#How to trigger a playerNBT update

5 messages · Page 1 of 1 (latest)

sweet snow
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im working on a script that is modifying player data directly to achive maximum compatability (because forgeCaps is not something KJS has on hand out of the box)

one issue I'm running into is that some of the data that gets put in doesn't cause an update for the Curios Tab.

what I need is a method to trigger the Curios inventory to update so that various things like curios that adjust the number of slots gets refreshed

stark nestBOT
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Once your ticket has been resolved, please close it with </ticket close:1054771505520717835> command!

sweet snow
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I would also like to avoid using CuriosJS as well (so im going to have to call a class from the API)

sweet snow
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either that or some way to resync the player

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like when you travel in between dimensions and stuff