#I feel like DMR's don't really have a niche to fill right now.

1 messages · Page 1 of 1 (latest)

formal rivet
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DMR's are supposed to be a nice alternative to snipers, they have long range potential but also allow you to be more aggressive up close. But right now I feel like they dont really allow for either. Using a DMR long range feels so bad, the first shot kick is so intense that you'll be aiming at the sky if you use the Medium range scopes. For this reason you're much better off using a sniper if you want to play long. And for closer ranges, you're going to be beat by the AR's and SMG's because of your low ammo count and lower DPS. I feel like AR's like the SCAR and AK15 do a much better job at filling in the gap that DMR's are supposed to fill. Anyone else feel this way or is this a skill issue 🤔

brazen merlin
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i feel the same way, but for the funny its a skill issue

real bronze
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Yea. DMRs are just too weak and have too high recoil.
I get beamed by Carbines and Assault Rifles at the range DMRs should be filling in.

sharp burrow
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Id agree. Tried using a DMR for a bit only to swap to to the FAL & Scar

next sequoia
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seems like a skill issue

shell nebula
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if you wanna nice niche for dmr try EBR MK14 its a really fun sniper and assault rifle cause you can use single shot like a mid range sniper with a mid range scope and auto like a assault rifle with a canted or mounted sight. Its a really fun and pretty solid setup almost like a scar or a fal with lower fire rate but higher power

mighty marten
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Try red dot DMR aim for head, ez fun. It shouldn't just be a sniper with a faster fire rate or snipers would be obsolete outside of extreme ranges

sharp burrow
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Still feels like I’d rather use an FAL or Scar at the ranges you’d expect to use a dmr. And any farther I want a bolty. Idk how to fix it tho. I rarely die from dmr’s

modern hound
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outside of the very specific 200-250m range, all battle rifles (FAL,SCAR,AK15) inside that range out perform DMRs on basicly every stat aganst every armor class EXCEPT the M110 with long barrel which 2 shots to the body out to 400m

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all other DMRs 3 shot to body which is on par with the BRs to that 200m mark while having slower ROFs, half the ammo and double the recoil.

red patrol
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I'm bad at balancing, but maybe slightly slow down sniper bullet speed and make them one shot the torso, then have dmrs get slightly buffed damage and less recoil?

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Maybe also a slower bullet speed?

modern hound
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i dont think nerfing snipers makes sence to make DMRs better

red patrol
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It would be both a nerd and buff

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Because one tap

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Instead of two tap

modern hound
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the sniper balance is a whole notha thing

red patrol
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But then tbf that makes all the snipers basically the same

modern hound
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cause the m200 exists

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and thats literally just bullet velocity

red patrol
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Maybe just by nature battle rifles are better

modern hound
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i think recoil is the main thing

red patrol
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shoot the same bullet and shoot it at a faster firerate

modern hound
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they can stay 3hit bodys to 400 or 800m

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and 2 hits if you get a head shot

red patrol
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Also I don't have much experience in-game so I don't have an accurate picture of how good the guns are

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Just a couple hours

modern hound
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but they need like 1/4 of the recoil they have now

red patrol
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Maybe battle rifles could have a bit more recoil

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Or damage dropoff

modern hound
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as a personal thing i dont like nerfing things if there not a problem and would rather look at why no ones using the other options and tweak or buff them instead

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but im not on the balance team so im just voicing opinions cause im bored

red patrol
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My issue with that is that then you just have everything be too good, so while you do have better balance in between the guns, you don't have better balance with like ttk

modern hound
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yep, thats why i dont suggest straight buffing dmg

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or ROF

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DMRs are notorious for being either broken or trash

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i go for them first in almost every shooter i play

red patrol
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They are in a weird middle zone

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They aren't super specialized for anything and I think that is what makes them hard to balance

modern hound
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the M110 with LB is the only "good" DMR imho

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id prolly have more then the 1k ish kills i got with it over the play test if it was on medic lol

errant atlas
red patrol
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true

signal horizon
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and it got lower fire rate and massive recoil

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only useable DMR is M110 with HB or LB but the recoil still too much

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even some sniper bolt action have lower recoil than DMR

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but if they lower the recoil then i think we have good DMR

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2 BTK everywhere below 400m even HS still 2 BTK

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sniper can 1 shot kill when HS and 2 BTK when BS

reef crest
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For me the main issue is the hilarious recoil all of them have. Even with all recoil attachments it's just too much to use at any range. Scar, fal and ak15 have much lower recoil and ak74 also has the 3btk with heavy barrel with even less recoil

signal horizon
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they have unnecessary high recoil for no reason. even sniper have less recoil than them

neon ruin
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As many other people have stated, I'd start with just reducing the recoil of the DMR's. If that's not enough the other stats could be looked at like RoF. The raw damage they do is pretty much in line with how they work in other games with similar balancing and I don't really feel like there's a need to change that.

red patrol
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what is rof

signal horizon
red patrol
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I'm dumb lmao

white sorrel
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i totally agree w this , i wanted to lvl them up so i can use the thermal scope on them but oh man, i can barely kill ppl w it that are afk let alone ppl who move and shoot back HyperXD

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the kick is way too much , by the time I shoot again im either dead or they're in cover, headshots don't seem to 1 shot either but i might be wrong on that

next sequoia
solemn willow
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Totally agree with the original post.
I'm not sure if I'm the only one, but I feel like if the game would reset recoil automatically (your camera goes back down to where it was after you stop shooting) then DMRs would feel a bit better and you wouldn't need to be dragging your mouse off the table to realign.

But since that probably isn't happening I'd say lower the recoil by a lot and increasing bullet velocity up to about 900m/s - 1000m/s would be good and/or increasing armor damage so it's always 3 shots to kill with or without armor. (Probably wouldn't be OP but if it is, then just nerf their fire rate a bit, down to about 250 - 300)

solemn willow
white sorrel
proud jetty
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DMRs are weak, they only 2 Shot People

modern hound
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i mean they 2 hit headshot, but so do the battle rifles

ornate jetty
errant atlas
errant atlas
signal horizon
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They do the same damage as Fal. Scar still does more damage than dmr. Only m110 deal more damage than BR

rocky aspen
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DMRs exist fill a void that doesn't require filling in battlebit

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the gap between AR reach and bolt-action reach simply isn't there because it's a videogame

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you can't buff dmrs too much or they start encroaching on bolt-action territory
likewise you can't have them too weak or they're basically the same as battle rifles

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either BRs or DMRs therefore have to go, or you simply roll them into the same weapon class and let one have higher accuracy and fire rate caps and the other have less accuracy but full auto

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as it stands DMRs are basically just cucked BRs for people who can't aim a bolt-action

red patrol
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I just used the m20 or whatever and it feels powerful but in cqb it's awful

errant atlas
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because noone can counter em yet, no scars everywhere no maxed ars, no good sinper rifles

errant atlas
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no just the default sniper is really bad sv98 would already hurt the dmr.
And the concept of dmr isnt really bad it even worked pre nerf of ak just it was always executed better by the brs (which it still is just ppl dont have them yet)
Now that ak is nerfed people struggle to do damage at range so dmr works pretty good, once people get scars it will get outgunned by scars/sniper rifles

lusty condor
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DMRs are fine. They're a long to mid range option that can compete against both competently.

It's a precision tool that doesn't have to make as many sacrifices a sniper does, but is still unwieldy in closer ranges, unlike ARs. The M20 is currently my most used weapon and I tear teams apart with it, so you've just gotta learn how to use it.

red patrol
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I find the dmrs to be trash

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For their damage, they kick way too much

quartz snow
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They definitely kick way too much. Also why are they only able to have medium range scopes (Acog, elcan, etc.) but not any proper sniper scopes? And what's with the magazines, why does the M110 only have 12 and EBR only have 14 rounds when they both have 20 irl?

ripe ice
lusty condor
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If yall seriously wanna buff DMRs, who am I to say that you shouldn't? I certainly wouldn't say no

signal horizon
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dmrs is in weird place so if buff then it too strong but if not then it too weak

proud jetty
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Make them one shot enemies on 300m+

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They are weaker then Snipers!

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Thats not okay

modern hound
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like ive said they either need the ability to 2 shot inside 300-400m or wayyyyy less recoil

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and thats a big or, if they get both there gona be broken

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and under no circumstances should they 1 hit unless its like a no helm headshot at like 10m

normal spear
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yeah, there should never be a drm 1 shot. Remove some of the recoil would be the best since they lose to snipers at extreme ranges, and AR at close.

white sorrel
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ya if it was 1 shot no one would use sniper rifles anymore

quartz snow
feral horizon
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agreed
that would give them the medium range bully pressure they need

signal horizon
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i agreed that they need to lower the recoil cause right now scar is just way better. same 3~4 btk but way lower recoil and faster fire rate + full auto for close range.

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not mention that because of semi there fire delay of each shots mean if you click too fast it will eat your click and do nothing

balmy canopy
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I do like the high, high damage on a headshot with a DMR. I almost think it's a one shot headshot like 80 percent of the time

signal horizon
balmy canopy
signal horizon
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But then it exact how it work right now. 2 hs to kill. Or they bleed when take 1 hs.

modern hound
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as far as right now the scar does 63 dmg in range with a head shot, m110 does 77.18 with LB/HB and 73.5 without

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this is ignoring helmets adding basicly another btk

signal horizon
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Then they all the same 2 btk for hs

modern hound
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exactly, theres some edge cases with people being shot with an ar where the dmrs will 1 shot to the head and the scar just barely doesnt

signal horizon
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Only m110 advantage is with LB/HB they have ability to 2 btk body shot

modern hound
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yeah

signal horizon
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But that range is pretty low since scar also have big range

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Scar fall off start at 151 where dmr start at 0

torpid kelp
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The most obvious buff is to make DMR bullets penetrate armor like snipers. Right now a light helmet eats a full DMR shot, which makes them absolutely unplayable against armored opponents in CQB.

modern hound
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i know the m200 will 1 shot exo helm with ranger atleast but i dont think snipers straight ignore armor. tbh havent used them much

signal horizon
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For me dmrs kinda in weird position cause it needs is in between BR and Bolt action

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But that is kinda blur

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Unless they nerf BR then maybe dmrs have place

modern hound
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if they nerf BRs then you run into the issue of making them useless over regular ARs

signal horizon
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Yeah true that why dmrs is in weird place right now

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Can't really buff or nerf

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For me it only need recoil buff

modern hound
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like pre nerf ak74 was a BR with AR recoil and it was the best all round weapon in the game

signal horizon
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To be useable

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Yea

errant atlas
# modern hound like pre nerf ak74 was a BR with AR recoil and it was the best all round weapon ...

wasnt a br at all really. Brs generally have this interesting behaviour where they're viability graph based on distance looks kinda of like two mountains a a valley in between.
In other words brs generally are pretty good within 50 meters, as u can consistently get high dps, past 50 your accuracy while spraying begins to strogly decline due to the horizontal recoil. At this point the ars become more viable up to about 150-180 meters, where you are getting into the range of a really long spray or taping, where the brs begin to outpreform ars again.

the exact dimesnions of the viability valley depend on the br, but the point is the ak74 pre nerf was not like the brs, as it had a pretty linear decrease in effectivness over distance, and got pretty terrible at 200m and above. To such an extent that at that range engaging was not worth while and it was more reasonable to close in a little bit. Doesnt mean you couldnt get a kill at 200m+ but if somebody else who was compitent was firing back with something like a scar or a sniper rifle, you were likely to loose the fight.