#Multiple Issues with the Littlebirdarmed.

1 messages · Page 1 of 1 (latest)

main stag
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-Let me preface this by saying that in the short term of 4 hours(of flight time) and never before touching a heli in this game I've gotten to the point of getting at least 3-5 kills every time I take a LB out. I've gotten pretty good at using it and avoiding any rpgs that get thrown my way. Some of my views may change with experience and skill but some things are just plain wrong with the LB.

-The Littlebirdarmed(LBA) has no place in the game currently that the Blackhawk(BH) cannot already fulfill or do better. It has the exact same armaments as the BH but much less health and a much wider windscreen to be sniped from. It has no passenger seats other than the copilots which require taking precious seconds and swapping to the pilot seat to be able to fly it away from danger.

  • It is significantly easier to be sniped out of a LBA due to its massive windscreen than a BH, that with no suppression mechanic in the game, on multiple occasions I've been actively shooting someone in the chest or around them with the guns and they'll still be standing in the open hitting my character. Not unmentioned is the constant 3+hits it takes to kill soft target, while your own softness takes 2 in a LBA. Splash Damage or something similar would mitigate this but not fix it.

-The TTK required to kill a vehicle in the LBA is to slow too. You can be following and dumping rounds into a Humvee and it'll take 30 secs or more of straight following them and hitting them to kill. On the topic of vehicles, with no way to damage to Tanks or Lavs, limits your potential to fulfill the role of a LBA as support gunship since every map that has a LBA also has Tanks or Lavs and they will prioritize you over everything else a good 40-70% of the time.

-Their are several bugs in the LBA that require attention too. 4 that are highly disruptive or downright gamebreaking. I have clips of some of these and will send them when asked.
-When firing occasionally your reticle will fling itself cause you to spin out.
-Getting hit by small arms(notably anything suppressed) may occasionally cause a game stutter where the audio will repeat itself until peaked out at 40 decibels. Not hardware linked duplicated on another PC.
-Also getting hit by small arms(unknown type) may block windscreen view due to repeating hole textures on the windscreen. Only had it happen once while OBS wasn't on...
-Occasional full breakage of tail rotor from sniper fire hitting pilot.

versed merlin
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The people you shoot at just standing and shooting back at you, possibly killing you, is irritating. It is much easier to shoot at heli than from helis, and maybe it is a lack of skill from my side but when I try to kill someone with heli that activly shoots back, more often than not I will lose the duel

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And dmg to vehicles is just terrible. I was shooting at RHIB one time and it took like 20s to kill, when APC can do it in like 5s .

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Also, LB can't do anything to a tank as you said, but tank can easily one shot LB from half a map lol

main stag
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Exaclty my issues too

main stag
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Linking some ideas I had from a different post for proposed fixes.

spare canyon
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The guns on the helicopters are completely ass yeah, but transport side guns can’t replace the little bird. It is near impossible to hit anything with those side guns. The time to kill with the little bird though? Yeah that is absolutely hilarious. As weak as assault rifles on infantry, not to mention its ridiculous time to kill on vehicles. It’s almost tragic how long it takes to destroy a transport with the little bird guns; giving it a full burst for over a minute still isnt enough and you can easily expend half your ammo pool and the enemy chopper will still most likely make it back to base safely unless something else engages it. It is 100% more convinient to target the pilot than to focus on the vehicle itself.

main stag
spare canyon
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It’s just really really hard to fly the little bird well for longer than a couple minutes without being shot out or shot down

main stag
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It very much is.

spare canyon
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All could be fixed if the miniguns would just be slightly buffed in either area effect or damage