#I really hope they don't nerf the weapons

1 messages · Page 1 of 1 (latest)

outer trout
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The weapons being this strong both up close and at range is one of many key features I prefer about Battlebit over other FPS games in the genre.
These feel like actual weapons of war, not the generic battlefield muskets so slow you can see the projectiles from a supposed 7.62 AK round travelling toward you at half the velocity it should have and dodge them (like in modern Battlefield games).

It's a shame the votes on the post in #devs-asking are piling up to nerf everything but snipers into the dirt.

I get nerfing close range weapon damage at +75m ranges like with SMGs and some carbines, but snipers, ARs, and LMGs should remain as-is because that's why they exist.

Am I alone in this?

outer trout
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LOL, just skimmed the date and misread it as last month.