#Spawn system

1 messages · Page 1 of 1 (latest)

edgy knoll
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Not being able to spawn on any points for half the game and constantly running across the map if teammates are dead/in combat isn't the greatest thing icl.
especially in frontline where controlling the zones is the most important thing to do and you cant spawn near any of them half the time.
i think it should be reworked but i don't know if thats the best thing to do. thoughts?

chilly minnow
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imagine trying to take over enemy territory but enemy keeps on spawning non-stop

nova gazelle
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" if teammates are dead/in combat "
no, having people duplicate while you are shooting at them is not a good idea
" spawn on any points "
This is usually because there is an enemy player in the capture point, kill all the enemies inside the zone and you can spawn

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there are also buildable rally points that you can spawn on even if enemies are near, as long as it's not damaged

smoky smelt
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I think that's part of the design. It's meant to be an evolving frontline conflict. yell at medics to revive

nova gazelle
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^

chilly minnow
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^

smoky smelt
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frontline doesn't allow squad spawn points IIRC

nova gazelle
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he didn't mean front exclusively

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idk if you can spawn on vics in front

chilly minnow
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just spawn in vechicles :/

nova gazelle
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spawns are plentiful if you are proactive about securing them, yadda yadda system is fine.

edgy knoll
edgy knoll
edgy knoll
smoky smelt
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yeah it's annoying to be on VC asking for a revive while red backpacks run past you

fair viper
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Spawning seems inconsistent sometimes I’ll see a player get a spawn who I’m actively shooting at and pick up two kills. Other times I’ll be trying to spawn and I can’t, not because my teammate is in the lof but because the enemy is in proximity, six floors above them. It makes maps like lonovo and construction miserable to play.

thorn ocean
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i hope in future we can revisit spawns on objectives by:
Decrease capture zone by 50% an block spawn once enemy inside.
200% of radius you can spawn but slower if enemy around.

fair viper
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Just from experience I imagine it works like a cylinder, and people below and above you can block spawning. From skybox to floor?

thorn ocean
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not every solution will improve server performance.

fair viper
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True.

fair viper
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The spawn radius tied to players.

calm stump
stoic halo
fair viper
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Half the time when I revive randoms I end up dying because they’re yelling and not calling out who killed them. Let’s not encourage that lol.