#BattleBit Survival confirmed?!

1 messages · Page 1 of 1 (latest)

indigo seal
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Please consider turning battlebit into some survival offshoot in the future. This game runs so well.

Could compete with:

  • EFT
  • Rust
  • Unturnov
azure yoke
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its a great idea the game could attract a lot more NEW players!

stray moth
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Unturnov

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Nah I actually think we don't need to do that, that's too much, it's out of BattleBit scope by far. Please don't ruin the game, it's a one of a kind shooter... not some generic survival game.

azure yoke
lilac vessel
manic wharf
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there are only three devs working on this game

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a mode like that would probably take multiple years

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the game itself isnt in EA yet and it was delayed multiple times

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tarkov has been in "beta" for seven years

proud socket
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Turn it into a turn-based mmo as well.
And a zombie parkour game
And a role-playing tabletop game
And a space-sim

azure yoke
valid patrol
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Let the game be released first ok? I mean it would be interesting idea but different subject, and devs are currently only polishing game till release.

azure yoke
valid patrol
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it's more like answer why it won't be done

zinc nacelle
azure yoke
proud socket
zinc nacelle
stray moth
# azure yoke not everyone is intelligent

I say we just turn the game into GTA 6 before the Rockstar releases it. Simple. Give it a couple of months, could do it in weeks if we fund 10kg of coffee for the dev team.

azure yoke
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I've never heard of such strong coffee

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I think u mean coco

slender lodge
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tURn tHiS gAMe iN tO tHe eLdeR scroLl's VI aNd fAllOut 5 pls uwu

haughty arch
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give me ur plugs number ur clearly smoking that good pack

stray moth
prisma sandal
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No, take your idea, put it in the dumpster and light it on fire. The idea that every game needs to be a battle royal or a pvp survival is CANCER.

stray moth
indigo seal
prisma sandal
# indigo seal there's no good BRs or pvp survivals out there <@83425109624229888>

I fail to see how that justifies trying to turn every game into a BR or survival game. You clearly have no clue how much work it is to make a game, and how much more work it is to turn your game into a BR. For starters you have to figure out how to make everyone hostile towards each other while also allowing them in teams. The zone mechanic, we are talking about how the zone works, how it moves, where it moves to, where it starts. Loot is another issue, as far as I am aware there is no way to pick up weapons, so that entire block is empty. Lets not forget matchmaking which currently does not exist. Oh and lets not forget armor, because almost all BRs have an armor system where you can replace broken armor. And that is just scratching the surface. Now you have 2 majorly different versions of your game running at the same time, both need content updates, both need bug fixes, and both need balance patches. You need another full team to work on the new mode now. From community mangers to devs to artists.

So basically, because you are bored with the current BRs, you feel that devs should effectively double their workload, for something that has no way to prove if it would be worth the time and effort, and it doesnt matter the game as I have seen these same comments everywhere.

agile mantle
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IF I HAVE HEARD anything about new games surviving these days - IF the player cannot create mods, custom servers, etc. the game will not likely survive very long. Sure initial hype will be there, but custom content keeps a loooooot of players sticking around. RECONSIDER

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think Warcraft 3, Starcraft, CounterStrike, Fortnite, ARMA3, DayZ, GTAV, Minecraft and im sure there are plenty of other examples