#[1.21.1] Nuking script

6 messages · Page 1 of 1 (latest)

deft glacier
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This script is on the MPD discord, it's quite big and spread across multiple files so it's a bit of a pain to paste it all here but I figured it's easy enough to follow a link

https://discord.com/channels/362322551684464641/1416574436794171473

^^^

What it does:

  • Can handle blocks, items, **fluids **(somewhat), and **entities **(somewhat)
  • Can handle regex
  • Remove every recipe relating to a block, item, or fluid*
  • Remove all block/item/fluid/entity tags from items (important for not showing up in EMI tag lists, and for not breaking recipes that the nuked item's tag is an ingredient in)
  • Can remove loot tables (with LootJS) containing nuked content (without disabling the entire loot table too, which is useful for removing stuff from structure loot)
  • Nuked content is hidden from recipe viewers
  • Nuked content is given a big red tooltip indicating it's disabled
  • Quick reload functionality (that may be useable for exploits lmao, you may want to add a check if the player is an admin or something)

What it does not do:

  • Remove mob spawns (atm I don't need this very much, I just use incontrol)
  • Remove from creative inventory (this is so that devs don't forget that nuked content exists entirely, in case they want to re-implement it or something)
  • Remove non-recipe interactions involving blocks/items
  • Remove blocks from worldgen
  • Remove biomes (idk how i'd do this)
  • Remove enchantments (I use enchantment disabler for this atm)

*this will result in missing recipes if you nuke an important ingredient

I use this alongside EMI and ALI

earnest chasm
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Which discord is the MPD one?

fluid wyvern
earnest chasm
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Cheers

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Thought they were talking about the My Personal Delight server lmao