#AK74 - Feedback
1 messages · Page 1 of 1 (latest)
Overall it's a really good gun, but it still seems to get outclassed by the M4A1. Maybe it could have a slightly longer range before damage drop off along the lines of the SG550?
Do agree it seems to get a bit outclasses by the M4 but only slightly due to the fire rate. I tried using this gun early on and I just did not like it at all. After playing for 150 hours I understand a lot more about this game and after testing it in Polygon just now, it has really low recoil and is pretty well balanced. Maybe just maybe buff the damage just slightly so you have the slower fire rate but a bit more damage to make it compare to the M4.
if you ask me this gun and ak15 should swap stats since this is an older model of an AK which should have worst recoil than a more modern version one.
Except the AK74 uses 5.45x39 ammo and is arguably softer shooting than an AR-15, also factoring in its efficient muzzle break. The AK15 is basically an updated AKM and uses 7.62x39 so the recoil difference makes sense.
After the nerf, this gun gets outclassed by the M4A1. Imo it should receive a little damage buff to compensate its lower rate of fire.
At the moment it's just a slightly weaker M4A1, which is a shame.
I feel the AK74 and the M4A1 should have the same overall performance as possible with out them being the same gun but a different model. Give one more vertical recoil while the other has more horizontal recoil. Make it so which ever one a beginner picks they there isn't a right or wrong choice.
Give it a drum mag to set it apart from M4.
Player's main complaint about the AK74 has been that "the M4A1 is better in every way."
In terms of stats, this is true except for the AK74 bettering the M4A1 in both Damage and Reload Time.
I am curious if the following small tweak would change the feel of this gun much (if at all):
If the AK74 base damage was increased to 32.00, then it might change the value of investing a ton of time to play it and carve out a niche for itself once players unlock the damaging Long and Heavy barrels.
The damage increasing barrels would raise the AK74's damage to 33.55/hit which would be a 3-hit kill against unarmored enemies.
I'm curious if this would feel much better at that level.
Or if this would be unblelievably broken.
reload time? gun has same reload speed with m4 tho.
EDIT: NVM. just checked it does have better reload time interesting.
EDIT 2: they have the same reload speed with quickmag m4 just loses some recoils
wasn't this hella broken during playtests? and you have also just made a better ak5c Dx
better reload ✅, less recoil ✅, better ttk ✅, ak74 def needs some more love, but this, hell nahhh man
It'll end up being the best rifle in the game most likely if it can hit 33.55 or 34 damage.
This gun just needs something to set it apart, it's very solid but struggles with bullet velocity even in mid range
bullet velocity is fine its the same as an m4
perhaps it could have 34 dmg but worse recoil than M4
wdym worse recoil than an m4 you mean buff its damage but nerf the recoil?
yup, sorry for the confusion
its fine but i think it doesnt need that damage probably just 1 point more damage making it 32 is fine
I agree
so people that want to have a 3hk to non armored enemies will have to use long barrel
You know, being a Lvl 0 weapon, I think bringing it's damage up to 32.00 would be an issue because once you had it leveled there wouldn't be a reason to use any other weapon.
The recoil would have to balance out the fact that it would be a 3hk, otherwise it would be a supremely useful all-arounder.
For me the AK74 is a rock solid gun, i wouldn't change anything.
I wouldn't either because it's barely inferior to the M4 and the M4 is one of the best AR. It can be argued as the best rifle because the FAL has a ton of horizontal recoil and 20 round mag.
please remove the top sight for PK-AS Scope. Can't use on night map 😢
you cant use some sights on night maps like the medium scopes and some close range scope like strike fire
its not the topsight that makes it unusable
The PK-AS sight is hardly useable imo, the crosshair is too thin
for most people probably
Yea, the sight needs to be 1 or 2 pixel thicker and more saturated to be effective
Why the short mag give more recoil?
Because at the moment a lot of attachments are not balanced properly
source : Larry on reddit
Give my baby some bullet velocity, a crumb please. 
AK74 needs a little bit some love from oki 
What do you guys think of giving the AK74 1 extra damage? 32 damage is 4 hits kill against 125 hp. And with heavy/long barrel it gets to 3 hits kill, if the shots don't land on armour. It can make the gun interesting...
There could be other changes to balance the extra damage, if the devs feel it's too broken.
Perhaps they could nerf its reload time or running speed and give this gun a damage buff like this
used to have 3btk before early access with LB or HB, was deemed to strong and nerfed. would be funny if they reverted it though.
they aren't going to revert it judging by their decision to nerf the L86
Favorite gun in the game, 1800 kills on it. Only two things that really need buffs are velocity and reload speed in my opinion.
gun also feels very inconsistent against armor, seems like against any amount of armor gun starts shooting cotton
used to be my fav and main gun up until attachment rework
no reason to use it anymore given how weak it is
^
I was trying to get 3700 kills with it for my first weapon with all camos unlocked but I'm putting it on hold since that extra damage was the only thing making the AR consistent
i mean its a consistent AR eevn soo no? just slower ttk
Consistent only if you hit the head
The moment you start going for upper body kills this gun feels like a chore to get any kills with
And if you hit limbs you're adding a bullet to a already very slow TTK
In short it's a gun that punishes you if you're not exclusively going for skullcaps
SG550 is in the same boat
thats not consistent you means slow. litearlly every gun is consistent LMAO
slower to a point where u better off using anything else
it doesnt have anything going on for it
literally whatever it does, other weapons can do more and better
This gun feels way more variable than other ARs, always feel like I have to hit heads or this weapon takes anywhere from 5-7 shots to kill sometimes.
Even the famas doesn't feel this inconsistent with TTK
Gun was arguably better than M4A1 before Long Barrel lost damage increase. AK74 definitely feels aimless now, so Imma take a shot at it. Gonna make it closer to the infamous AK47, aka more damage more recoil.
AK74
"Kalashnikov" Assault Rifle (Model 1974)
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Damage increased from 31 to 32.
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Light Vehicle Damage increased from 4 to 5.
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Firerate decreased from 670 to 650. -
Vertical Recoil increased from 1.50 to 1.60. -
Horizontal Recoil increased from 0.60 to 0.75.
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Aim Down Time slowed from 0.25 to 0.26. -
Reload Speed slowed from 4.00 sec to 4.17 sec.
Should act as a higher damage, slightly rougher counterpart to the M4A1, yet still remaining generic numbers-wise.
AK74 in comparison to the AKM has far less vertical recoil, irl the AK74 does not have much kick so giving it even more recoil doesn't make sense here. I think it needs it's old damage back to be an actual competitor in game. What you've suggested here would only make the gun worse. You increased it's damage which is good then proceeded to nerf every other part of it. I think an interesting way to buff this gun would be to add more effectiveness against armor, as that would actually set it apart from the m4 in a decent way.
Player armor that is, right now if your shooting at someone with even a modocom of armor the gun just feels like your shooting air
Yep, If you're not going for headshots exclusively you may as well not bother with it in it's current state.
Alrighty, yay. Gun got buffs. However, I am still quite dissapointed with it. Despite the buffs it did get, the gun still just feels like worse m4a1. I haven't put too many kills into it yet post buff, but I still gotta say, when I'm using it I kinda wish I was using any other gun. It just feels like the worse version of everything else in it's category. Which really makes me wonder what the devs want this gun to be. Obviously it should still be relatively basic, given the rank 0 requirement. But it still needs something to make the gun fun to use, which is why I still think that more effectiveness against armor is in order. When your shooting people with light armor or even no armor the gun feels great, responisive, it actually feels like the gun does damage, but god forbid the enemy have medium or even heavy armor and you can kiss the kill goodbye in a lot of cases. Any decent amount of armor and this thing goes peashooter mode. I do not want this gun to be overpowered because that would probably result in the devs nerfing it into the ground, and I'd like my favorite gun to be usable. So just, idk I want this gun to be fun to use and actually have something that sets it apart, because the gun just feels like worse everything else.
Anyone else who's put some kills into the newly buffed ak74 I'd love to hear any opinions you may have.
I have around 4400 kills on it, and I honestly think it's a REALLY good weapon that sits up there with a lot of the other good ARs in the game. The extra damage and bullet velocity helped with the inconsistent feeling that it had prior and I honestly want to go for the gold mastery camo on it BECAUSE of how much better and viable it feels after the buff.
I think the issue is more heavy/exo armor that sends your TTK in the shadow realm, which isn't really a exclusive problem this thing has.
idk, again havent put a ton of kills into it post buff, out of curiosity, what attachments do you use on it?
fast mag, angled grip, VAM-B barrel
I'd go as far as to say this is the best it's felt since EA release, there's definitely better options but i've used this post-update and still top fragged against other assaults using better weapon. It's definitely a weapon you have to put time into.
I'll have to try this setup, currently I use nearly the same except vertical as apposed to angled
I'm also only 400 kills off the first mastery camo, so thatll be nice 🙂
On assault, leaning into ADS speed helps more than you'd think even with the passive buff we get. F2000 with angled grip is honestly better since you can basically make it a laser
I default that set up on a lot of ARs atm
Got a suggestion, stabil grip, is literally just better and halves the first shot kick
The recoil isn't really a pain point for me, I can keep it pretty much stable horizontal depending. ADS speed is more why I went angled grip instead of stabil or vert
Especially since a lot of the other weapon out damage you, getting down sights faster is more advantageous than keeping it minimal in regards to recoil imo
For me the -0.05 ads time just isn't enough to be worth it, I like slapping a 2x sight on this thing and having the ability to semi auto people from distances I probably shouldn't be able to
Oh that might be why then, I run red dots near 24/7. Eyesight hasn't taken a hit yet suprisingly considering I stare at screens all day between work and home
Seeing gremlins laying down somewhere isn't normally a issue, and if it is i'll likely just swap to a DMR and bully them 
I just wish the 2x sight wasn't so ugly 💀 , for me I like having a lot of versatility with my guns and a 2x plus a holo dot for close range just makes it perfect for me
If you want to try using the gun a different way would highly recommend stabil, vam, 2x sight + a holo dot and tap firing at a distance when necessary. You'd be surprised how much this thing maps people from like 150m or so
I'll tap recons just to scare or bleed them sometimes 
Hard to judge how ak74 is with all the support armor running around. I found more success with ak5c yesterday to punch through armor.
But it's pretty nutty that long silencer on the ak74 has almost 800 velocity
Ak74 cat skin is available in twitch!
insanely good, dropping multiple 100 bombs with it as primary on invasion
It's definitely stupid that a shorter magazine has such debuffs and worse reload times than quick and actually only has one buff in the form of weapon draw speed.
How can a shorter magazine have a negative effect on recoil (okay, maybe that makes sense as maybe the barrel is a little worse at pointing down) and aiming speed?
literally all magazine attachments for all weapons need a rework