#Bucket for Custom Fluid

1 messages · Page 1 of 1 (latest)

exotic haven
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I wanna make a few custom fluids, the issue is that the bucket has in-game the "no texture" texture, I tried .bucketcolour() .bucket(), in the event fluid creation, they both are invalid functions as the error says, as well as thickfluid() and thinfluid() I heard that they got removed in the 1.21 version, so my question is how do I make a fluid bucket that works and has at least some kind of texture.

Real Thanks to anyone who'l help me

lean lotusBOT
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Once your ticket has been resolved, please close it with </ticket close:1054771505520717835> command!

eternal monolith
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register("Carbon Monoxide",0x111111,"thin","carbon_monoxide");

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i will test this later

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    event.create(internal, texture).tint(kule).displayName(name);
  };```