#Progression

1 messages · Page 1 of 1 (latest)

honest magnet
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Compromise for people saying lower the levels
Battlefield 4 had a system like this, where you only unlocked weapons based on the weapon type you used.

To unlock new assault rifles you have to use assault rifles, Snipers for Snipers. Handguns for handguns.
I shouldnt be able to c4 spam and level up to get weapons and never touch a weapon nor should I have to do that if I want to unlock the desert eagle.
Alot of people want arbitrary progression so they dont get bored of the game, I prefer meaningful connected progression instead of ranking up for the sake of it.

Another alternative, would be something LIke tokens, this way people cant complain about balance, level 100+ have huge advantages due to weapon choices for instance.
Upon leveling up you get one token and it can unlock anything, Each level lets you unlock one thing, this way i never have any uneeded items, if i never want to unlock snipers I never techinically have to.

Promote choice and Flexability in favor of linear progression

static bone
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^ this is also a great idea yes ...i would prefer a system like bf4 did for sure

vale glade
honest magnet
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If i only want pistols, I can just use a pistol to level up that weapon types XP

vale glade
static bone
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dude im lucky af ...as i only want the scar basically

but still the level is too much

imagine doing 10x prestige LMFAO what?