#That's not how claymore works

1 messages · Page 1 of 1 (latest)

rustic thunder
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The whole point of a claymore mine is that its blast is focused on one direction

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these mines always have fucked up hitboxes and they damage you even if you are not in the blast area, it makes them way more effective than they should be

upper snow
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you can still get hit even behind a claymore

rustic thunder
# upper snow

I'm pretty sure claymores in game don't even care where you are. The blast is not focused, it gives you damage within ~5m radius and thats it

upper snow
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is there a problem with that?

rustic thunder
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yes, the problem is that it is not how claymore works neither in real life, nor in videogames

upper snow
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this game is not meant to be realistic

rustic thunder
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it still should make sense, though

foggy maple
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and there begins the argument between "fun" and "realism"

rustic thunder
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claymores aren't going to be unfun if they stop killing people who are trying to disarm it

upper snow
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but claymores still have a 360 explode radius

foggy maple
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same with tank HE round, but they BOTH spread like hot butter

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actually quite agree with OP here

rustic thunder
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so make them damage you if you are too close

upper snow
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in the image you provided, that was too close

rustic thunder
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Its common sense, I cant remember a single game where claymore kills you when you're standing behind it

upper snow
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but its an explosive, it will have a 360 explosion radius no matter what

rustic thunder
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you run into claymore laser -> you die because you are not careful enough
you see the claymore before running into it -> you should be able to disarm it without dying

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its not even the first time I die like this, when claymore is placed on staircase you often dont have any place to move from its damage zone

low musk
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you can , if you arent right on it , the range for it not to kill you isnt big , you can still kill it at a reasonable distance

late pawn
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If the claymores had any sense of realism, they wouldnt even have trip wires cause that is against the geneva convention or something. you want realism you might as well just use c4 cause that what you would have.

last niche
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I dont agree the game needs to be realistic, but there is something to be said about expectations and "readability". Most players would expect that claymores work like other games, otherwise they'd just be regular mines, which we have, so why not make the claymores different.
Like imagine if you pick up something that is modeled after a bolt action rifle but then in game it works like an assault rifle, that's just weird.

cursive hinge
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I agree

woven granite
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Claymores would be fucking useless if they only damaged in one direction.

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You'd have to make them trigger instantly if you forced that.
Otherwise everyone would just run over them, on purpose or by accident.

last niche
honest wigeon
late pawn
rustic thunder
versed cypress
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more like the geneva suggestion

honest wigeon
azure stratus
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What about the cluster grenades

grizzled trout
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Thats not how Claymore works, yes sure.

But does not change, that you will still run inside of them, dying by one hit and crying about it.

Get Eyes, don't run into them, you still did, well it is what it is, move on.

Why are we talking about this.

rustic thunder
woven granite
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Trying to disarm and successfully disarming are 2 different things.

grizzled trout
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Play Tarkov or Arma if you want it more "Realistic"

honest wigeon
young remnant
woven granite
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I just place one of my mines and blow that up.
Explosions chain through walls, even if they wouldn't touch a player.

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Same reason you gotta be careful with placement on stair cases.
Putting one explosive on every floor just means you waste everything with the first explosion.

grizzled trout
woven granite
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There's no hackers.
They're just cheaters.

sinful mirage
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and thats not even talking about ruptured eardrums