I'm more than excited that helicopters are being added to this game. Aircraft should add an additional dimension of gameplay that is difficult yet rewarding. I'm worried that the flight model in this game is going to be subpar. It is a necessity that BattleBit Remastered releases with a helicopter that has common sense flight characteristics. For inspiration look at games like Arma 3 or even Rust (MiniCopters/Scrappys) even though the two work in very different ways they share some things in common i.e newtons 1st law. A helicopter (especially transport) has weight, a lot of weight. It shouldn't be snappy at all. I'll link a clip of a video I created showing some good flight models and some poor ones, in the end I critique the current flight model BBR has sneak peaked. Basically the reason I bring this up is I just don't want to be let down like I was when Squad released helicopters. Such a good game but terrible flight controls/flight model. Not saying developing a good flight model is easy, but it needs to be good enough to where it doesn't feel like your flying around a spaceship. Curious to see if y'all agree. Thanks! https://www.youtube.com/watch?v=XGUulIP3rGU
Hope this gives some inspiration to the devs working on BBR.
