#AK74 - Feedback

1 messages · Page 1 of 1 (latest)

nova yarrow
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Put your feedback on the AK74.

Please keep it on topic, and civil, we want serious feedback

  • No gifs
  • No 'skill issue'
  • No video's - (Testing video's in the Polygon are fine)
tawdry sail
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Overall it's a really good gun, but it still seems to get outclassed by the M4A1. Maybe it could have a slightly longer range before damage drop off along the lines of the SG550?

worn sierra
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Do agree it seems to get a bit outclasses by the M4 but only slightly due to the fire rate. I tried using this gun early on and I just did not like it at all. After playing for 150 hours I understand a lot more about this game and after testing it in Polygon just now, it has really low recoil and is pretty well balanced. Maybe just maybe buff the damage just slightly so you have the slower fire rate but a bit more damage to make it compare to the M4.

copper pike
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if you ask me this gun and ak15 should swap stats since this is an older model of an AK which should have worst recoil than a more modern version one.

tawdry sail
molten haven
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After the nerf, this gun gets outclassed by the M4A1. Imo it should receive a little damage buff to compensate its lower rate of fire.

At the moment it's just a slightly weaker M4A1, which is a shame.

topaz thorn
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I feel the AK74 and the M4A1 should have the same overall performance as possible with out them being the same gun but a different model. Give one more vertical recoil while the other has more horizontal recoil. Make it so which ever one a beginner picks they there isn't a right or wrong choice.

graceful condor
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Give it a drum mag to set it apart from M4.

old sinew
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Player's main complaint about the AK74 has been that "the M4A1 is better in every way."
In terms of stats, this is true except for the AK74 bettering the M4A1 in both Damage and Reload Time.

I am curious if the following small tweak would change the feel of this gun much (if at all):
If the AK74 base damage was increased to 32.00, then it might change the value of investing a ton of time to play it and carve out a niche for itself once players unlock the damaging Long and Heavy barrels.

The damage increasing barrels would raise the AK74's damage to 33.55/hit which would be a 3-hit kill against unarmored enemies.

I'm curious if this would feel much better at that level.

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Or if this would be unblelievably broken.

copper pike
final spruce
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wasn't this hella broken during playtests? and you have also just made a better ak5c Dx

better reload ✅, less recoil ✅, better ttk ✅, ak74 def needs some more love, but this, hell nahhh man

fathom imp
quasi wing
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This gun just needs something to set it apart, it's very solid but struggles with bullet velocity even in mid range

copper pike
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bullet velocity is fine its the same as an m4

molten haven
copper pike
molten haven
copper pike
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its fine but i think it doesnt need that damage probably just 1 point more damage making it 32 is fine

molten haven
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so people that want to have a 3hk to non armored enemies will have to use long barrel

old sinew
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You know, being a Lvl 0 weapon, I think bringing it's damage up to 32.00 would be an issue because once you had it leveled there wouldn't be a reason to use any other weapon.
The recoil would have to balance out the fact that it would be a 3hk, otherwise it would be a supremely useful all-arounder.

violet hearth
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For me the AK74 is a rock solid gun, i wouldn't change anything.

fathom imp
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I wouldn't either because it's barely inferior to the M4 and the M4 is one of the best AR. It can be argued as the best rifle because the FAL has a ton of horizontal recoil and 20 round mag.

dusk socket
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please remove the top sight for PK-AS Scope. Can't use on night map 😢

copper pike
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its not the topsight that makes it unusable

violet hearth
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The PK-AS sight is hardly useable imo, the crosshair is too thin

copper pike
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for most people probably

violet hearth
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Yea, the sight needs to be 1 or 2 pixel thicker and more saturated to be effective

ebon canopy
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Why the short mag give more recoil?

molten haven
molten haven
quasi wing
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Give my baby some bullet velocity, a crumb please. kittenCry

molten haven
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AK74 needs a little bit some love from oki Okiheadpat

drifting aurora
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What do you guys think of giving the AK74 1 extra damage? 32 damage is 4 hits kill against 125 hp. And with heavy/long barrel it gets to 3 hits kill, if the shots don't land on armour. It can make the gun interesting...

drifting aurora
molten haven
vague sorrel
molten haven
signal comet
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Favorite gun in the game, 1800 kills on it. Only two things that really need buffs are velocity and reload speed in my opinion.

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gun also feels very inconsistent against armor, seems like against any amount of armor gun starts shooting cotton

gusty maple
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used to be my fav and main gun up until attachment rework

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no reason to use it anymore given how weak it is

quasi wing
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^

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I was trying to get 3700 kills with it for my first weapon with all camos unlocked but I'm putting it on hold since that extra damage was the only thing making the AR consistent

copper pike
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i mean its a consistent AR eevn soo no? just slower ttk

quasi wing
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Consistent only if you hit the head

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The moment you start going for upper body kills this gun feels like a chore to get any kills with

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And if you hit limbs you're adding a bullet to a already very slow TTK

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In short it's a gun that punishes you if you're not exclusively going for skullcaps

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SG550 is in the same boat

copper pike
gusty maple
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it doesnt have anything going on for it

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literally whatever it does, other weapons can do more and better

quasi wing
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Even the famas doesn't feel this inconsistent with TTK

pastel wave
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Gun was arguably better than M4A1 before Long Barrel lost damage increase. AK74 definitely feels aimless now, so Imma take a shot at it. Gonna make it closer to the infamous AK47, aka more damage more recoil.

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AK74
"Kalashnikov" Assault Rifle (Model 1974)

  • Damage increased from 31 to 32.

  • Light Vehicle Damage increased from 4 to 5.

  • Firerate decreased from 670 to 650.

  • Vertical Recoil increased from 1.50 to 1.60.

  • Horizontal Recoil increased from 0.60 to 0.75.

  • Aim Down Time slowed from 0.25 to 0.26.

  • Reload Speed slowed from 4.00 sec to 4.17 sec.

Should act as a higher damage, slightly rougher counterpart to the M4A1, yet still remaining generic numbers-wise.

signal comet
# pastel wave **AK74** `"Kalashnikov" Assault Rifle (Model 1974)` - Damage *increased* from *...

AK74 in comparison to the AKM has far less vertical recoil, irl the AK74 does not have much kick so giving it even more recoil doesn't make sense here. I think it needs it's old damage back to be an actual competitor in game. What you've suggested here would only make the gun worse. You increased it's damage which is good then proceeded to nerf every other part of it. I think an interesting way to buff this gun would be to add more effectiveness against armor, as that would actually set it apart from the m4 in a decent way.

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Player armor that is, right now if your shooting at someone with even a modocom of armor the gun just feels like your shooting air

quasi wing
signal comet
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Alrighty, yay. Gun got buffs. However, I am still quite dissapointed with it. Despite the buffs it did get, the gun still just feels like worse m4a1. I haven't put too many kills into it yet post buff, but I still gotta say, when I'm using it I kinda wish I was using any other gun. It just feels like the worse version of everything else in it's category. Which really makes me wonder what the devs want this gun to be. Obviously it should still be relatively basic, given the rank 0 requirement. But it still needs something to make the gun fun to use, which is why I still think that more effectiveness against armor is in order. When your shooting people with light armor or even no armor the gun feels great, responisive, it actually feels like the gun does damage, but god forbid the enemy have medium or even heavy armor and you can kiss the kill goodbye in a lot of cases. Any decent amount of armor and this thing goes peashooter mode. I do not want this gun to be overpowered because that would probably result in the devs nerfing it into the ground, and I'd like my favorite gun to be usable. So just, idk I want this gun to be fun to use and actually have something that sets it apart, because the gun just feels like worse everything else.

Anyone else who's put some kills into the newly buffed ak74 I'd love to hear any opinions you may have.

quasi wing
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I think the issue is more heavy/exo armor that sends your TTK in the shadow realm, which isn't really a exclusive problem this thing has.

signal comet
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idk, again havent put a ton of kills into it post buff, out of curiosity, what attachments do you use on it?

quasi wing
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fast mag, angled grip, VAM-B barrel

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I'd go as far as to say this is the best it's felt since EA release, there's definitely better options but i've used this post-update and still top fragged against other assaults using better weapon. It's definitely a weapon you have to put time into.

signal comet
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I'm also only 400 kills off the first mastery camo, so thatll be nice 🙂

quasi wing
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I default that set up on a lot of ARs atm

signal comet
quasi wing
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The recoil isn't really a pain point for me, I can keep it pretty much stable horizontal depending. ADS speed is more why I went angled grip instead of stabil or vert

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Especially since a lot of the other weapon out damage you, getting down sights faster is more advantageous than keeping it minimal in regards to recoil imo

signal comet
quasi wing
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Oh that might be why then, I run red dots near 24/7. Eyesight hasn't taken a hit yet suprisingly considering I stare at screens all day between work and home

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Seeing gremlins laying down somewhere isn't normally a issue, and if it is i'll likely just swap to a DMR and bully them KEKW

signal comet
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If you want to try using the gun a different way would highly recommend stabil, vam, 2x sight + a holo dot and tap firing at a distance when necessary. You'd be surprised how much this thing maps people from like 150m or so

quasi wing
jovial wasp
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Hard to judge how ak74 is with all the support armor running around. I found more success with ak5c yesterday to punch through armor.

But it's pretty nutty that long silencer on the ak74 has almost 800 velocity

gleaming coral
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Ak74 cat skin is available in twitch!

half tiger
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insanely good, dropping multiple 100 bombs with it as primary on invasion

weary zinc
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It's definitely stupid that a shorter magazine has such debuffs and worse reload times than quick and actually only has one buff in the form of weapon draw speed.
How can a shorter magazine have a negative effect on recoil (okay, maybe that makes sense as maybe the barrel is a little worse at pointing down) and aiming speed?

gusty maple
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literally all magazine attachments for all weapons need a rework