#1.19.2 Fabric - Removing Modded Structures

2 messages · Page 1 of 1 (latest)

novel mauve
#

Hello, is it possible to remove structures from a mod? I want to use Dungeons Now Loading in my modpack because I love the boss designs, but my world is flooded with these quite honestly, hideous, structures.

If it is impossible to directly remove them, could I have them spawn in only a certain biome, then disable that biome from spawning? In my modpack, I've used Biome Replacer to remove a lot of biomes (frim Vanilla and Regions Unexplored) that I did not like, so in theory, maybe if I made the structures spawn in a disabled biome, could that then disable them?

Please be patient, I am no coder🥲

whole pebbleBOT
#

Once your ticket has been resolved, please close it with </ticket close:1054771505520717835> command!