#Barotrauma Insane rubberbanding..

11 messages · Page 1 of 1 (latest)

sharp pine
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My friends and I decided to buy a dedicated server to play, there's like between 8-13 of us, we have a 7GB Server.
We played on a locally hosted game before, and it was perfectly fine other than long loading times, now on the dedicated server we have rubberbanding issues, we can't walk without lagging even a meter, every action, like medical things become nearly impossible too..

The server is located in amsterdam, most of us are european, we have 2-3 americans.
I live in Germany, and we're ALL rubberbanding.

Why is that and can we somehow fix it? Because this is unplayable.

ripe wigeon
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What's it like when the American players aren't on?

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some games don't load balance packets on networks very well.

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actually most don't.

sharp pine
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We don't know, we haven't tested it much without everyone here. We did some mod testing with three of us, one germany, one dutch and one czech. And even then we had slight rubberbanding.

Thing is when we played with even 13 players on our czech friend's local host, we had zero networking problems, his pc just couldn't handle the load so loading rounds and co took longer, so it's definitely the dedicated server causing this rubberbanding.

ripe wigeon
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i'm going to suggest a ticket.

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!ticket

feral thistleBOT
ripe wigeon
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they'll get on the case within 20 minutes or less.

sharp pine
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Alrighty, thanks.

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I'll get to it then, thanks again.