-Flashbangs, can't see or do anything for 6 seconds or so. Insane that this isn't half the time. It's also way too effective as I don't have to even really be looking at it.
-Scope glare (SPOTLIGHT) is absolutely overkill, if you hate getting sniped that much, just get rid of snipers.
-Progression is insane. I have 9 hours in the game so far, have 2 pistols and 2 weapons for each class? The only reason I'm there after almost 10 hours of gameplay is because I was optimizing it by playing medic, which prints XP.
-There is no incentive to do anything other than 'kill' for 4/6 classes, medics are the only one's with any real utility. It'd be nice to have some gimmicks for support, recon, and other things we can take advantage of.
-AK15 is severely unbalanced, it hits way too hard and has way too much of a controllable recoil.
-30 or so of the weapons are locked behind a ridiculous grind. Why should half of the weapons, which are substantially better, be above rank 50?
-Some of the gadgets, which would be nice to have, are rank 100? So you want me to play the game for upwards of 60-100 hours to grind out the ability to experience possibly one of the more important 'playstyle' options the game has to offer?
-Grenade and explosive spam. Yes, I understand this is a part of the game. However, it's really annoying to be killed in corridors by grenades with the blast radius of a seemingly 10m insta kill range. To add, rocket launchers ruin cover way too quickly. tbh, I think 2-3 rockets should be needed to break down a wall, they ruin it for the defense team.
-Way too much relying on teammates. 50-70% of any given team doesn't know the mechanics of the game, I don't even think a tutorial would help, but they don't heal, give ammo, or revive downed team mates. The mechanics are too punishing and expectant of teammates who are collectively renting out a single brain cell.