Hi BisectHosting Support Team and Community,
I'm having trouble setting up my tModLoader server to use a custom world that I created locally. Here's what I've done so far and the issue I'm facing:
I successfully uploaded the mods used by my world to the server.
I placed my custom world files (myworld.wld and myworld.twld) into the Worlds folder on the server.
Despite this, when I try to start the server, it doesn’t load my custom world. Instead, it attempts to generate a new world. The new world crashes during generation because one of the mods fails to create a structure, which stops the server.
I’m trying to avoid generating a new world entirely by using the custom world I created on my local tModLoader setup, where it works perfectly. However, I can’t seem to make the server recognize or use the uploaded world files.
Does anyone know what might be causing the server to ignore my custom world file and how I can fix this? Are there additional steps I need to take to ensure the server uses the uploaded world instead of trying to create a new one?
Thank you in advance for your help!
