#Remove Asian mmorpg grind like system

1 messages · Page 1 of 1 (latest)

buoyant trout
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☝️This

bold narwhal
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What did he mean by this?

amber current
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What did he mean by this?

errant ridge
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What did he mean by this?

bold narwhal
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CLEARLY

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We need to add BBR gacha.

amber current
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CLEARLY

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We need "agents" with p2w abilities in a gacha lootbox system

outer ingot
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CLEARLY

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we need destiny p2w systems

copper ivy
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I don't understand how people hear "lower grind" as "add pay to win".
Lowering the grind, that at this point is quite a huge grind, would be good for more casual players that can't no life the game.
I'm enjoying the game, and will continue with it, but using the same 1-2 guns for 10 hours doesn't feel very good.

tribal sail
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  • all its attachments
stark grove
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All guns should be unlocked at level 50, the devs have this prehistoric mindset that think limiting options means players will be dedicated enough to reach other 'options'. The problem with this specific instance, is that they are locking some weapons behind hundreds of hours of dedication to leveling.

Instead, if they just made the unlocks more common, people would be more engaged starting out. When they got bored of using a weapon, they can swap to another they unlocked previously, or focus on grinding out all of the ludicrous kill requirements for the weapons.

bold narwhal
visual karma
arctic garden
spiral mulch
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add currency so we can just buy gear instead grinding like nolife introverts gamer.

obtuse wing
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HELL NAH

stark grove
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Fuck mindless grinding lmao.

barren yew
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Keep the grind for skins though

dense jasper
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Add milestones where you can choose an unlock at X level so you don't have to play as long to get what you want

buoyant trout
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Well the weapons diversity is so flawed because of the whiners who yelled about nerf everything that it doesn't make sense. All you get is a reskin m4a1 / ak 74 or some strange AR SCAR / FAL, ak15 or a pathetic semblance of PDW /SMG in the form of FAMAS and ACR. Even with those grind you take only skins, which could be worse then ak74/m4. Insurgency expirience like, we have different guns but mostly all will take good old ak or m16/4 lol. Most of all, I am amused by the fact that with an abundance of attachments, seventy percent is utter garbageHyperXD

grizzled vector
spiral mulch
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They will need a new division for it. "The Equalizer" division to balance guns whilst making sense of it. its the hardest part of game anyway

wooden mountain
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Married and Work full time the grind is fine imo gives me stuff to look forward to.

spiral mulch
obtuse wing
grizzled vector
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There is only about 3 guns after the m4 that are on par with it lol, I think thats the issue

livid magnet
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this is the most back in my day type shit i ever read

onyx aspen
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i think there's something to be said about how modern games tend to string you along on a constant dopamine hit of constant unlocks/rewards/achievements, at least in the live service industry

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but also the gaps between weapon unlocks is rough atm unless you're actively swapping between classes

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god forbid you play something like support with a whopping 4 guns and insane level differences between them

grizzled vector
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yeah they really should add something to support class, its rough rn

sturdy sedge
patent lynx
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i'd say i'm a fairly good player i play mostly medic have a 1300 score per minute with 13.6 hours in game playing the game not just running I'm rank 45 i have 3 ars, 2 dmrs, 4 smgs, 1 pdw, 3 pistols, 2 lmgs, and 2 snipers. if i was a more casual player i'd be disheartened by that because i essentially have only unlocked 9 guns.

arctic garden
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Its even worse for everyone else

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Its ludicrous

buoyant trout
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Yes, damn it, the medic has no disadvantages and absolutely all the weapons in the game, including absolutely all the best

terse lark
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i feel like this guy doesn't play asian MMO's - wait wheres my credit card gone? NOOOOO LOSTARK RELEASE WHAT ARE YOU DOING

polar blaze
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Grind wtf this shit where's my battle pass+instant battle pass unlock

patent lynx
tender wedge
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Adding this chart to this thread too because I think it gives a good sense of how bad the grind can be. Coming from an OSRS player who clicks monsters and trees for hundreds of hours to max out a stat.

I'm lookin at ~120-160 hours at my current score/min just to unlock all the guns, yeah I could be faster if I was grinding medic or something, but you gotta admit this is definitely an MMO tier grind for the average player. Especially if anyone at all even wants to prestige for the skins.

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For anyone else who wants to compare your pace, check your score/min in the stats and compare it to the hours required to reach level 150

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sure, let me know what you find, as honestly I'm very much used to long grinds, as a veteran runescape player (one of the grindiest MMO's of all time), and if this chart is accurate this is definitely overkill for any paid fps.

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I've spent over 500 hours just chasing a single item in osrs so I know what a grind is lol

lofty crest
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Doesn’t it give us all something to work towards? You guys are not missing out on much I bet, just a couple guns that don’t actually matter. You level up pretty fast as it is. I’ve played about 12 hours and I’ve hit level 65.

tender wedge
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I think the problem is on a level by level basis, the grind doesn't seem bad, but for example, the xp required from level 1-100 is 1/4th the xp required to reach lvl 100-200. And most of those levels are empty

tender wedge
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I just think instead of 80-200 hours to unlock all the guns, it should be more like 50. Especially if we're expected to prestige 3+ times and redo the weapon unlocks all over again if we want more skins lol

lofty crest
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I haven’t hit level 100 yet so maybe my opinion will change haha

tender wedge
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Yeah like honestly, for me I'm fine, I got my vector but the vast majority of players are the type of people that only play a couple hours a week, and are also the type of people who have a favorite gun they'd rather play rather than sticking to the meta

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I would be very happy with a halo reach style system where you get credits you can spend to unlock whatever you want in any order, obviously with no mtx.

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maybe keep levels for skins if you want a flex grind

lofty crest
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Yea maybe have gun unlocks up to level 50-100 and then skins after that

tender wedge
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exactly, I'd say something around level 75 would be pretty balanced, still a bit of a grind but you aren't literally dumping a hundred hours just to get the funny scorpion gun that's only usable within 40m

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and then doing it again after the other 200 hours of grind if you want the prestige 2 skins

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I ain't against that but I'd at least like to hear that they're doin somethin, right now it just seems to me that they think that the initial patch they did is good enough when honestly, it's really not. We needed 5x xp not double xp to make this a reasonable grind for the casual audience, who cares if us sweats grind out all the guns in a week lmao

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at least until they get a better system in place

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yeah it was accurate for me too, and I consider the "average" player to have around 1000 spm

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same, I run engineer, I could probably push 2-2500 spm if I sweated self heal medic with my vector lol

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yeah I honestly don't think the average player, especially employed and with families are ever gonna hit level 150 lol

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I could be wrong, but most people barely put 50 hours into a game let alone 100+

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from what I can tell from all my peers, unless you're employed it's around 4-5 hours a week if you're a consistent "gamer" tryna balance work and relationships. Personally, I'm between jobs because I'm moving across country so I put in WAY more than probably healthy

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True, regardless you're looking at a few months of only playing battlebit and nothing else for the average gamer if you just want to unlock all the guns, let alone prestige

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yep and keep in mind it's exponential, the xp required for level 1-25 is 1/4th the xp required for level 25-50

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same thing for 50-100, 100-200

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it doesn't feel bad on a level by level basis because for a while you're still getting a level per game, it's just that most of the levels don't unlock anything or do anything

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idk I feel like they'd have to add a lot, and then we run into the issue of redundancy. I can't imagine adding 30 new guns wouldn't cause balancing problems or end up with most of them just feeling like reskins of other guns we already have

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True, I definitely think there's some potential for some meme weapons too, bf4 had a crossbow that had horrible bullet drop and crappy reload speed but it was a 1shot kill. Not the best by any means but it had a niche as a stealth weapon and a meme weapon

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I wouldn't be against that, and even a compound bow too as a unique reason for playing close range recon

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true, idk I think either way we shouldn't need 200 levels

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100 is fine, plenty of spaces to fill in gaps with future content

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and it's a traditional number for prestige systems

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idk whatever they pick they have to keep in mind they're technically asking us to do the whole thing 3 times with the prestige system as it is. Even if it's definitely never worth doing

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I agree, I just see no reason why they had to change it from playtest values. In the playtest all the guns were unlocked by like, level 80 from what I remember

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idk I was level 40 something by the last playtest and I remember having the vector

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and maybe the val?

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Well yeah but I don't really think the game should be about the progression per se, I can't imagine the milsim mode is gonna have progression because people don't play milsims to grind for gear advantages.

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This system is 100% intended for the casual audience

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I think everyone would've been completely fine if the long term progression was getting shiny skins to flex with tbh

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idk I never really got too into battlefield, I know they have a very similar system but I don't think bf4 was this grindy

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yeah idk the leveling speed reminds me of mordhau, idk if you played it

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but levels are also incredibly slow in that game but it has a currency system to buy your unlocks

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indeed and I fuckin loved it but regardless, that kind of system where levels just show how long you played is cool, it would make sense for battlebit if they keep the xp system as it is

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I could also see insurgency's point system for loadouts working too

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Facts, also I'm pretty sure there has been a few cases of xp hacking. Someone has reported that there were a few level 140's with like 20 hours played

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I can't confirm though

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Depends tbh, I think most people defending the current system are the people who already grinded the system and they don't want it to be easier for anyone else

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it's the same problem with osrs, the people who put in the 3000 efficient hours required to max out don't want any updates that make it faster

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shit if I put in 150 hours the last 2 weeks I'd probably be saying the current system is fine so I can keep shredding noobs with a kitted scorpion, I got no shame in that

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indeed but they were only really that strong when kitted out, a fresh guy starting out is gonna have a much rougher time getting those essential unlocks when we're all running drum mag vectors and self healing with medic class

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Honestly I'd probably put vector on S tier entirely because of the drum mag, I've won WAY more 1v6's and 1v8's than I should reasonably have with that thing

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and I don't even play medic

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Facts, and honestly I think just having the variety is important too. Like I'm probably gonna run the deagle because it's my favorite handgun, but I'm still a ways off of getting it

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Too bad my true favorite gun the saiga 12 will never make it in, but I ain't gonna complain about that lmao

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Yeah I like to consider myself decent, last night I been averaging 2-3 kd just kinda running and gunning with music in the background, obviously kd ain't everything lmao.

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Think we're gettin a bit off topic though, could dm if you feel like continuing or i might just run a few matches

rancid steppe
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I reached level 60 and I don’t feel like grinding out a single game more. I’m bored as fuck knowing in order to get the next gun I’m going to be spending the next 3-5 days holding 3 and right click as medic for the next 10 levels. None of the guns have unique attachments or varied stats that are significant enough to bother using them. Why would I use anything other than the m4 or scar why would I use anything except the low recoil guns if everything else is just slight stat changes that are often worse. There’s no variation or interesting choices to play with and it’s sapped all my motivation to play.

sturdy sedge
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planetside's a good example, it takes 4 hours or so to unlock a new gun of your choice for free and for battlebit 4 hours for 5 levels and a gun you don't get to pick is damn fast anywhere above, like, level 80

elfin star
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I am lvl 93 after 49 hours its just a shit show at this point lemme tell u all i am useing is kriss ans scar for half of the play time at this point imma kms

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And i still see dudes that are lvl 168 how is this possible

opal arrow
grizzled vector
opal arrow
grizzled vector
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I'm 111 rn and its a pain

elfin star
honest dust
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What did he mean by this?

buoyant trout
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If we talk about assault rifles, then why would I play a hundred hours for an m4 skin that is worse? Considering that the game forces you to play a medic with smg, if you don't like the gameplay on a sniper.

buoyant trout
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the game forces you to play a medic with smg
Loud and clear

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viable until you start bleeding
Sustain>nade spam

mossy girder
faint pasture
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God damn, is really tiring for me to play this game without getting anything
it've been 20 hours playtime already and i only got 4 weapons and the only one i choose are AK15 and Unica
is really what sets me back to play this game
is hella boring, because i'm not into the meta, i just like guns, and when there's alot of guns that i can try, but i need to play 5 hours to get 1 weapon, it got really torturing as the weapon i use currently is very boring for my taste

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some suggenstion to help the grind

  1. add daily mission where you could get alot of XP per day regularly
  2. use a currency system, where at level 1 - 4 you'll get 1 weapon ticket and at level 5 you'll get 3 ticket so the next level, you could get 2 weapons at the same time (1 weapon cost 5 tickets)
modest basalt
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Don't overcomplicte things, it's not a bad thing that progression is kinda slow.

karmic night
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you can check the graphs posted on the other thread, the progression isn't kinda slow it's abysmal

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I'll just do it

modest basalt
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so what, i don't mind

karmic night
karmic night
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refuse to engage with the argument and just say "I don't mind"

modest basalt
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Because it's the truth. Please, tell me what is the difference between reaching max lvl in for example 200 or 300 hours ?

karmic night
modest basalt
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it is

karmic night
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shame that not a lot of people can just say eh I'll just drop an extra 100 hours don't care

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The point is not max level btw

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mostly

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there are huge gaps between weapon unlocks

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if you check the chart you'll see it

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and asking 100 hours of playtime just to unlock a weapon is just absurd to me

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this isn't a mmo or something where the point is to get the shiny gear

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the game keeps you playing with the gameplay, not with the promise of weapons

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if you want something long to unlock there are a bunch of camos and prestiges you can do, you don't need to restrict people's weapon options

modest basalt
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So, once again, the solution is to get everything with minimal effort.

karmic night
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when did I say that?

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you can reduce the grind down to 40 hours instead of 100 and that'd be a huge improvement

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nobody is saying they want every weapon unlocked from the start

modest basalt
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By the way, has the thought never occurred to you that between the large gaps of the weapons unlocks can be pushed even more weapons? There are still several more weapons that could be implented

karmic night
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Most likely the new batches of weapons will go toward filling the gap after level 135+ since if I'm not mistaken that gap is barren

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Just wanna ask though did you look at the graph?

faint pasture
faint pasture
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i understood that the dev wants the higher level to feel they acomplish something, but for those who just want to have fun, the casuals, that just want to mess around, it feels like you need to dedicated 5 hours each day just to get 1 weapon per day

i know alot have said this, but it got stale pretty quickly, and once you got bored of the game, you force yourself to play, and seeing others killing you with a vector, it got pretty frustrating and giving an impression of Unfairness because the casuals couldn't dedicate their time for one game

"well, its your problem then, this game meant for competitive player" previously, this game were a hardcore milsim, but then they thought it werent a great idea and decide to change the gameplay suited for casuals, if they decide to make the game for casuals in the first place, why is it a bad idea for the progression to be faster suited for the casuals? since again, with how slow the proggression are, is really unfair to those who doesn't have time to spend 300+ hours just to get the full experience of the game

mossy girder
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You need to have more empathy and hop off of your "Well, I have endless time to do it, so it's a you problem."

buoyant trout
# modest basalt So, once again, the solution is to get everything with minimal effort.

Do you mean to say that in the first insurgency people didn't get even the tiniest bit of fun getting absolutely all weapons without grind and prestige system? If everyone received absolutely all weapons by level 40-50, the skill level would not cease to exist.
Considering the fact that many having already 150+ level continue to play with m4, for example.

faint pasture
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bop for activity

quaint jewel
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@buoyant trout just wondering why the grind has to be described using racial or ethnic group? Why can't it be a tedious grind?

faint pasture
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and genshin is still not the most suffering grind than most of Asian games
FGO is one of a hell game, where you really need to put out soo much money to gacha in order to get the desired character

quaint jewel
faint pasture
sonic knot
buoyant trout
faint pasture
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putting this Just for activity kat

faint pasture
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bop

faint pasture
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3rd bop

faint pasture
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Weekly Recap is ongoing, could be a chance for us to get answer

the only answer i got is that Comunity Server (partnered and Self-hosted) will not have a XP farm Exploit

faint pasture
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YOOOOO, CUSTOM SERVER COULD HAVE UNLOCK ALL MOD 🔥 🔥 🔥

open dock
faint pasture
faint pasture
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PAIN

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Still no answer

faint pasture
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Bop

sturdy ice
faint pasture
sturdy ice
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Oki is glued to this for work, I'm sure he's seen everything.

faint pasture
open dock
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Funny how the xp was made easier to get at the same time they tried to tone down the vector 🤔

karmic night
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It really is not lmao