#item registry does not work
16 messages · Page 1 of 1 (latest)
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means you dont have that item on either your server or client
most likely the client
i have the script and textures in both
yes
maybe the script is wrong
StartupEvents.registry('item', e => {
e.create('test_item_1')
.texture('kubejs:item/industrial_coin')
.maxStackSize(64)
.glow(true)
.displayName('Industrial Coin')
.rarity('epic')
})
just a test
since ive never done it before
uhh i guess its a client problem
does not work in single player
allthough everything is the same
Please send your KubeJS startup log. It can be found at /minecraft/logs/kubejs/startup.log.
If you are on 1.18 or 1.16 it will be called startup.txt.
Please send the file directly, without links or snippets.
