AP shells seem to be accurate no matter the range, I would assume since it has a laser range finder it is auto-zeroing. Would it be possible to have the laser range finder zero for HE shells as well? Or at least it would be nice to get a turret with HE ranging marks. I don't know if this is something that's currently in the works or not. I didn't see any other feedback posts regarding this.
Other than that, finally made a playtest. Instantly fell in love with this game. Can't wait until release!
