Imagine 256 player battle royale. 4 players per team with classes, PUBG style massive map with similar equipment. This would add enough depth for this game to be a very successful esport (look at PUBG with objectively worse movement, gunplay, and depth in terms of classes etc). Forced proximity chat for team comms would be insane in tournaments, would be extremely unique to any other game. You'd be hearing other teams comms while in combat with them. Would also allow a ranked gamemode to be added to the game without going into CQB maps, 5v5 etc.
I think development resources should be allocated to this as more base content (weapons, maps, vehicles) etc is not what will retain/increase the playerbase.



