hello! im trying to make a script that after an item is crafted using a specific recipe in a create mixer/basin runs a /summon command with the coordinates being set at the basin itself (the use case being an area of effect cloud at the basin block). im not really sure if this is possible or not but i havent had any success so far. things ive tried:
- using lychee's kubejs integration to make a create:mixing recipe that has a "post action" to run the "execute command" function
- creating a script that scans for basins/mixers near the player and activates based on the block's nbt data
the script would have to be specific to a certain crafting recipe and not depend on the output, therefore scanning for the specific output item would not work. it would have to be either the input items or the recipe id(?)