#Increase Scout Heli damage

1 messages · Page 1 of 1 (latest)

shrewd crag
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I have now chased a handful of blackhawks and without missing a single round pin them for +500 points worth of damage which is about 10-20 seconds of constant fire to it, they are not even smoking the damage is crazy low and should be way more rewarding to play

shy tulip
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yep i agree, helis on lonovo are joke. At any time enemy heli can go to spawn. repair and come back, and you can do the same so helis are just damaging each other and can't kill

hasty frigate
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SCOUT Helicoper * cough * cough *

shy tulip
hasty frigate
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move snipers from one place to the other, give intel to your squad, fast deployment of squads in general

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transport and scouting

sage mist
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It seems like it’s relevance will be more impactful in the hardcore game mode that is planned for the future. In casual play it’s probably just a for fun vehicle, but in a hardcore playlist, being able to navigate parts of the map to view troop activity and relay that info to the rest of the SLs will be invaluable. With that said, I do think it should have a certain damage multiplier specifically against other helis. Having the counter to transpo helis be scout helis seems fairly logical to me.

shrewd crag
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I think it should be usefull given the pilot can properly control it, a good pilot cant even land kills in it as is right now. All i do in games like these is fly stuff and this heli the most unrewarding thing as is. The miniguns do not need to instakill or anything but hold them solid on a blackhawk for 15-20 seconds should result in a kill theres no sense in it not even being what i would assume is half health