#Find resource location of fluid texture?
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Apparently the texture is just kubejs:block/thin_fluid_still (found with a client script, attached below for anyone else who needs to find a fluid texture)
const ForgeRegistries = Java.loadClass('net.minecraftforge.registries.ForgeRegistries');
const IClientFluidTypeExtensions = Java.loadClass('net.minecraftforge.client.extensions.common.IClientFluidTypeExtensions');
const clientExt = IClientFluidTypeExtensions.of(ForgeRegistries.FLUIDS.getValue(ResourceLocation.parse("your_fluid_here")));
console.log(clientExt.getStillTexture());
console.log(clientExt.getFlowingTexture());