#Patreon rewards are a joke so far and need to be changed.

1 messages · Page 1 of 1 (latest)

unborn pewter
#

Patreon rewards shouldnt have a rank requirement first of all, patreon rewards are for donating not grinding the game to level 500. Theres no Patreon chest armor for u.s besides a locked one, that looks already similar to a free one. the patreon backer camo is a joke that looks very similiar to the default and the second camo. no backpack for patreon, the patreon locked belt is completly textureless. uniforms are a complete joke and dont even change anything on besides removing a bit of the camo texture. we did not donate for a battlepass to get these rewards, we should not have to grind 150 levels for them. support helmet for u.s while is a cool concept looks like complete shit when it doesint match anything and you have no mask options so you just have this grin while wearing a LOTR orc helmet in modern war. the very least you can do is put in more effort with these rewards, they're jokes. i admire the dedication to the game and all the work and beauty of it but this is one big eye sore i hate to see. we were promised some beautiful armors with the originals like the navy seals, those were badass, and the original support armor for u.s was sick as hell also, its said they're coming back and i hope but i am losing faith in that prospect constatly.

wheat heart
#

No

languid kindle
#

No

elfin wagon
#

add jetpack for patreon

abstract nacelle
unborn pewter
sinful nymph
#

Just my 2 cents and my perspective. I “donated” on Patreon to pre-order the game and allow the devs to have access to funding earlier, as they can’t offer a pre order on steam. That said, I would rather they spend time on aspects that improve the experience for everyone and perhaps release the game ahead of schedule, rather than prioritize skins and camos. Again just my 2 cents, take that as you will.

unborn pewter
# sinful nymph Just my 2 cents and my perspective. I “donated” on Patreon to pre-order the game...

I agree, i mainly donated to support, because i saw the game and i enjoyed the game extremely. and literally everything so far as been improved upon besides a couple things, and god forbid you mention them because the entire community will rip you a new one and shill to the devs for no reason when the entire point of these playtests is for feedback. nobody wants to fucking grind 100 levels for one thing. make it gradual one at 50 then 100 or whatever way, the average player is not going to waste their life on the game, they are not going to drop everything for one thing, while some can not everyone will. the level system on some of this shit is hiked to high hell and back, especially when the games going to wipe on release. when your promised this reward and shown said reward on the patreon, you expect the reward. ive donated for two reasons, one good game and good developers, second was the drip, and now the drips gone. the fact that the community is already as bad as it is with constant criticism that isnt contructive and doesint help anything and automatically disagree with anything you have to say if its you saying you believe the devs did something wrong here. the community worries me as most games die off because of the community.

dreamy relic
#

in future we will add more skins, but some of skins still will be behind rank to unlock due balance issues.
For example if we will do unlock for patreon a west with 6+ magazines mean while regular user have to unlock LVL 100 for that, peopels would rage because it will like a PayToWin feature.

So because of that some of rewards will be locked behind rank to make sure its does unlock in same time as regular player unlock something with similar stats.

#

Before patreon rewards was had a huge advantage over regular players, for example Navy seal skis was let patreons blend better with surfaces at shadow/night maps.
Or some snipers was able to wear a regular armor with helmets instead compare to regular players that was able to wear only weak helmets and armors.

unborn pewter
unborn pewter
# dreamy relic in future we will add more skins, but some of skins still will be behind rank to...

im fine with level progression but some of the levels are absurd, i know i will no life the game but i know most people wont and its not because the games not fun its because we've got other things going where people can only play a short mount of time, there should be some patreon reward for the starting armor and uniform and camo that isnt something that looks very similiar to the default,

#

Don't go the route of If you cant see It its broken so we have to change It. its warfare, your not going to be seeing a lot of people and theyll still kill you, i hate that cod and rainbow have this over saturation and hardly any darkness to hide, its the night your not supposed to be seeing anyone with out night vision, the entire point of camo is to blend with surfaces, and if the only issue is oh its p2w because they can blend in while others cant, which navy seals has the biggest fault during day maps and sand maps, where they are bright colors but i dont complain because its drip and im man enough to deal with it, i dont make every time i lose the games fault its my fault i lost the fight with someone not the game for a camo being too camo with the scenary

shell mist
#

to be honest leveling is not hard at all, it is a bit grindy but you can play medic and just run around healing people and level up super fast. On the uniform skins, they do their best while trying to improve the game and its mechanics. The vests and bags have extra stats so it makes sense for them to behind a level requirement, if they were not it would be pay to win giving patreons and advantage over normal players at level 1.

quiet rapids
quiet rapids
unborn pewter
quiet rapids
unborn pewter
quiet rapids