I want to bulk remove recipes from a mod (Ad Astra) and completely replace them with my own recipes. It's easy to remove all recipes, the problem is that I am using AlmostUnified and this mod has its own type of steel that is being unified. Since AlmostUnified is running before KubeJS, all materials are unified and duplicate recipes are removed, which seems to just keep recipes that are first alphabetically. Then, KubeJS removes all Ad Astra recipes, meaning none of the recipes related to steel (nuggets to ingots to blocks and back again) work anymore from any mod.
Is there any workaround to this? I was hoping I could make KubeJS run before AlmostUnified does, because that would smooth out some other minor issues. Is there a way to run server scripts as startup scripts for this case? Is there any other way to make KubeJS run earlier? Alternatively there are a lot of ways I could manually whitelist these item recipes or add them back, but is there any other way to do this without manually specifying the recipes, especially by changing the load order.