Just getting into the game and I'm trying to understand the armor system. Does it provide a percentage damage reduction? Which is it, if so? Does it tank a set amount of shots then breaks? It's hard to know which loadout to run without this information.
EDIT: It's not ingame, but it's temporary HP that, once it's gone, it's gone till you respawn. When it breaks, it does not give you back your speed or ads.
#There's no information ingame as to how armor works
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^this, there is a durability stat but it's not clear what it is
yeah, it might be a hint that it breaks but that's it
There are plenty of things that could use a description for it. Like weapons. When selecting a weapon in the loadout screen it would be nice to have info on the gun
Agreed
i think it's temp hp.
Yeah, no info ingame, but turns out it's temp HP that, once it's gone, it's gone, gonna update the post
Also, dev should add a total character stats because its kind of confusing to have 95% Aim Speed on Helmet, then there are 92.5% Aim Speed on Vest/Armor. Really confusing stuff.
There’s no info ingame for a ton of things, which is very annoying. It seems as though the devs really don’t like to be transparent with how game mechanics function
Looks like a scalar: say 0.95 x 0.925 = 87.875%
Not sure, though, but looks like that to me
The amount of info they give us is still pretty ample compared to other games. We're just missing a few things.
And yet, as far as I’ve found after some searching, we don’t even know how the formulas for gun accuracy or control work? That’s pretty fundamental stuff
It'd be cool to have those
Welcome to early access
I'm sure more clarification on things will come in the future
So effectively if you ever take actual health damage and get healed up to full - armor is a detriment for the rest of your life?