Rush maps have way too much area for defenders to move in. It should be constricted to the immediate and surrounding zones of the objectives. Ive noticed that if me and my team loses 1 or 2 teamfights the enemy just pushes us almost to the spawn border. It makes it very frustrating attempting to attack when fresh out of spawn you get demolished.
#Rush needs tighter movement.
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same could be said about attackers though. on somemaps they just camp spawn points because they can see them from their area