#OilDunes

1 messages · Page 1 of 1 (latest)

kind canyon
#

**History of updates:**
2017 March 27 - Release of map V1 .
2019 - Release of map rework V2.
2021 - Release of map rework V3.
2022 October 1 - Release of map rework V4.

frozen pewter
#

New Oildunes very good, very chaotic 👍

vague python
#

Sadly only got a half game on it, tho ill say it was a interesting map to play, people complained on map flow but it just felt new and i think the more its played the more positioned will be iron out by players. i do love all the little peaks and topography changes.
hope to play it more soon!

twin fern
#

it was epic, but a lot of campers, but it was manageable

coral wedge
#

Near objective D in Infantry Conquest, I spotted a few foliage clipping through a building:

simple rose
#

This map is absolutely awful for high player counts. I love high player counts. But this should not be in that rotation.

soft radish
#

Awesome map for 64 and 32 servers, it's feels quite balanced and player spreadout feels consistent and not too overwhelming. The issues are that visibility is frequently bad (both because uniforms look like the map itself and because of grass blocking view of player models) and that the map is a complete mess on 128 servers.

bold whale
#

remove the map, 128x128 is chaos, everybody camping everywhere

quick notch
#

too much cover for camping, not enough cover for moving around

jolly lotus
#

oil dunes cash run. the safe zones where you cant use weapons are too close to the boarders. got spawn camped and as soon as you got to an area that wasnt safe zoned they were watching and killing you

bold whale
#

can we bring back old oil dunes for conquest-only?

cursive wind
#

Just wanted to mention that the last time I played on this map I had strange FPS dips when ADS on a 8x scope M200, but ONLY when looking at the east/west edge of the map into the distance Idk what that was about but maybe worth investigating

twin gyro
#

this map still shows up on server browser as an option but 0 servers are running it? this was a pretty good 64 map and if just like half the random cover disapeared this map could work on 256 as well

celest matrix
#

US can not spawn in 16vs16 ic,its a serious bug

bold whale
#

Add conquest 127v127 back into rotation please

glass kindle
#

Just had a match where my team was dying in spawn on Oil Dunes, yet we were unable to even use our weapons due to the spawn zone. Great design, incredible decision to restrict gun use in spawn, but let the enemy camp it as much as they want. Additionally, there is no limitation on how close you can place a Rally Point to enemy spawn.

bold whale
keen saddle
#

Does anyone else get the issue where Oil Dunes crashes the server if it is in rotation?

The servers fine if it starts on Oil Dunes

lofty latch
#

Point in the center should receive a resupply box, otherwise driving back to base is a huge pain in the butt