#Reload is SLOW

1 messages · Page 1 of 1 (latest)

covert path
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Reload takes far too long time and just removes all the fun of the game

blazing remnant
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It is a weird combination. Fast running, bleeding, mag drops, low ttk, slow reload

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And no minimap

quiet yacht
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Game has identity crisis

broken rock
broken rock
# blazing remnant And no minimap

No minimap is a good thing. It detracts from the waypoint/spot system. It turns the game into following dots on a minimap not paying attention to what's around you.

blazing remnant
broken rock
# blazing remnant If they improve the spotting system, all the friendly blips, and help aid medics...

I'm glad you understand this. The game could use a small bit of tweaking with the spot system and friendly blips. I think for me. the problem is seeing ALL of the friendly blips. at all times, which is distracting in the distance on the minimap. Combine this with textures that aren't very different causes them to blend in.

The argument against culling the blips at range from the lead dev was that people would try to fire at a friendly at long range. This could be easily solved by making sniper rifles only show the friendly markers at long range and cull them for all the other guns.

blazing remnant
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It probably is also that I have just gotten used to planet side 2 and being a medic in that game