#Change mobs attack damage
5 messages · Page 1 of 1 (latest)
Simply can't figure out how to change the attack damage an existing mob does
this is where im at with my script
EntityEvents.checkSpawn(event => {
var entity = event.getEntity()
//Stop the script if the entity that will spawn is above y=0 and isn't one of the listed entities
if(entity.y >= 1 && entity.entityType != ["minecraft:zombie", "minecraft:skeleton"]) {
return
}
//50% of the zombies that spawn (below y=1) will...
if (entity.entityType == 'minecraft:zombie' && Math.random() > 0.5) {
entity.setCustomName('Denizen')
entity.setMovementSpeedAddition(0.1)
entity.setMaxHealth(entity.getMaxHealth() * 2)
entity.setHealth(entity.maxHealth)
}
})```
just want to up the attack damage of the zombie as well
figured it out with entityJS