So I'm doing mass Item creation in this way
//Clumps & Clusters
function createOreLines(type, color) {
endless.create(`endless_sky:${type}_cluster`).tag(`c:clusters/${type}`).tag(`c:clusters`).texture(`endless_sky:template_cluster`).color(color)
endless.create(`endless_sky:${type}_clump`).tag(`c:clumps/${type}`).tag(`c:clumps`).texture(`endless_sky:template_clump`).color(color)
}
createOreLines('coal', 0x252525)
createOreLines('iron', 0xD5AA87)
createOreLines('gold', 0xF5E556)
createOreLines('copper', 0xCA7B59)
createOreLines('tin', 0xCDCDE0)
createOreLines('diamond', 0x5BFCFF)
createOreLines('emerald', 0x4BD254)
createOreLines('redstone', 0xCB1E0F)
createOreLines('lapis', 0x3A6EE4)
createOreLines('aluminum', 0xD6E5EC)
createOreLines('lead', 0x788ABE)
createOreLines('nickel', 0xD9D5BE)
createOreLines('platinum', 0xACAACD)
createOreLines('silver', 0xE7ECF4)
createOreLines('uranium', 0x97E282)
createOreLines('zinc', 0xCEDDE4)
createOreLines('black_quartz', 0x35404E)
createOreLines('quartz', 0xEBE7E3)
})```
but for some reason it gives missing texture why? I assigned a template texture and gave them color.
There is no error in startup.log