#How to use map forum and report level bug?

1 messages · Page 1 of 1 (latest)

daring thicket
#

Hey there, welcome to map forum.
Each map do have own sub-forum thread.
A sub-forums of maps do contain a map size, photos from vote and loading screen to help you recognize a level + minimap view from above and supported gamemodes.
Satellite image of the map also included to explore.
Also you can do examine here all the available maps on Battlebit! Its already too many maps we do have here Onward_Salute_Marsoc

So if you want to report a bug or share your feedback, follow a specific rules:
**Sharing Feedback**

When you do write a positive or negative feedback, please make it clear and write down everything you wish to be improved.
If you will do just a post with words like "Map is Good" or "Map is Bad" without any explanation - it will be deleted. So please, if you do provide feedback, make it valuable.

**Reporting Level Bugs**

When you do report a level bug, please make a few photos of issues + your location on a map, so i will able to find that places quickly.
Would be good if you can at least shortly explain a issue : Bad Hitbox, Teleport, Stuck, Invisible wall etc.
You can post level bug issues in this one from thread or upload it to a specific thread related to a map.

#

**Navigation on maps , explanation of gamemodes **

Each map do have a gamemode support information:
Like that one:
List of gamemodes

CONQ - Conquest = Capture flags with vehicles;
INF CONQ - Infantry Conquest = Capture flags with without vehicles, playable map area sometime 25-50% smaller;
DOM - Domination = Capture flags with without vehicles, playable map area is very small mean while density of players is huge for epic chaos;
RUSH - Rush = One team do attack few objectives, another team defend it. Attack team have to plant a bomb. Bomb placement and amount of bomb is random and depend on amount of players on map. This gamemode also do support wave spawning system.
FRONT - Frontline = In order to capture next flag, you must capture a flag before it. That gamemode do focus whole team to fight for a few objectives. Dynamic borders wont let players to enter a far far behind enemy line.
TDM - Team DeathMatch = two teams fight with each other on small part of map. who killed more enemy will win.
FFA - Free For All = Individual players do fighting each other on small part of map.
GGFFA - Gun Game Free For All = in order to win you have to pass all levels. each level will give you a random gun with random attachments on it , to progress level you need to kill enemy.
GGTDM - Gun Game Team Deathmatch = Same as GGFFA, but with teams.
ELI - Elimination = Both teams do have already captured few objectives, but there is no main base and safe zones. In order to win you have to capture all objectives on the map.