#Changing from Neo-Forge 21.2.145 ➡ Fabric 0.16.13
32 messages · Page 1 of 1 (latest)
We have the assumption that we won't be able to because Neo forge has the frammed mod, and we used that mod to create majority of the builds
OR
The blocks from frammed will be lost
you can't swtich mod loaders willy nilly and expect your world to not be damaged. also why do you think some people can't run neoforge?
share the errors those people are getting, grab their latest logs and we can help you figure out what's going on.
have the right click the pack, choose open folder, find the logs folder, enter it. scroll to the bottom the file is literally called "latest" on windows and "latest.log" on other operating systems like Linux and Mac. have them give that to you and you put it here.
alternatively you can reach out to the neoforge discord which are super helpful.
i'm fixing to turn in in an hour. i recommend copying this and pasting into the For 24/7/365 official support, please create a ticket at https://bisecthosting.com/support and letting them know.
I've done this and they get soft locked in the loading screen. Something isn't being loaded and the tickets i've made don't get answered nearly as fast as discord. Also the communication/knowlege base is better on here. There are no server errors sense the modpack doesn't load.
this isn't a 'me' issue either. It works for me, but other's i have no clue as to why.
@flint wren is the one who has this issue. He's the Bisect server host, and I'm a modderator who has opperator privilages
we can't help you if you can't provide those players latest.logs, and also telling me the server is not loading, means we need that servers latest.log.
That isn't what I said.
also how are you telling your players what to load? if you're not sharing a curseforge shared profile code or an exported zip, or a mrpack from modrinth app, you are leaving alot of variables out in the open.
The server runs. My friends can not load the modpack even with 16 gigs of ram
ok so the server does load.
we need the latest.logs from the ailing players to progress
not the server
how are you sending the mod pack to your friends?
are they importing a zip you exported?
.mrpack files and .jar files
Some of the mods are from curseforge and some from modranth
they've done the exact same things as i've done and for some reason theirs won't load.
we have one player who can run it on modrenth. I've walked @flint wren though this on Modrenth and it just wont load
There are no crash reports either.
most mods are on modrinth believe it or not. try to build the pack 100% there and don't do the separate jar file methods. you can also make a full export from your app launcher and send the zip file to them. and let them import it.
that wont' care where you got the mods from then
not asking for a crash report, i was asking for a latest.log
latest.log contain everything that appears in the client's console.
including "so called" benign messages that are not indicative of a stack trace as you find in a crash report.
i've got 79+ mod packs under my belt, about 100 builds average per, been doing this for 10 years now. if you get me what I need I can get you closer to where you want to be if not all the way there.