I found the game and played most tests since around early Oct 2022, in that time frame I noticed some inconveniences but had nothing game braking happen to me. To keep everything together this will be split into 5 parts, this being the 1st
1/5
Some things regardless of gamemode:
- while fire mode is saved across shooting range and live servers, the settings of attachments (laser/light/active scope/zeroing) gets reset with every respawn
- intuitively multi-clicking on a spawn point just de/selects it and sometimes sends me back to spawn when i remember i have to hit spacebar / press the button with the cursor
- sometimes vehicles are so quiet that i only find them when they run me over by accident after breaking through my cover (wall/fence/etc), it seems to happen more frequently with vehicles arriving in the scene instead of vehicles circling around in the area
- sometimes your head bugs into the ground during the death ragdoll effect and you can see/ping enemies from below the mesh, works only while you are in the downed state to my knowledge
- when you hold an objective and outnumber the remaining enemies, why are you unable to select that objective as a respawn point? I get that spawning on points that you have not fully captured yet or that you are about to lose (50% neutralised or further in favour of the enemy) makes sense, but when all objectives are just slightly contested and you die pushing you can't respawn anywhere other then your HQ (given squad got wiped / beacon destroyed) Maybe values may differ but i would like to spawn on points my team owns even if 2-3 enemies are hiding somewhere in the attic