I've noticed that some of the weapons, such as the AK15, honey badger, and MP5, all have 24 to 25 rounds in their magazine, instead of your average 30 rounds which is compatible with the magazines on all of these guns. This is infuriating sometimes when youre missing 5 bullets you could use to kill a guy in front of you. What would the reason be to only have 25 rounds in these few guns?
#Ammo count
1 messages · Page 1 of 1 (latest)
realism
In the case of Honey Badger, 24 rounds + long reload time is meant to balance out the fact that it's nearly instakill up close. Would be broken if it had any more uptime.
(tbh, any 3-shot kill weapon that shoots faster than 700 RPM is broken anyway)
Balancing weapons be hard
The val in question
not even realistic
yeah but also balancing
The val.
this fella wants all the guns to be the same bullet sized making lmgs weak af and short ammo ars op
Wut
he said he wants 30 round mags on the listed guns
which would make them op
plus we have extended which does that already
💀
nah but fr though as val with extended would be like 36 bullets if the normal got raised to 30 and atm its op af and that would make it even more op
i know
Vector shouldn't even have 40 rnds
but in game it uses 20
because irl it can use 10, 20 or 30 rounds