#client side entity

13 messages · Page 1 of 1 (latest)

plush elm
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if I create a client side entity, is it possible to make it tick in order to update its state?

mystic nacelleBOT
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Once your ticket has been resolved, please close it with </ticket close:1054771505520717835> command!

uncut dune
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what do you mean by "client side entity"?

summer meadowBOT
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The XY problem is when you really want to do X, and you think that Y can achieve X. However, you can't get Y to work, and so ask for help exclusively about Y.

This can lead to a lot of confusion from the people trying to help you, as Y can seem like a very random thing to want to do, and a lot of the time isn't the best way to achieve X anyway.

Its fine to ask about Y, just always include some context about X so you can be put on the right track if Y won't do X well, or there is an easier way to do X.

plush elm
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I'm trying to render a client-side entity to display one of my alien superpowers without having it run on the server. However, since the entity is generated on the client side, it doesn't tick and I can't update its properties or the superpower

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basically like this

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but it's just displaying the player as of right now

plush elm
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i’m creating a armor stand with a client script

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that’s what i meant

uncut dune
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i didnt even know that was a thing thinking_lex