a lot of people like it. feels like a camera shutter going off. i like the gun sounds tho.
i really like how it sounds. it gives the gun a very unique vibe
Honestly even tho this isn’t the best gun I still do think it’s solid. Easy to control gun and I can laser someone across the map with it like an m4
an increase to fire rate to make it more distinguishable from m4a1.
currently, it feels like a worse m4 with better sounds
i think the penalty on the mag should be removed tho like its already a worse m4.
I think it's a slightly worst AK74 honestly. You can build an AK74 which much lower horizontal recoil and vertical recoil, while having 10 more rpm.
you actually cant build the ak74 with lower vertical recoil than this gun
Combination of both, horizontal recoil is much more important.
my bad, i worded it pretty bad
hrecoil ak74 beats this by a lot tho
Yeah my build I have 1.26 vert and 0.69 horizontal
it melts
I think that's with long barrel so the damage is 32.55
actually funny too is quick mag makes this gun worse
i mean this gun the hk419
meanwhile the ak74 doesnt have penalty lmao
Kind of disappointing for a high level gun, it needs a slight buff.
I mean it's good, but to have a starter gun rival it is pretty disappointing.
Just a worse AK74 which is a worse M4A1. Disappointing unlock with no niche role to fill. Not to mention a rubbish quick mag option. Needs some love.
Like at least buff the horizontal recoil to be comparable to both guns, but then again it'll just be like having another skin for the AK74, but it's called HK419.
if they buffed the horizontal recoil of this gun it will be a better m4
only slightly due to it being 31 damage, but I guess that would put it in a good spot though. M4 is already a top tier gun.
i know this isnt the optimal setup but like if you put both tactical barrel+vert grip on both m4 and hk419
its vertical recoil is so much better than m4
horizontal recoil is like .30 points more than m4
I think the horizontal recoil is more important though
Imma check it out in the test range
yeah exactly thats why if they buffed hrecoil its a better m4
probably will be better if they also buff the RoF
oh forgot i use medium scope so you can actually feel the difference in 1.07 and 1.00
I usually use red dot/holo
i like how the buttstock on m4 is extended but the hk419 isnt lmao
ak74 control is low tho
does it make that much of an impact?
i still shred people with this gun.
I actually don't know what control does
control is more for people who uses scope
i use scope cuz i cant aim on red dot or something similar on any games for idk reason but i can aim better with a scope
maybe some kind of mental block
like i can aim well on rifles, but when i snipe, i can't keep my aim stable for some reason
but yeah i just think the hk419 just really need to buff its RoF and its quickmag option besides that good gun if you ask me. just kinda sad not a lot of people use this gun
Well I didn't even unlock it yet. The level that it unlocks was a huge barrior before this update.
I only used it in the shooting grounds.
i'll definitely use it after i unlock it though, it's a great gun
so probably to summarize the stuff i think the people who joined this hk419 feedback
recoil is fine
remove penalty on quickmag
rate of fire increase or damage increase(?)
Gun sounds good very unique
i guess not a lot uses hk419 lmao
simply use m4

This gun gets the same treatment as the AK74 -> overshadowed by the M4A1
Agreed, if it like reload noticeably faster than the M4, it might be worth it.
there's no reason to choose it over M4, either buff the dmg per bullet to 33 or increase the firerate, and please let the quick mag have 30 rounds like other guns
even the AK74 (another lvl 0 gun) is better than this
It doesn't sound good at all, am I firing frogs ? Xd it's even worse in full auto
That's why I don't use it, a gun needs to be satisfying to use and this just sounds like a frog croaking
The suppressor is sick on it tho
I like the gun but it feels like a worse M4, a slight reload and damage buff would really make it a viable option
Yeah, the range dropoff is far to low as well for the firerate.
what?
are you talking about the bullet drop?
or the damage drop?
cuz if its the bullet drop it has the same bullet drop as m4 and ak74
if its damage its the same damage as m4 and ak74 at the same distanec but higher by 0.1
I'm talking about the damage drop off. It's rate of fire would be fine if the damage drop off was better.
like you want it same as ak15, scar and fal level with that recoil?
I was thinking about the Aug, mostly
but the aug has 500 RoF and not 660 tho
thats like a huge difference
but i mean i dont mind the drop off getting buffed 
if that happens this will make aug and sg550 useless 
I'm mostly just throwing ideas out there to see what sticks
As far as I can tell, the HK is just a slightly more controllable, but otherwise worse m4.
not even that, the horz recoil Dx
The lower rate of fire makes it more controllable with the same attachments and stats, but that also negatively affects its ttk by quite a bit, especially for something that's competing with stuff like the m4, the g36c, and the acr/sg550, all of which are in the "short damage range" category, but have better fire rate.
I say give this gun 800 rpm
it would make it near top tier, for a level 135 gun, it needs to be better than starter guns
the gun has 850rpm irl but well we got the aug already so who cares really
yeah 660 rpm for a level 135 gun is a joke
I mean, 660 rpm with mediocre recoil
especially for that gun, it's essentually an upgraded/sidegraded m4 by h&k that has 800rpm irl but that just doesn't matter when looking at other guns, can't wait to see a fal-recoil, ultimax-handling, 800rpm mg3 💀
Yeah that's groza territory, but groza has 34 damage bullets
dear oki hk419 buff when? 
Gun sound great. Gun no kill great. Make gun kill great, thx
Its quick mag is actually a short mag and should be named / give benefits accordingly or become an actual quick mag with the same ammo count
I only noticed it because all of a sudden I started to run out of ammo more quickly
I have no idea why the quick mag has a recoil + ammo capacity penalty
and it's a level 135 unlock
and it's worse than AK74 and M4A1
imo G36C is the perfect balance, high level unlock but an upgrade from M4A1
How does it sound great? Xd
It's awful
Sound is amazing
You the fringe minority
Yeah not only firerate and thus ttk are lower but also the urk grip + quick mag combo is worse
Needs buffs
Sure enjoy your gun that sounds like a frog croaking
Keep at it and you will be the cringe minority 🤣
The gun sounds cool because it's got this real unique almost futuristic bass to it. I like it
Frogs croaking = futuristic whoa
Kind of lol
Thoughts on the new changes?
shreds at close range, good for run and gun playstyle
yeah cqc is great. mid range gets a bit screwy from the h recoil
I think it's a bit over tuned where it's beating out most other weapons from close to mid range and half of the server seems to be using them
It's kind of insane with only 18ms ttk slower than the skorpian, and similar ttk to harder hitting guns like the FAL, AK15, and SCARH, but has none of those guns' downsides in recoil or magazine size or speed.
h recoil spread makes mid range somewhat hard even if i got it down to ~1.18
yeah i feel like the buff was definitely a little much. firerate used to be 40 rpm lower than the m4, now it's 125 higher
i feel like it should be in the 750-800 range and no more than that
I don't mind making its rof around 750-800 rpm but give it better horizontal recoil
I'd say keep the rof but make the damage lower and the recoil higher
So a worse Famas?
what is the new ttk
#battlebit-eng message
HK has a ttk of 218ms vs 100 hp, 218 vs 112hp, 291 vs 125hp. The ttk against normal armor (125hp) goes down to 218ms with long/heavy barrel. To compare, the Skorpian has 150 vs 100hp, 200 vs 112hp, 200 vs 125hp.
Not really if they lowered the damage to like 28
It's in a pretty good spot atm
certainly more distinct than the M4 and more on par with it irl equivalent
Its good where its at rn if they would increase v and h recoil by 1
that way it can still be its irl equivalent while having some handicap
like 1.0 or 0.1?
So it would be the only AR with 2 recoil....
that way people won't laser with it with attachments
bruh
I mean I don't think it's that good
forgor
Def worse over range than the m4
Honestly they need to do something even if its a tiny nerf
the ttk is just a little too fast for how accurate it is
I think Ive died more to f2000 than hk
At mid range, the h recoil keeps it from beaming
yeah the F2000 is pretty easy to mag dump at long range with slip and vert or b-25
i don’t think this is an overbearing weapon but they could knock the rof down to 800
yeah i'd rather they nerf the extra rof than recoil
815-800 would still make it really servicable
it’s nice but not so strong it needs to be dealt with heavy handedly
They should just focus on getting more guns into the game, especially for support players.
Making it go down to 800 would honestly be better
Bro, bring back the old HK. It feels so shaky.
The character pulls the bolt when reloading the HK419 instead of using the bolt stop lever. A character on an M4A1 (Both weapons are based on the AR-15) uses this lever
i mean does it matter which they use in game?
Of course, the reload speed depends on this
gun feels like a L86 from support, but faster firing and ads
32 damage 🫠🫠🫠🫠🫠🫠
Nice 25% TTK increase and almost no recoil buff
Is 419 even real cause all I can find is 416 or 417 when I look it up
Just curious
nope, doesn't exist
Wait nvm im here to confirm i was thinking of the hk417
I really like this weapon, but it's just worse Famas
That doesn't mean it's bad, on the countrary, it's good, but Famas is still better in majority of metrics
It has better range than famas since it starts with a higher dmg, 30 vs 26 and it has one less bullet for light armor. But reload sucks on hk
yeeeaah
no
HK recoil limits your range a lot ore than FAMAS
you can't really use that drop off difference
only advantage is ttk against armour, assuming you don't miss due to jumpy ass recoil
Famas is A LOT more smoother
Well bringing h recoil to ~1.12 is alright. That's how much famas is with my set up. Just v recoil goes up to 1.5 and it sucks
h recoil is too high on 825 rpm make this gun not good as m4
It's not meant to be a mid/long range laser. High RoF for cqc.
I don't have an issue with full auto up to like 90m. Tact/urk has recoil similar to famas
sure it is good at cqc but why i use a AR do SMG works?
Variety? And it works for mid range compared to smg
for example i can use mp5 easy kill a 50-60m round but this can't
if i need to kill a 60M+ i will use M4 not hk
that why it can't work like a AR and not better than a SMG
50-60m for SMG is like 7-8 shot to kill. If you're doing 60m+, might as well use Aug for that reason.
are u sure need 7-8 short?
Mp5 is ~23 dmg and less beyond 60m. So 6 bullets for normal armor, 8 for exo at 60m.
Mp5 is controlable enough to hit consistently on that range, ammo economy would be the problem there