#How to get .mcmeta files to work with KubeJS
14 messages · Page 1 of 1 (latest)
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theres nothing special with kjs when it comes to textures or mcmeta files
its just a standard texture pack
if something doesnt work, that means the model/texture/mcmeta file is bad
or paths
this would be the right way to point to the file for just stock kubejs asset folders
.texture('kubejs:item/quantum_thingy')
whats the key variable in the .texture thing aswell it seems to have just the customlocation and one with that and a key
I think the texture might be broken cuz I tried with another one and it seems to work
just dont know where the texture is broken as the mcmeta file looks correct ?
could be many things
also, you dont need the .texture() unless you have the texture in a folder other than the default location