#How to get .mcmeta files to work with KubeJS

14 messages · Page 1 of 1 (latest)

vernal hemlock
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as it says im trying to get a texture with a mcmeta file to work with kubejs but it just shows up as a broken texture when I point to the texture of if I don't is there something I need to add to the created item ? thanks

cunning gustBOT
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Once your ticket has been resolved, please close it with </ticket close:1054771505520717835> command!

rain basalt
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theres nothing special with kjs when it comes to textures or mcmeta files

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its just a standard texture pack

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if something doesnt work, that means the model/texture/mcmeta file is bad

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or paths

vernal hemlock
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this would be the right way to point to the file for just stock kubejs asset folders

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.texture('kubejs:item/quantum_thingy')
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whats the key variable in the .texture thing aswell it seems to have just the customlocation and one with that and a key

rain basalt
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show your entire snippet

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do you also have a custom model?

vernal hemlock
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I think the texture might be broken cuz I tried with another one and it seems to work

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just dont know where the texture is broken as the mcmeta file looks correct ?

rain basalt
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could be many things
also, you dont need the .texture() unless you have the texture in a folder other than the default location