#having trouble with getting mods to show up on the actual server
67 messages · Page 1 of 1 (latest)
CurseForge is a file hosting website with a downloader.
It is entirely unrelated to the Forge modloader other than it hosts mods for Forge and will install it for you.
So your modpack may not actually use Forge, even if you made it with CurseForge.
CurseForge supports at least 3 other modloaders.
my server runs forgelatest 1.20.1
the instance of minecraft im using to join the server is forge 47.3.15
is that the issue?
Please send some logs over so we can help resolve your issue. To access logs on your Minecraft server, please navigate to your server panel's File Manager and take the following path:
1. Open the Server's File Manager
2. Navigate inside the 'logs' folder
3. Click on "latest.log" to download it and send the file over Discord to this channel.
This log shows 0 mods being loaded.
shoot
Screenshot of your mods folder, with the path/breadcrumbs at the top, please.
Preparing level "ChillyB's new thing for real this time"
Also, there is 0 reason to change the Level Name setting unless you're switching between different worlds.
You put your entire modpack inside the mods folder.
So your mods are in mods/mods
Your configs are likewise in the wrong place.
And you uploaded shaderpacks, which the server doesn't need.
so delete the saves, resourcepacks, and shaderpacks, remove the additional mods folder and just put the contents on the first mods folder into the server's mods folder
what do I do with configs though?
Move it up one level, same as the contents of the extra mods folder.
You're supposed to have /home/container/mods/mod1.jar and /home/container/config/mod1config.properties but instead you clicked into mods then uploaded your files.
If you're wanting to continue a world that's in the saves folder, you'll have to move that up 2 folders.
Much better.
so it should work in theory?
it tries to start and then stops
heres what i think is the error message
Server marked as offline...
[Panel]: ---------- Detected server process in a crashed state! ----------
[Panel]: Exit code: 1
[Panel]: Out of memory: false
[Panel]: Aborting automatic restart, last crash occurred less than 60 seconds ago.
That is not remotely the error message.
That's the status message that says "hey, there's an error somewhere above this".
Logs again.
That's right at the beginning of a restart - the log is empty.
should I start the server again to try to get a different log?
No, wait for it to stop, then grab the log.
It usually auto-retries thrice, then goes "well, this isn't working..."
heres the new one
That's just one extra line.
then what can I do differently to get a different log
Watch the console until it stops retrying.
If it never stops on its own, you'll have to open up one of the log archives and grab a file from that.
i stops retrying after two attempts for me
but i just checked the latest log and it looks the same as before
would the debug log be more helpful?
Maybe?
Let's start with copy/paste the Console output into a text document and upload that... There's got to be something there.
Everything between the two most recent blocks like the one you pasted above.
One of your mod jars is corrupt.
is there a way to see which one it is?
Debug log might show it, but most likely just sort by file size and see if any has a size of 0.
the smallest file is 14.2KB
also four of the jars have folder icons and one of them has a document icon on the bisect application if that means anything
heres the debug log if that helps
it looks like it has a problem with the architectury mod
Re-upload that mod, then.