#Remove Asian mmorpg grind like system
1 messages · Page 1 of 1 (latest)
What did he mean by this?
What did he mean by this?
What did he mean by this?
I don't understand how people hear "lower grind" as "add pay to win".
Lowering the grind, that at this point is quite a huge grind, would be good for more casual players that can't no life the game.
I'm enjoying the game, and will continue with it, but using the same 1-2 guns for 10 hours doesn't feel very good.
exactly this!
i dont understand why i need to grind level 90 to get a kriss vector
- all its attachments
All guns should be unlocked at level 50, the devs have this prehistoric mindset that think limiting options means players will be dedicated enough to reach other 'options'. The problem with this specific instance, is that they are locking some weapons behind hundreds of hours of dedication to leveling.
Instead, if they just made the unlocks more common, people would be more engaged starting out. When they got bored of using a weapon, they can swap to another they unlocked previously, or focus on grinding out all of the ludicrous kill requirements for the weapons.
I'm having a giggle at someone's expense.
it's in early access tho? who's to say they're not gonna add a fuckton more guns to fill out the levels between the M4 and the Scar
Cool, when they decide to go through with that they can adjust the levelling accordingly
add currency so we can just buy gear instead grinding like nolife introverts gamer.
HELL NAH
Hell yeah.
Fuck mindless grinding lmao.
Keep the grind for skins though
Add milestones where you can choose an unlock at X level so you don't have to play as long to get what you want
Well the weapons diversity is so flawed because of the whiners who yelled about nerf everything that it doesn't make sense. All you get is a reskin m4a1 / ak 74 or some strange AR SCAR / FAL, ak15 or a pathetic semblance of PDW /SMG in the form of FAMAS and ACR. Even with those grind you take only skins, which could be worse then ak74/m4. Insurgency expirience like, we have different guns but mostly all will take good old ak or m16/4 lol. Most of all, I am amused by the fact that with an abundance of attachments, seventy percent is utter garbage
Agreed. The guns you unlock at such higher levels are no where near good as the first two guns that are auto unlocked lol its pretty shit
They will need a new division for it. "The Equalizer" division to balance guns whilst making sense of it. its the hardest part of game anyway
Married and Work full time the grind is fine imo gives me stuff to look forward to.
same case but still single, I don't bother to unlock all gear for guns I dont want to use. its a severe case of grinding bro.
this is literally phantom forces mechanic, hell no
The grind would be fine if the grind was worth it
There is only about 3 guns after the m4 that are on par with it lol, I think thats the issue
this is the most back in my day type shit i ever read
i think there's something to be said about how modern games tend to string you along on a constant dopamine hit of constant unlocks/rewards/achievements, at least in the live service industry
but also the gaps between weapon unlocks is rough atm unless you're actively swapping between classes
god forbid you play something like support with a whopping 4 guns and insane level differences between them
yeah they really should add something to support class, its rough rn
What
this mechanic is as old as the first cod black ops game (or maybe the second i don't totally remember)
i'd say i'm a fairly good player i play mostly medic have a 1300 score per minute with 13.6 hours in game playing the game not just running I'm rank 45 i have 3 ars, 2 dmrs, 4 smgs, 1 pdw, 3 pistols, 2 lmgs, and 2 snipers. if i was a more casual player i'd be disheartened by that because i essentially have only unlocked 9 guns.
You're playing medic too, the most broken class for both XP and combat effectiveness because the devs are medic mains and made them wildly OP compared to everything else
Its even worse for everyone else
Its ludicrous
play medic
0 - 55 m4a1/mp7
55-70 +Groza
70-90 +Vektor
90-120 +mp5
120-200 +p90
Meanwhile, assault plays with only one type of weapon, does not have a variety of gadgets, but it snatches the weapon faster and reloads it. A fairly honest version of class diversity lol
Yes, damn it, the medic has no disadvantages and absolutely all the weapons in the game, including absolutely all the best
i feel like this guy doesn't play asian MMO's - wait wheres my credit card gone? NOOOOO LOSTARK RELEASE WHAT ARE YOU DOING
Grind wtf this shit where's my battle pass+instant battle pass unlock
mfs when people say they don't want to grind 30-50 hours in game time to unlock a gun
Adding this chart to this thread too because I think it gives a good sense of how bad the grind can be. Coming from an OSRS player who clicks monsters and trees for hundreds of hours to max out a stat.
I'm lookin at ~120-160 hours at my current score/min just to unlock all the guns, yeah I could be faster if I was grinding medic or something, but you gotta admit this is definitely an MMO tier grind for the average player. Especially if anyone at all even wants to prestige for the skins.
For anyone else who wants to compare your pace, check your score/min in the stats and compare it to the hours required to reach level 150
sure, let me know what you find, as honestly I'm very much used to long grinds, as a veteran runescape player (one of the grindiest MMO's of all time), and if this chart is accurate this is definitely overkill for any paid fps.
I've spent over 500 hours just chasing a single item in osrs so I know what a grind is lol
Doesn’t it give us all something to work towards? You guys are not missing out on much I bet, just a couple guns that don’t actually matter. You level up pretty fast as it is. I’ve played about 12 hours and I’ve hit level 65.
I think the problem is on a level by level basis, the grind doesn't seem bad, but for example, the xp required from level 1-100 is 1/4th the xp required to reach lvl 100-200. And most of those levels are empty
It's not that we're missing out, tbh the higher level guns are mostly meme guns from my testing, but people have their favorite guns and if they want to use the as-val, they don't want to spent 80 hours using guns they don't care about to get it
I just think instead of 80-200 hours to unlock all the guns, it should be more like 50. Especially if we're expected to prestige 3+ times and redo the weapon unlocks all over again if we want more skins lol
I get the grind for people who play a couple hours a week but surely those players are not bothered about unlocking a gun that’s level 200 for example
I haven’t hit level 100 yet so maybe my opinion will change haha
Yeah like honestly, for me I'm fine, I got my vector but the vast majority of players are the type of people that only play a couple hours a week, and are also the type of people who have a favorite gun they'd rather play rather than sticking to the meta
I would be very happy with a halo reach style system where you get credits you can spend to unlock whatever you want in any order, obviously with no mtx.
maybe keep levels for skins if you want a flex grind
Yea maybe have gun unlocks up to level 50-100 and then skins after that
exactly, I'd say something around level 75 would be pretty balanced, still a bit of a grind but you aren't literally dumping a hundred hours just to get the funny scorpion gun that's only usable within 40m
and then doing it again after the other 200 hours of grind if you want the prestige 2 skins
I ain't against that but I'd at least like to hear that they're doin somethin, right now it just seems to me that they think that the initial patch they did is good enough when honestly, it's really not. We needed 5x xp not double xp to make this a reasonable grind for the casual audience, who cares if us sweats grind out all the guns in a week lmao
at least until they get a better system in place
yeah it was accurate for me too, and I consider the "average" player to have around 1000 spm
same, I run engineer, I could probably push 2-2500 spm if I sweated self heal medic with my vector lol
yeah I honestly don't think the average player, especially employed and with families are ever gonna hit level 150 lol
I could be wrong, but most people barely put 50 hours into a game let alone 100+
from what I can tell from all my peers, unless you're employed it's around 4-5 hours a week if you're a consistent "gamer" tryna balance work and relationships. Personally, I'm between jobs because I'm moving across country so I put in WAY more than probably healthy
True, regardless you're looking at a few months of only playing battlebit and nothing else for the average gamer if you just want to unlock all the guns, let alone prestige
yep and keep in mind it's exponential, the xp required for level 1-25 is 1/4th the xp required for level 25-50
same thing for 50-100, 100-200
it doesn't feel bad on a level by level basis because for a while you're still getting a level per game, it's just that most of the levels don't unlock anything or do anything
idk I feel like they'd have to add a lot, and then we run into the issue of redundancy. I can't imagine adding 30 new guns wouldn't cause balancing problems or end up with most of them just feeling like reskins of other guns we already have
True, I definitely think there's some potential for some meme weapons too, bf4 had a crossbow that had horrible bullet drop and crappy reload speed but it was a 1shot kill. Not the best by any means but it had a niche as a stealth weapon and a meme weapon
I wouldn't be against that, and even a compound bow too as a unique reason for playing close range recon
true, idk I think either way we shouldn't need 200 levels
100 is fine, plenty of spaces to fill in gaps with future content
and it's a traditional number for prestige systems
idk whatever they pick they have to keep in mind they're technically asking us to do the whole thing 3 times with the prestige system as it is. Even if it's definitely never worth doing
I agree, I just see no reason why they had to change it from playtest values. In the playtest all the guns were unlocked by like, level 80 from what I remember
idk I was level 40 something by the last playtest and I remember having the vector
and maybe the val?
Well yeah but I don't really think the game should be about the progression per se, I can't imagine the milsim mode is gonna have progression because people don't play milsims to grind for gear advantages.
This system is 100% intended for the casual audience
I think everyone would've been completely fine if the long term progression was getting shiny skins to flex with tbh
idk I never really got too into battlefield, I know they have a very similar system but I don't think bf4 was this grindy
yeah idk the leveling speed reminds me of mordhau, idk if you played it
but levels are also incredibly slow in that game but it has a currency system to buy your unlocks
indeed and I fuckin loved it but regardless, that kind of system where levels just show how long you played is cool, it would make sense for battlebit if they keep the xp system as it is
I could also see insurgency's point system for loadouts working too
Facts, also I'm pretty sure there has been a few cases of xp hacking. Someone has reported that there were a few level 140's with like 20 hours played
I can't confirm though
Depends tbh, I think most people defending the current system are the people who already grinded the system and they don't want it to be easier for anyone else
it's the same problem with osrs, the people who put in the 3000 efficient hours required to max out don't want any updates that make it faster
shit if I put in 150 hours the last 2 weeks I'd probably be saying the current system is fine so I can keep shredding noobs with a kitted scorpion, I got no shame in that
indeed but they were only really that strong when kitted out, a fresh guy starting out is gonna have a much rougher time getting those essential unlocks when we're all running drum mag vectors and self healing with medic class
Honestly I'd probably put vector on S tier entirely because of the drum mag, I've won WAY more 1v6's and 1v8's than I should reasonably have with that thing
and I don't even play medic
Facts, and honestly I think just having the variety is important too. Like I'm probably gonna run the deagle because it's my favorite handgun, but I'm still a ways off of getting it
Too bad my true favorite gun the saiga 12 will never make it in, but I ain't gonna complain about that lmao
Yeah I like to consider myself decent, last night I been averaging 2-3 kd just kinda running and gunning with music in the background, obviously kd ain't everything lmao.
Think we're gettin a bit off topic though, could dm if you feel like continuing or i might just run a few matches
I reached level 60 and I don’t feel like grinding out a single game more. I’m bored as fuck knowing in order to get the next gun I’m going to be spending the next 3-5 days holding 3 and right click as medic for the next 10 levels. None of the guns have unique attachments or varied stats that are significant enough to bother using them. Why would I use anything other than the m4 or scar why would I use anything except the low recoil guns if everything else is just slight stat changes that are often worse. There’s no variation or interesting choices to play with and it’s sapped all my motivation to play.
i've played games with mtx that drip feed you faster than this, it's wild
planetside's a good example, it takes 4 hours or so to unlock a new gun of your choice for free and for battlebit 4 hours for 5 levels and a gun you don't get to pick is damn fast anywhere above, like, level 80
I am lvl 93 after 49 hours its just a shit show at this point lemme tell u all i am useing is kriss ans scar for half of the play time at this point imma kms
And i still see dudes that are lvl 168 how is this possible
Schoolboys nolifers on holidays 👌
Also, feels like after 85lvl grind gets worse with each new level
That's because it does. Xp scales as you gain levels
I know, but 1 - 85 was at ok pace, 85 - 95 like wtf
Wait till you hit around 105, things start getting slow
I'm 111 rn and its a pain
Ive played prestige master in bo3 and ww2 and the grind wasnt as bad as dis
What did he mean by this?
If we talk about assault rifles, then why would I play a hundred hours for an m4 skin that is worse? Considering that the game forces you to play a medic with smg, if you don't like the gameplay on a sniper.
75 levels 56.3 hours. No variability in attachments, classes and weapons.
the game forces you to play a medic with smg
Loud and clear
viable until you start bleeding
Sustain>nade spam
This, this and this. It is maddening that no lives (to clarify, I'm not insulting people for not having a life. We all are different) try to punish people for not playing as much as they do, and their solution to the insane grind is "hAVe yOu tRIeD pLAyINg tHe GAmE MOrE?"
God damn, is really tiring for me to play this game without getting anything
it've been 20 hours playtime already and i only got 4 weapons and the only one i choose are AK15 and Unica
is really what sets me back to play this game
is hella boring, because i'm not into the meta, i just like guns, and when there's alot of guns that i can try, but i need to play 5 hours to get 1 weapon, it got really torturing as the weapon i use currently is very boring for my taste
some suggenstion to help the grind
- add daily mission where you could get alot of XP per day regularly
- use a currency system, where at level 1 - 4 you'll get 1 weapon ticket and at level 5 you'll get 3 ticket so the next level, you could get 2 weapons at the same time (1 weapon cost 5 tickets)
Don't overcomplicte things, it's not a bad thing that progression is kinda slow.
"kinda slow" is an understatement
you can check the graphs posted on the other thread, the progression isn't kinda slow it's abysmal
I'll just do it
so what, i don't mind
ah yes my favorite response
refuse to engage with the argument and just say "I don't mind"
Because it's the truth. Please, tell me what is the difference between reaching max lvl in for example 200 or 300 hours ?
sounds like 100 hours for you is just nothing
it is
shame that not a lot of people can just say eh I'll just drop an extra 100 hours don't care
The point is not max level btw
mostly
there are huge gaps between weapon unlocks
if you check the chart you'll see it
and asking 100 hours of playtime just to unlock a weapon is just absurd to me
this isn't a mmo or something where the point is to get the shiny gear
the game keeps you playing with the gameplay, not with the promise of weapons
if you want something long to unlock there are a bunch of camos and prestiges you can do, you don't need to restrict people's weapon options
So, once again, the solution is to get everything with minimal effort.
when did I say that?
you can reduce the grind down to 40 hours instead of 100 and that'd be a huge improvement
nobody is saying they want every weapon unlocked from the start
By the way, has the thought never occurred to you that between the large gaps of the weapons unlocks can be pushed even more weapons? There are still several more weapons that could be implented
Most likely the new batches of weapons will go toward filling the gap after level 135+ since if I'm not mistaken that gap is barren
Just wanna ask though did you look at the graph?
is not even complicated, you basically can choose any weapon as you pleased
it will give Both casual and competitive players benefits
casuals could choose weapon that they like
competitive could choose meta weapon right away
and its a bad thing that progression is slow
first, it ruins variety
Second, giving the newer player a big disadvantages (tho this is arguable since The rank 0 Guns are decent)
third, for the casuals, it gets pretty boring once you hit a certain point
i understood that the dev wants the higher level to feel they acomplish something, but for those who just want to have fun, the casuals, that just want to mess around, it feels like you need to dedicated 5 hours each day just to get 1 weapon per day
i know alot have said this, but it got stale pretty quickly, and once you got bored of the game, you force yourself to play, and seeing others killing you with a vector, it got pretty frustrating and giving an impression of Unfairness because the casuals couldn't dedicate their time for one game
"well, its your problem then, this game meant for competitive player" previously, this game were a hardcore milsim, but then they thought it werent a great idea and decide to change the gameplay suited for casuals, if they decide to make the game for casuals in the first place, why is it a bad idea for the progression to be faster suited for the casuals? since again, with how slow the proggression are, is really unfair to those who doesn't have time to spend 300+ hours just to get the full experience of the game
Good for you. A lot of people don't have the countless hour free time to grind that this game requires.
You need to have more empathy and hop off of your "Well, I have endless time to do it, so it's a you problem."
Do you mean to say that in the first insurgency people didn't get even the tiniest bit of fun getting absolutely all weapons without grind and prestige system? If everyone received absolutely all weapons by level 40-50, the skill level would not cease to exist.
Considering the fact that many having already 150+ level continue to play with m4, for example.
bop for activity
@buoyant trout just wondering why the grind has to be described using racial or ethnic group? Why can't it be a tedious grind?
Wha-? you tryna frame him racist? 😂
i'm asian and that ain't racist, game such as Genshin impact has a suffering amount of grind to it and many other Asian game
is not "racial ethnic group" or any racist thing
is just the type of a grind that DO EXIST in Asian Games
and genshin is still not the most suffering grind than most of Asian games
FGO is one of a hell game, where you really need to put out soo much money to gacha in order to get the desired character
I’m Asian as well, and when I’m my initial statement did I call him racist? I’m trying to figure out why something has to be described that why?
i didn't say you said him being racist, i said you trying to Frame him racist as you feel is kinda derogatory name and suggest to change it
and funny for you an asian to not know what it means, but not every asian knows, so now you know
it isn’t. it’s referring to how progression works in mmo’s popular/developed in asia. think JRPG
Perhaps because the trend of this kind of progression is typical for games from the Asian region. Offtopic with a distraction from the game problem. If it bothers you, how do you surf the Internet? The question is rhetorical.
putting this Just for activity 
bop
3rd bop
Weekly Recap is ongoing, could be a chance for us to get answer
the only answer i got is that Comunity Server (partnered and Self-hosted) will not have a XP farm Exploit
YOOOOO, CUSTOM SERVER COULD HAVE UNLOCK ALL MOD 🔥 🔥 🔥
2nd paragraph is a mood. As a casual dying to the vector as like 3/4 of my deaths right as I jump into a server or just losing gun fights do to people having armor because their able to play more makes me turn off the game for the day.
game's get pretty stale quickly
Bop
I think you're losing it, lol.
Just took me a second to type it out 💀
Just tryna put the forum near top for it to atleast get noticed by the dev
You don't have to bump threads, I'm sure they actively talk and laugh about some of these posts as they happen.
Oki is glued to this for work, I'm sure he's seen everything.
I see, i'm just worried cus they never talked about progression
But i'm glad to hear that and oki just announced something in #dev-wip
Regarding progression
I'm happy and no more suffering, at last... Peace
Funny how the xp was made easier to get at the same time they tried to tone down the vector 🤔
It really is not lmao