Hello, is it possible to remove structures from a mod? I want to use Dungeons Now Loading in my modpack because I love the boss designs, but my world is flooded with these quite honestly, hideous, structures.
If it is impossible to directly remove them, could I have them spawn in only a certain biome, then disable that biome from spawning? In my modpack, I've used Biome Replacer to remove a lot of biomes (frim Vanilla and Regions Unexplored) that I did not like, so in theory, maybe if I made the structures spawn in a disabled biome, could that then disable them?
Please be patient, I am no coder🥲