DMR's are supposed to be a nice alternative to snipers, they have long range potential but also allow you to be more aggressive up close. But right now I feel like they dont really allow for either. Using a DMR long range feels so bad, the first shot kick is so intense that you'll be aiming at the sky if you use the Medium range scopes. For this reason you're much better off using a sniper if you want to play long. And for closer ranges, you're going to be beat by the AR's and SMG's because of your low ammo count and lower DPS. I feel like AR's like the SCAR and AK15 do a much better job at filling in the gap that DMR's are supposed to fill. Anyone else feel this way or is this a skill issue 🤔
#I feel like DMR's don't really have a niche to fill right now.
1 messages · Page 1 of 1 (latest)
i feel the same way, but for the funny its a skill issue
Yea. DMRs are just too weak and have too high recoil.
I get beamed by Carbines and Assault Rifles at the range DMRs should be filling in.
Id agree. Tried using a DMR for a bit only to swap to to the FAL & Scar
seems like a skill issue
if you wanna nice niche for dmr try EBR MK14 its a really fun sniper and assault rifle cause you can use single shot like a mid range sniper with a mid range scope and auto like a assault rifle with a canted or mounted sight. Its a really fun and pretty solid setup almost like a scar or a fal with lower fire rate but higher power
Try red dot DMR aim for head, ez fun. It shouldn't just be a sniper with a faster fire rate or snipers would be obsolete outside of extreme ranges
Still feels like I’d rather use an FAL or Scar at the ranges you’d expect to use a dmr. And any farther I want a bolty. Idk how to fix it tho. I rarely die from dmr’s
outside of the very specific 200-250m range, all battle rifles (FAL,SCAR,AK15) inside that range out perform DMRs on basicly every stat aganst every armor class EXCEPT the M110 with long barrel which 2 shots to the body out to 400m
all other DMRs 3 shot to body which is on par with the BRs to that 200m mark while having slower ROFs, half the ammo and double the recoil.
I'm bad at balancing, but maybe slightly slow down sniper bullet speed and make them one shot the torso, then have dmrs get slightly buffed damage and less recoil?
Maybe also a slower bullet speed?
i dont think nerfing snipers makes sence to make DMRs better
the sniper balance is a whole notha thing
But then tbf that makes all the snipers basically the same
Maybe just by nature battle rifles are better
i think recoil is the main thing
shoot the same bullet and shoot it at a faster firerate
Also I don't have much experience in-game so I don't have an accurate picture of how good the guns are
Just a couple hours
but they need like 1/4 of the recoil they have now
as a personal thing i dont like nerfing things if there not a problem and would rather look at why no ones using the other options and tweak or buff them instead
but im not on the balance team so im just voicing opinions cause im bored
My issue with that is that then you just have everything be too good, so while you do have better balance in between the guns, you don't have better balance with like ttk
yep, thats why i dont suggest straight buffing dmg
or ROF
DMRs are notorious for being either broken or trash
i go for them first in almost every shooter i play
They are in a weird middle zone
They aren't super specialized for anything and I think that is what makes them hard to balance
the M110 with LB is the only "good" DMR imho
id prolly have more then the 1k ish kills i got with it over the play test if it was on medic lol
u turn the sniper into a shotgun if u lower the range and make it one tap, literally slap reddot and rush
true
"like a scar or a fal with lower fire rate but higher power" MK14 deal the same damage as Fal and lower than Scar 2 damage
and it got lower fire rate and massive recoil
only useable DMR is M110 with HB or LB but the recoil still too much
even some sniper bolt action have lower recoil than DMR
but if they lower the recoil then i think we have good DMR
2 BTK everywhere below 400m even HS still 2 BTK
sniper can 1 shot kill when HS and 2 BTK when BS
For me the main issue is the hilarious recoil all of them have. Even with all recoil attachments it's just too much to use at any range. Scar, fal and ak15 have much lower recoil and ak74 also has the 3btk with heavy barrel with even less recoil
they have unnecessary high recoil for no reason. even sniper have less recoil than them
As many other people have stated, I'd start with just reducing the recoil of the DMR's. If that's not enough the other stats could be looked at like RoF. The raw damage they do is pretty much in line with how they work in other games with similar balancing and I don't really feel like there's a need to change that.
what is rof
Rate of fire
I'm dumb lmao
i totally agree w this , i wanted to lvl them up so i can use the thermal scope on them but oh man, i can barely kill ppl w it that are afk let alone ppl who move and shoot back 
the kick is way too much , by the time I shoot again im either dead or they're in cover, headshots don't seem to 1 shot either but i might be wrong on that
play them on maps with wide open areas like sandy
Totally agree with the original post.
I'm not sure if I'm the only one, but I feel like if the game would reset recoil automatically (your camera goes back down to where it was after you stop shooting) then DMRs would feel a bit better and you wouldn't need to be dragging your mouse off the table to realign.
But since that probably isn't happening I'd say lower the recoil by a lot and increasing bullet velocity up to about 900m/s - 1000m/s would be good and/or increasing armor damage so it's always 3 shots to kill with or without armor. (Probably wouldn't be OP but if it is, then just nerf their fire rate a bit, down to about 250 - 300)
Headshots for everything is 1.5x, so no they don't kill with one headshot.
Only Snipers get 2.0x headshot damage.
pistols and mps do 1.2x
Lame imo but agree to disagree
i mean they 2 hit headshot, but so do the battle rifles
And make sure the effective range isn't as long as a bolt action
id say 1000 would give the advatage to the dmrs over weapons like the scar at range, as tehy should have shooting the same caliber but with a longer barrel
iirc most dmrs if not all dont 2 shot headshot an exo, so they are all pretty much the same as the scar
They do the same damage as Fal. Scar still does more damage than dmr. Only m110 deal more damage than BR
DMRs exist fill a void that doesn't require filling in battlebit
the gap between AR reach and bolt-action reach simply isn't there because it's a videogame
you can't buff dmrs too much or they start encroaching on bolt-action territory
likewise you can't have them too weak or they're basically the same as battle rifles
either BRs or DMRs therefore have to go, or you simply roll them into the same weapon class and let one have higher accuracy and fire rate caps and the other have less accuracy but full auto
as it stands DMRs are basically just cucked BRs for people who can't aim a bolt-action
I just used the m20 or whatever and it feels powerful but in cqb it's awful
because noone can counter em yet, no scars everywhere no maxed ars, no good sinper rifles
no just the default sniper is really bad sv98 would already hurt the dmr.
And the concept of dmr isnt really bad it even worked pre nerf of ak just it was always executed better by the brs (which it still is just ppl dont have them yet)
Now that ak is nerfed people struggle to do damage at range so dmr works pretty good, once people get scars it will get outgunned by scars/sniper rifles
DMRs are fine. They're a long to mid range option that can compete against both competently.
It's a precision tool that doesn't have to make as many sacrifices a sniper does, but is still unwieldy in closer ranges, unlike ARs. The M20 is currently my most used weapon and I tear teams apart with it, so you've just gotta learn how to use it.
They definitely kick way too much. Also why are they only able to have medium range scopes (Acog, elcan, etc.) but not any proper sniper scopes? And what's with the magazines, why does the M110 only have 12 and EBR only have 14 rounds when they both have 20 irl?
Bad and unbased take. go to the corner.
If yall seriously wanna buff DMRs, who am I to say that you shouldn't? I certainly wouldn't say no
dmrs is in weird place so if buff then it too strong but if not then it too weak
like ive said they either need the ability to 2 shot inside 300-400m or wayyyyy less recoil
and thats a big or, if they get both there gona be broken
and under no circumstances should they 1 hit unless its like a no helm headshot at like 10m
yeah, there should never be a drm 1 shot. Remove some of the recoil would be the best since they lose to snipers at extreme ranges, and AR at close.
ya if it was 1 shot no one would use sniper rifles anymore
I think keeping the damage as it is, but giving them less recoil, more ammo and high power scopes would be the way to go
agreed
that would give them the medium range bully pressure they need
i agreed that they need to lower the recoil cause right now scar is just way better. same 3~4 btk but way lower recoil and faster fire rate + full auto for close range.
not mention that because of semi there fire delay of each shots mean if you click too fast it will eat your click and do nothing
I do like the high, high damage on a headshot with a DMR. I almost think it's a one shot headshot like 80 percent of the time
But then why would use bolt action where bolt also need hs to one shot
That is true, yes. I do remember BF4 had them at around a two hit, or a "one and a half" headshot damage rate
that way a flat DMR headshot wouldn't outright kill a player
But then it exact how it work right now. 2 hs to kill. Or they bleed when take 1 hs.
as far as right now the scar does 63 dmg in range with a head shot, m110 does 77.18 with LB/HB and 73.5 without
this is ignoring helmets adding basicly another btk
Then they all the same 2 btk for hs
exactly, theres some edge cases with people being shot with an ar where the dmrs will 1 shot to the head and the scar just barely doesnt
Only m110 advantage is with LB/HB they have ability to 2 btk body shot
yeah
But that range is pretty low since scar also have big range
Scar fall off start at 151 where dmr start at 0
The most obvious buff is to make DMR bullets penetrate armor like snipers. Right now a light helmet eats a full DMR shot, which makes them absolutely unplayable against armored opponents in CQB.
i know the m200 will 1 shot exo helm with ranger atleast but i dont think snipers straight ignore armor. tbh havent used them much
For me dmrs kinda in weird position cause it needs is in between BR and Bolt action
But that is kinda blur
Unless they nerf BR then maybe dmrs have place
if they nerf BRs then you run into the issue of making them useless over regular ARs
Yeah true that why dmrs is in weird place right now
Can't really buff or nerf
For me it only need recoil buff
like pre nerf ak74 was a BR with AR recoil and it was the best all round weapon in the game
wasnt a br at all really. Brs generally have this interesting behaviour where they're viability graph based on distance looks kinda of like two mountains a a valley in between.
In other words brs generally are pretty good within 50 meters, as u can consistently get high dps, past 50 your accuracy while spraying begins to strogly decline due to the horizontal recoil. At this point the ars become more viable up to about 150-180 meters, where you are getting into the range of a really long spray or taping, where the brs begin to outpreform ars again.
the exact dimesnions of the viability valley depend on the br, but the point is the ak74 pre nerf was not like the brs, as it had a pretty linear decrease in effectivness over distance, and got pretty terrible at 200m and above. To such an extent that at that range engaging was not worth while and it was more reasonable to close in a little bit. Doesnt mean you couldnt get a kill at 200m+ but if somebody else who was compitent was firing back with something like a scar or a sniper rifle, you were likely to loose the fight.
