Not much more to say about this one. Had a great morning in the play test. Was able to heal / revive friendlies through structures. Sometimes this was when they were clipping through, other times they weren’t. Also, it seems if you just hold right click as you run around a group of injured friendlies, you can continuously heal individuals as soon as the previous heal ends, so long as the new target is in range. I feel it should be harder than that.
Loving this game and hoping we get more frequent uptime on test servers soon!