Right now, I feel like the medic is the only real defined class. They are easy to distinguish and offer a unique benefit to the battle. Sniper, engineer and commander and vehicle players are "killers" that don't really.. do much else? (Other than RPG's helping to destroy cover maybe).
Pretty much all classes can do what all the other classes can already do. I can dropshot with an mp7 as medic or revive a player as sniper.
It makes the game feel like a meatgrinder, even on smaller scale servers. I'd love to see more distinction and variety in the current classes.
