#Palworld server update

15 messages · Page 1 of 1 (latest)

sacred fox
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I have the setting for Auto-Updates turned on, but the game version hasn't updated yet. Are we waiting for the update to roll out or should I open a ticket?

digital dragon
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You restarted, right?

sacred fox
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Yes. Stopped the server, made sure the setting was correct. Started, and restarted a few times each.

digital dragon
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Watch the console on restart, see if SteamCMD is trying to grab the update and giving up from a timeout. If it is, Steam is just overloaded and it's a waiting/retry game.

sacred fox
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Got it. I'll have a look.

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Steam CMD : Steam User Not Set

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Then says Using anonymous user.

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WARNING: setlocale('en_US.UTF-8') failed, using locale: 'C'. International characters may not work.
Redirecting stderr to '/home/container/Steam/logs/stderr.txt'
Logging directory: '/home/container/Steam/logs'
[ 0%] Checking for available updates...
[----] Verifying installation...
UpdateUI: skip show logoSteam Console Client (c) Valve Corporation - version 1733269577
-- type 'quit' to exit --
Loading Steam API...OK

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This is the script under Steam CMD.

digital dragon
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That looks like it's trying to pull the update.

sacred fox
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Connecting anonymously to Steam Public...OK
Waiting for client config...OK
Waiting for user info...OK
Update state (0x61) downloading, progress: 0.00 (0 / 3445224276)
Error! App '2394010' state is 0x486 after update job.
Config exists
ENABLE_RESTART=true
RESTART_TIMER=13620000
:/home/container$ ./PalServer.sh -adminpassword="${ADMIN_PASSWORD}" -port=${SERVER_PORT} -RCONPort=${SERVER_PORT_1} -players=${MAX_PLAYERS} ${PUBLIC} -useperfthreads -UseMultithreadForDS
[12.23 12:42:41] Starting game...
[12.23 12:42:41] The file already exists: /home/container/Pal/Binaries/Linux/steamclient.so
[12.23 12:42:41] [S_API] SteamAPI_Init(): Loaded local 'steamclient.so' OK.
[12.23 12:42:41] Shutdown handler: initalize.
5.1.1-0+++UE5+Release-5.1 1008 0
Disabling core dumps.
[12.23 12:42:41] CAppInfoCacheReadFromDiskThread took 1 milliseconds to initialize
[12.23 12:42:41] Setting breakpad minidump AppID = 2394010
[12.23 12:42:41] [S_API FAIL] Tried to access Steam interface SteamUser021 before SteamAPI_Init succeeded.
[S_API FAIL] Tried to access Steam interface SteamFriends017 before SteamAPI_Init succeeded.
[12.23 12:42:42] [S_API FAIL] Tried to access Steam interface STEAMAPPS_INTERFACE_VERSION008 before SteamAPI_Init succeeded.
[12.23 12:42:42] [S_API FAIL] Tried to access Steam interface SteamNetworkingUtils004 before SteamAPI_Init succeeded.
[12.23 12:42:42] Game version is v0.3.12.63518
[12.23 12:42:43] REST API started on port 26937
[12.23 12:42:48] Running Palworld dedicated server on :26935

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That's the rest of it. I'm not too sure what I should be looking at here.

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update state at 0x61 and then the error immediately after I suppose would be the issue

digital dragon
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Yeah, looks like hitting the "reinstall" button fixes error state 0x486?

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If not, open a ticket and they'll take a look.