There should be a reward system for reviving people. Unlocking guns and its accessories all comes from elminating players. There is no specific reward for risking your life and wasting your time trying to revive people other than trying to spend less ticket and winning the game. Also many players are too impatient to wait. Something should be done to solve that.
#Reward system for reviving people
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xp
A bigger xp reward for revives. and especially for bandaging players who are bleeding. 200xp is a tad low. Medics have it rough. A lot of risk involved in being a good medic
Your reward is that reviving people can turn the tide of the game
Not a bad point
I would revive you all day
cheers, brother.
you get 400xp
400 for stopping the bleeding? Could have sworn it was 200
I have leveled up somewhat quick by being 100% medic class.
But I think having challenges and ribbons would be awesome. Gears of war 3 had a ton of ribbons you could get, and they were all visible in the menu. Was an extremely rewarding feature
Might have been my wording. Apologies.
it makes no sense for a revive to count more than a kill imo
You get as much xp for simply bandaging someone as you do going through the hassle of killing an enemy. Pretty good ratio imo
Cosmetics for revives would be neat for medic something similar for other classes could be made
I do like that idea, and for loads of other classes sounds cool too.
I also like the idea of a revive streak/ heal streak.
The ribbons were very rewarding, especially the campaign ribbons for earning X amount of ribbons too.
But also this
i think non-medics get 400
just encourage players to revive in general (other than just trying to win the game cuz many casual players are trying to grind gun levels)
Seeing the revived players happy is reward enough for me ||but yes more incentive is needed for others||
No, it is not.
Reviving is currently the fastest method of ranking up. Wanna rank up fast? Step 1: pick medic.
One crazy idea I always thought of for a medic is actually being able to revive enemy troops
Now the enemy troop would be considered as "dead" and need to respawn, but the process to revive an enemy would take longer and be worth more EXP to the medic
always thought the idea was funny for a multitude of implications, but I also get that in a FPS MP game, it doesn't really fit well if you have a stack of people and want to revive your teammate in a clutch situation
I mean you can already drag enemy troops, so having the option to 'revive' them by sending them to the respawn screen, I feel just adds another thing a medic could optionally do when they're not in the middle of shooting.
((Or harass enemies for funnies before reviving them))
It just adds to the chaos in my eyes lol
and in a way that could be funny
just my opinion though, not sure what anyone else thinks of it
but it also give the medic another, albeit more rare, unique task to do with the current mechanics in the game
Speed would be, say, a non medic class reviving a teammate would be = to the medic reviving an enemy
So if the player being revived by an enemy doesn't recognize it's an enemy medic, not only does the enemy medic get bonus EXP's, but the player that was revived is sent to respawn, removing them from the field of battle and the situation where they could have been revived if they waited for a friendly medic
I personally think the ribbon/cosmetics for the number of medic revives would be cool
could add something like a stat tracker or banner to show off to others how many people you revived or how much health you have healed for others
sorta like an apex legends tracker thing if you have played the game
this can also apply to other thing such as suicide c4
Definitely sounds cool too
also off topic but if you see this SgtDoki, the ability for medics to see the death timer on downed players is an awesome feature
props to u
It is super helpful
Give medic box and bandage skins as revive and bandaging rewards lol
That would be cool actually
I have more revives than kills in this game (close to 200), and the only issue I have is some keys (3 to revive and heal, f to drag) not registering constantly. Seems to be some input issues with unity. I have to repeatedly press them for it to register, slightly annoying. other than that, the medic class feels okay. but yes, I absolutely wish there was more of a reward.
Odd that keys are not responding for you as, on my end, I have no issues I have seen thus far
but having more of an reward would be cool.
I still think a Medic being able to revive enemy players ((by sending them to respawn)) would be cool though for an extra X amount of points for revive
it wouldn't be called "reviving" an enemy, it would be called "putting them out of their misery"
Exactly!
but for the sake of rules/laws of war, it's "reviving"
Can't let the Geneva Suggestions think we're committing war crimes now
being a medic gives the most xp out of all classes?
someone suggests looting downed enemies for their weapon/ammo
Ooo, I kind of like that idea too!
Be like picking up a soldiers 'kit' in BF4
You can pick up enemies weapons they pretty hard to spot at times
Whaaaaa
Thats' news to me
Yea, accidentally found that out while trying to drag an enemy away from their teammates
No you can’t
You can pick up dropped mags if they are the same as yours though
I think 400 xp per revive is good enough though. That is 2 kill xp already.
It's nice that you get xp for healing. But I would like to see a track of unlocks based of reviving just like weapons. Maybe unlock better/different medical equipment.
Same with Engineer type tools. Killing gets you better equipment for killing. So maybe it should work like that for other types of tasks as well.