What would happen if for example i added a keybind, and i wanted so when the player presses that keybind he will gain for example mana from iron's spellbooks. If i put the activation script in client scripts would it properly work on a multiplayer server? Or do i have to put it in the server script and hope to god there is absolutely no delay? Will the client script know to send the mana request to the server?
#a question about understanding connectivity between client and server
3 messages · Page 1 of 1 (latest)