#HUD UI is way too distracting

1 messages · Page 1 of 1 (latest)

gleaming elm
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didn't see any other threads about this but it's my biggest problem with the game right now. the objective icon is layered over players which makes it hard to see whos who, teammate icons clutter the screen.
pinging is also very bad, yesterday in the xp boost playtest i used the drone alot and it is very easy to ping people, whereas on foot the pinging is super inconsistent and will not ping enemies 99% of the time.
i feel a minimap would help reduce alot of this, but it might not be in the games vision or what not i don't know.

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screenshots from last last playtest as i didn't record last night's playtest

light trench
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Pretty sure you can edit all that

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Should be under gameplay

candid kindle
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Yes, it can be changed

quasi quartz
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they should make an Alt modifier for HUD ui just like world of tanks or world of warships. In there when holding Alt key, it shows extra UI for info on the battle. this way it doesnt fill the entire screen at one time and can be displayed at will when trying to orient on the situation.

proper urchin