#Loading a pre-made world in World Painter gets overridden by worldgen

9 messages · Page 1 of 1 (latest)

blazing bronze
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Good evening!

Me and my buddies are trying to run a 1.21 Cobblemon server, using a world they had created in World Painter. I've tested this world in SinglePlayer, and it runs just fine.

When I load it into my server however, it only half loads. By this, I mean that one half of the world is what they created, and the other is overwritten by worldgen completely. See attached for a picture.

I do have Terralith installed, but I don't understand how that would effect MP worldgen but not SP.
Has anyone seen anything like this before? (Pic of where both worlds connect attached. Lemme know if anything else is needed)

trail iron
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Hey! Could you detail me on just how you went about uploading the world?

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Did you drag and drop the files on our website?
Did you upload the folder via FTP?
Or another method?

blazing bronze
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I just used drag & drop, yeah.

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I'll give FTP a crack now. Was just trying it without terralith

trail iron
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Ah, so for big files like worlds, we'd advise FTP since small files can get lost when dragging and dropping.

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If you still have issues with FTP, let me know 🙂

blazing bronze
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Will do, cheers!

blazing bronze
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Yup, that did it! Many thanks mate, have a good one <3